So this landed in my inbox today. Atomos are releasing what on paper at least is a truly remarkable new recorder and monitor, the Shogun 7.
For some time now the Atomos Inferno has been my go-to monitor. It’s just so flexible and the HDR screen is wonderful. But the new Shogun 7 looks to be quite a big upgrade.
The screen is claimed to be able to display an astounding 1,000,000:1 contrast ratio and 15+ stops of dynamic range. That means you will be able to shoot in log with almost any camera and see the log output 1:1. No need to artificially reduce the display range, no more flat looking log or raw, just a real look at what you are actually shooting.
I’m off to NAB at the weekend and I will be helping out on the Atomos booth, so I will be able to take a good look at the Shogun 7. If it comes anywhere near to the specs in the press release it will be a must-have piece of kit whether you shoot on an FS5 or Venice!
Here’s the the press release:
Melbourne, Vic – 4 April, 2019:
The new Atomos Shogun 7 is the ultimate 7-inch HDR monitor, recorder and switcher. Precision-engineered for the film and video professional, it uses the very latest video technologies available. Shogun 7 features a truly ground-breaking HDR screen – the best of any production monitor in the world. See perfection on the all-new 1500nit daylight-viewable, 1920×1200 panel with an astounding 1,000,000:1 contrast ratio and 15+ stops of dynamic range displayed. Shogun 7 will truly revolutionize the on-camera monitoring game.
Bringing the real world to your monitor
With Shogun 7 blacks and colors are rich and deep. Images appear to ‘pop’ with added dimensionality and detail. The incredible Atomos screen uses a unique combination of advanced LED and LCD technologies which together offer deeper, better blacks than rival OLED screens, but with the much higher brightness and vivid color performance of top-end LCDs. Objects appear more lifelike than ever, with complex textures and gradations beautifully revealed. In short, Shogun 7 offers the most detailed window into your image, truly changing the way you create visually.
The Best HDR just got better
A new 360 zone backlight is combined with this new screen technology and controlled by the Dynamic AtomHDR engine to show millions of shades of brightness and color, yielding jaw-dropping results. It allows Shogun 7 to display 15+ stops of real dynamic range on-screen. The panel is also incredibly accurate, with ultra-wide color and 105% of DCI-P3 covered. For the first time you can enjoy on-screen the same dynamic range, palette of colors and shades that your camera sensor sees.
On-set HDR redefined with real-time Dolby Vision HDR output
Atomos and Dolby have teamed up to create Dolby Vision HDR “live” – the ultimate tool to see HDR live on-set and carry your creative intent from the camera through into HDR post production. Dolby have optimised their amazing target display HDR processing algorithm and which Atomos have running inside the Shogun 7. It brings real-time automatic frame-by-frame analysis of the Log or RAW video and processes it for optimal HDR viewing on a Dolby Vision-capable TV or monitor over HDMI. Connect Shogun 7 to the Dolby Vision TV and magically, automatically, AtomOS 10 analyses the image, queries the TV, and applies the right color and brightness profiles for the maximum HDR experience on the display. Enjoy complete confidence that your camera’s HDR image is optimally set up and looks just the way you wanted it. It is an invaluable HDR on-set reference check for the DP, director, creatives and clients – making it a completely flexible master recording and production station.
“We set out to design the most incredibly high contrast and detailed display possible, and when it came off the production line the Shogun 7 exceeded even our expectations. This is why we call it a screen with “Unbelievable HDR”. With multi-camera switching, we know that this will be the most powerful tool we’ve ever made for our customers to tell their stories“, said Jeromy Young, CEO of Atomos.
