UPDATE: It appears that Adobe may have now addressed this. Luma and YC scopes now show the same levels, not different ones and the scaling of S-Log XAVC. signals now appears to be correct.
This came up as the result of a discussion on the FS5 shooters group on Facebook. An FS5 user shooting S-log2 was very confused by what he was seeing on the scopes in Adobe Premiere. Having looked into this further myself, I’m not surprised he was confused because it’s also confused me as there is some very strange behaviour with S-Log2 XAVC material.
First: BE WARNED THE “LUMA” SCOPE APPEARS TO BE A RELATIVE LUMINANCE SCOPE AND NOT A “LUMA” SCOPE.
THIS IS THE “LUMA” Scope, I suggest you don’t use it! Look at the scale on the left side of the scope, it appears to be a % scale, not unlike the % scale we are all used to working with in the video world. In the video world 100% would be the maximum limit for broadcast TV, 90% would be white and the absoulte maximum recording level would be 109%. These % (IRE) levels have very specific data or code values. For luma, 100IRE has a code value of 940 in 10 bit or 235 in 8 bit. Then look at the scale on the right side of the luma scope. This appears to be an 8 bit code value scale, after all it has those key values of 128, 255 etc.
Now look again at the above screen grab of the lumetri luma scope in Premiere 2017 – V11. On the left is what appears to be that familiar % scale. But go to 100% and follow the line across to where the code values are. It appears that on these scopes 100% means code value 255, this is not what anyone working in broadcast or TV would expect because normally code value 255 means 109.5%.
I suggest you use the YC waveform display instead.
The YC waveform shown on the above screen capture is of an S-Log2 frame. If you go by the % scale it suggests that this recording has a peak level of only 98% when in fact the recording actually goes to 107%.
But here’s where it gets even stranger. Look at the below screen capture of another waveform display.
So what is going on here? The above is a screen grab of Cinegamma 1 recorded in UHD using 8 bit XAVC-L. It goes all the way up to 109% which is the correct peak level for Cinegamma 1. So why does the S-Log2 recording only reach 98% but the Cinegamma recording, recorded moments later using the same codec reach 109%. This is a value 10% higher than S-Log2 and I know that the Cinegammas cannot record at a level 10% greater than S-Log2 (the true difference is only about 2%).
Lets now compare the difference between how Premiere and Resolve handle these clips. The screen grab below shows the S-Log2 and Cinegamma 1 recordings side by side as handled in Adobe Premiere. On the left is the S-Log2, right Cinegamma1. Look at the very large difference in the peak recording levels. I do not expect to see this, there should only be a very small difference.
Now lets look at exactly the same clips in DaVinci Resolve. Note how much smaller the difference in the peak levels is. This is what I would expect to see as S-Log2 gets to around 107% and Cinegamma 1 reaches 109%, only a very small difference. Resolve is handling the files correctly, Premiere is not. For reference to convert 8 bit code values to 10 bit just multiply the 8 bit value by 4. So 100IRE which is CV235 in 8 bit is CV940 in 10 bit.
So, until I get to the bottom of this all I can say is be very, very careful and don’t use the “Luma” scope, use the YC scope if you want to know your code values. It also appears that Premiere scales the code values of S-Log recordings differently to normal gammas.
Additionally: Record exactly the same S-Log2 or S-Log3 image using XAVC internally in the camera and at the same time record a ProRes version on an external recorder. Bring both of these clips, which are actually recorded using exactly the same levels into Premiere and Premiere handles them differently. The XAVC squashed into a reduced range while the ProRes fills the larger range.
This has huge implications if you use LUT’s!!!!
The same LUT will result in a very different looking image from the XAVC and PRoRes material. There should not be a difference, but there is and it’s big. So this isn’t just a scopes issue, it’s an internal signal handling issue.
I’ve always preferred doing my color grading in a dedicated grading package with external scopes. It’s stuff like this that reminds me of why I prefer to work that way. I always end up with a better end result when I grade in Resolve compared to Premiere/Lumetri.
As I learn more about this I will post a new article. Use the subscribe button on the left to subscribe to the blog to be notified of new posts.