Shogun 7 records the best possible images up to 5.7kp30, 4kp120 or 2kp240 slow motion from compatible cameras, in RAW/Log or HLG/PQ over SDI/HDMI. Footage is stored directly to reliable AtomX SSDmini or approved off-the-shelf SATA SSD drives. There are recording options for Apple ProRes RAW and ProRes, Avid DNx and Adobe CinemaDNG RAW codecs. Shogun 7 has four SDI inputs plus a HDMI 2.0 input, with both 12G-SDI and HDMI 2.0 outputs. It can record ProRes RAW in up to 5.7kp30, 4kp120 DCI/UHD and 2kp240 DCI/HD, depending on the camera’s capabilities. 10-bit 4:2:2 ProRes or DNxHR recording is available up to 4Kp60 or 2Kp240. The four SDI inputs enable the connection of most Quad Link, Dual Link or Single Link SDI cinema cameras. With Shogun 7 every pixel is perfectly preserved with data rates of up to 1.8Gb/s.
Monitor and record professional XLR audio
Shogun 7 eliminates the need for a separate audio recorder. Add 48V stereo mics via an optional balanced XLR breakout cable. Select Mic or Line input levels, plus record up to 12 channels of 24/96 digital audio from HDMI or SDI. You can monitor the selected stereo track via the 3.5mm headphone jack. There are dedicated audio meters, gain controls and adjustments for frame delay.
AtomOS 10, touchscreen control and refined body
Atomos continues to refine the elegant and intuitive AtomOS operating system. Shogun 7 features the latest version of the AtomOS 10 touchscreen interface, first seen on the award-winning Ninja V. Icons and colors are designed to ensure that the operator can concentrate on the image when they need to. The completely new body of Shogun 7 has a sleek Ninja V like exterior with ARRI anti-rotation mounting points on the top and bottom of the unit to ensure secure mounting.
AtomOS 10 on Shogun 7 has the full range of monitoring tools that users have come to expect from Atomos, including Waveform, Vectorscope, False Color, Zebras, RGB parade, Focus peaking, Pixel-to-pixel magnification, Audio level meters and Blue only for noise analysis.
Portable multi-cam live switching and recording for Shogun 7 and Sumo 19
Shogun 7 is also the ultimate portable touch-screen controlled multi-camera switcher with asynchronous quad-ISO recording. Switch up to four 1080p60 SDI streams, record each plus the program output as a separate ISO, then deliver ready-for-edit recordings with marked cut-points in XML metadata straight to your NLE. The current Sumo19 HDR production monitor-recorder will also gain the same functionality in a free firmware update. Sumo19 and Shogun 7 are the ideal devices to streamline your multi-camera live productions.
Enjoy the freedom of asynchronous switching, plus use genlock in and out to connect to existing AV infrastructure. Once the recording is over, just import the xml file into your NLE and the timeline populates with all the edits in place. XLR audio from a separate mixer or audio board is recorded within each ISO, alongside two embedded channels of digital audio from the original source. The program stream always records the analog audio feed as well as a second track that switches between the digital audio inputs to match the switched feed. This amazing functionality makes Shogun 7 and Sumo19 the most flexible in-the-field switcher-recorder-monitors available.
Shogun 7 will be available in June 2019 priced at $US 1499/ €1499 plus local taxes from authorized Atomos dealers.
This is a part of a much larger project I have been working on recently for Philips. The Philips “Extreme Earth” project. The idea being to show of some of the latest technologies in their HDR Ambilight TV’s.
Last year we started the project up in Norway filming the Northern Lights. This year we travelled to Nevada and Arizona to shoot the second set of films under the “Canyon” headline, then we spent another couple of weeks travelling all over the Midwest shooting what will be the 3rd set of films under the headline “Storm”. We are now looking ahead to next year with several ideas being looked at from Volcanoes to Rain Forests.
For the Norway and Canyon shoots competitions were run ahead of the shoots in various consumer technology magazines . The winners getting to come on our adventures, stay in nice hotels and take part in various activities such has horse riding.
The main Canyon film was shot by myself on a Sony Venice using Sigma FF Primes as well as an Angenieux EZ zoom. The 1000fps Super Slow motion by Dustin Farrell on a Phantom Flex. I shot some additional 4K 120fps footage on an FS5 on a gimbal recording ProRes raw to a Shogun (horse riding and some tracking shots). The interviews and behind the scenes footage was shot by the projects director Leigh Emmerson of Persistence of Vision Productions (POV) using an A7sII, but there is a fair bit of FS5 (ProRes Raw) footage that I shot in there too.
The main film was produced at 60fps in HDR (I did the grade and encoding) and will be shown at the IFA trade show next month. The other films are all SDR.
Here is the HDR main video. To view this correctly ensure your HDR TV or HDR monitor is set to HDR10 (ST2084 gamma with Rec2020 colour).
Just over a week ago I was in Cape Town with a few hours to spare before my flight home and access to a Sony Venice. So what could I do other than go out and shoot. Here is some of the footage with a quick grade applied – in HDR.
The workflow: I shoot X-OCN ST at 25p and 50p on the Venice camera. 25p was requested by Visual Impact South Africa, the owners of this camera as this is the most common frame rate used in productions they are involved with. The material was backed up to a small portable USB3 raid unit so I could bring it home. Then it was graded using DaVinci Resolve and it’s ACES colour managed workflow with the output set to Rec2100 ST2084. I used a Shogun Inferno and both an LCD HDR Sony Bravia TV and an OLED HDR Philips TV to get a feel for how the images would look on both LCD and OLED technologies.
The file was exported as a UHD ProRes file so that the file direct from Resolve could be uploaded to YouTube. Because I used a colour managed workflow Resolve adds the correct HDR flags to the clip when you render the timeline out. As a result YouTube knows the file is HDR and if you view with a computer or SDR TV YouTube applies it’s default HDR10 to Rec709 LUT and you see the video in SDR. Watch with a direct connection to YouTube with an HDR TV (for example using a browser or YouTube player built in to the TV) and you will get the HDR version. This is probably the simplest way to reliably get HDR clips to play properly on YouTube (which currently does not accept HEVC files).
So here’s the clip.
IMPORTANT: The clip is HDR10, designed to be watched directly on an HDR TV using the TV’s built in web browser or YouTube player application.
Those watching on a normal computer, SDR TV or any other non HDR device will see the HDR clip with YouTube’s SDR/Rec709 LUT applied, so it isn’t exactly optimum for SDR. The YouTube HDR to SDR LUT causes some slightly odd colours in some of the clips. If you can, watch the clip directly on YouTube with an HDR TV.
I have created a new and improved HLG camera LUT for the PXW-FS7, PMW-F5 and PMW-F55 cameras. This 3D LUT can be used to shoot HLG directly by baking the LUT in to the recordings in camera. This allows you to create “instant HDR” footage that just like the HLG footage from an FS5 or Z90 does not need to be graded or modified to provide an HDR image on an equipped HDR TV. Skin tones should be exposed at around 55-60% and white at around 70-75%.
Over the last few days there have been various rumours and posts coming from Apple about how they intend to get back to providing decent support for professional users of their computers. Apple have openly admitted that the Trash Can Mac Pro has thermal problems and as a result has become a dead end design, which is why there haven’t been any big updates to the flagship workstation from Apple. Apple have hinted that new workstations are on the way, although it would seem that we won’t see these until next year perhaps.
Another announcement came out today, a new version of FCP-X is to be released which includes support for a new ProRes codec called ProRes Raw. This is BIG!
Raw recordings can be made from certain cameras that have bayer sensors such as the Sony FS5 and FS7. Recording the raw data from the sensor maximises your post production flexibility and normally offers the best possible image quality from the camera. Currently if you record 4K raw with these cameras using an Atomos Shogun or similar the bit rate will be close to 3Gb/s at 24p. These are huge files and the cDNG format used to record them is difficult and clunky to work with. As a result most users take the raw output from the camera and transform it to S-Log2 or S-Log3 and record it as 10 bit ProRes on the external recorder. This is a bit of a shame as going from 12 bit linear raw to 10 bit S-log means you are not getting the full benefit of the raw output.
Enter ProRes Raw: ProRes Raw will allow users to record the cameras raw output at a much reduced bit rate with no significant of quality. There are two versions, ProRes Raw and ProRes Raw HQ. The HQ bit rate is around 1Gb/s at 24fps. This is not significantly bigger than the ProRes HQ (880Mb/s) that most users are using now to record the raw, yet the full benefit of 12 bit linear will be retained. A 1TB SSD will hold around an hour of ProRes Raw, compare that to uncompressed raw where you only get around 20 mins and you can see that this is a big step forwards for users of the FS5 in particular.
ProRes Raw (the non HQ version) is even smaller! The files are smaller than typical ProRes HQ files. This is possible because recording raw is inherently more efficient than recording component video.
It is claimed by Apple that ProRes Raw will play back in real time on MacBook Pro’s and iMacs without any additional rendering or external graphics cards, so it obviously isn’t terribly processor intensive. This is excellent news! Within FCP-X the playback resolution can be decreased to bring improved playback performance in less powerful systems or mutistream playback.
It looks like you will be able to record from a 4K DCI from an FS5 or FS7 at up to 60fps continuously. This breaks through the previous limits for the Shogun of 30fps. The FS7 will be able to record 2K raw at up to 240fps and the FS5 will be able to record 4K raw at 100 and 120fps for 4 seconds. Other raw cameras are also supported by the Atomos recorders at differing frame sizes and frame rates.
At the moment the only recorders listed as supporting ProRes Raw are the Atomos Shogun Inferno and the Sumo19 and it looks like it will be a free update. In addition the DJI Inspire 2 drone and Zenmuse X7 Super 35mm camera will also support ProRes Raw.
Whether you will be able to use ProRes Raw in other applications such as Resolve or Premiere is unclear at this time. I hope that you can (or at least will be able to in the near future).
Sony’s Pro Tour is visiting Oslo, Norway on the 8th of March 2018. At this event there will be the opportunity to see some of Sony latest video production kit including cameras from the handheld range like the PXW-FS7M2, PXW-FS5, PXW-Z90 as well as a large range of monitors, vision mixers and related video production technology.
There will be 4 different product areas as follows:
Large Format Sensor
Showing PXW-FS7 II, FS7 & FS5
4K HDR Production
Showing PXW-Z90, PXW-Z150 & HXR-NX80 (TBC)
Showing PXW-X70, PXW-X200, HXR-NX100
Live Event Production
Showing MCX-500, RM-30BP, HXR-NX5R, SRG-360, RM-IP10 and an RX0
As well as the exhibits there will be a seminar “HDR for all” from Alister Chapman with some great information on what HDR is, what you can expect from it and how you can use Sony’s cameras to create instant HDR content.
Admission is free. For more information and to register please CLICK HERE.
I’ve been shooting with the Fujinon MK18-55mm lens on my PXW-FS7 and PXW-FS5 since the lens was launched. I absolutely love this lens, but one thing has frustrated me: I really wanted to be able to use it on my PMW-F5 to take advantage of the 16 bit raw. Finally my dreams have come true as both Duclos and MTF have started making alternate rear mounts for both the MK18-55mm and the MK50-135mm.
So, when Fujinon contacted me and asked if I would be interested in shooting a short film with these lenses on my F5 I jumped at the chance. The only catch was that this was just over a week ago and the video was wanted for IBC which means it needed to be ready yesterday. And of course it goes without saying that it has to look good – no pressure then!
First challenge – come up with something to shoot. Something that would show off the key features of these beautiful lenses – image quality, weight, macro etc. I toyed with hiring a model and travelling to the Irish or Welsh coast and filming along the cliffs and mountains. But it’s the summer holidays so there was a risk of not being able to get an isolated location all to ourselves, plus you never know what the weather is going to do. In addition there was no story, no beginning, middle or end and I really wanted to tell some kind of story rather than just a montage of pretty pictures.
So my next thought was to shoot an artist creating something. I spent a weekend googling various types of artistry until I settled on a blacksmith. The video was going to be shown in both SDR and HDR and fire always looks good in HDR. So after dozens of emails and telephone calls I found an amazing looking metalwork gallery and blacksmith that was willing for a reasonable fee to have me and another cameraman take over their workshop for a day (BIG thank you to Adam and Lucy at Fire and Iron check out their amazing works of art).
Normally I’d carry out a recce of a location before a shoot to take photos and figure out what kind of lights I would need as well as any other specialist or unusual equipment. But this time there simply wasn’t time. We would be shooting the same week and it was already a very busy week for me.
The next step before any shoot for me is some degree of planning. I like to have a concept for the video, at the very least some outline of the shots I need to tell the story, perhaps not a full storyboard, but at least some kind of structure. Once you have figured out the shots that you want to get you can then start to think about what kind of equipment you need to get those shots. In this case, as we would be shooting static works of art I felt that having ways to move the camera would really enhance the video. I have a small Jib as well as some track and a basic dolly that is substantial enough to take the weight of a fully configured PMW-F5 so these would be used for the shoot (I’m also now looking for a slider suitable for the F5/F55 that won’t break the bank, so let me know if you have any recommendations).
So the first items on my kit list after the camera and lenses (the lenses were fitted with Duclos FZ rear mounts) was the jib and dolly. To achieve a nice shallow depth of field I planned to shoot as close to the lenses largest aperture of T2.9 as possible. This presents 2 challenges. The F5’s internal ND filters go in 3 stop steps – that’s a big step and I don’t want to end up at T5.6 when really I want T2.9, so 1 stop and 2 stop ND filters and my gucchi wood finished Vocas matte box would be needed (the wood look does nothing to help the image quality, but it looks cool). Oh for the FS7 II’s variable ND filter in my F5!
The second problem of shooting everything at T2.9 with a super 35mm sensor is that focus would be critical and I was planning on swinging the camera on a jib. So I splashed out on a new remote follow focus from PDMovie as they are currently on offer in the UK. This is something I’ve been meaning to get for a while. As well as the remote follow focus I added my Alphatron ProPull follow focus to the kit list. The Fujinon MK lenses have integrated 0.8 pitch gears so using a follow focus is easy. I now wish that I had actually purchased the more expensive PDMovie follow focus kit that has 2 motors as this would allow me to electronically zoom the lens as well as focus it. Oh well, another thing to add to my wish list for the future.
One other nice feature of the Fujinon MK’s is that because they are parfocal you can zoom in to focus and then zoom out for the wider shot and be 100% sure that there is no focus shift and that the image will be tack sharp. Something you can’t do with DSLR lenses.
Lighting: This was a daylight shoot. Now I have to say that I am still a big fan of old school tungsten lighting. You don’t get any odd color casts, it gives great skin tones, it’s cheap and the variety and types of lamp available is vast. But as we all know it needs a lot of power and gets hot. Plus if you want to mix tungsten with daylight you have to use correction gels which makes the lights even less efficient. So for this shoot I packed my Light and Motion Stella lamps.
The Stellas are daylight balanced LED lamps with nice wide 120 degree beams. You can then use various modifiers to change this. I find the 25 degree fresnel and the Stella 5000 a particularly useful combination. This is the equivalent to a 650W tungsten lamp but without the heat. The fresnel lens really helps when lighting via a diffuser or bounce as it controls the spill levels making it easier to control the overall contrast in the shot. The Stella lights have built in batteries or can be run from the mains. They are also waterproof, so even if it rained I would be able to have lights outside the workshop shining in through the windows if needed.
I always carry a number of pop-up diffusers and reflectors of various sizes along with stands and arms specifically designed to hold them. These are cheap but incredibly useful. I find I end up using at least one of these on almost every shoot that I do. As well as a couple of black flags I also carry black drapes to place on the floor or hang from stands to reduce reflections and in effect absorb unwanted light.
To check my images on set I use an Atomos Shogun Flame. Rather than mounting it on the camera, for this shoot I decided to pack an extra heavy duty lighting stand to support the Shogun. This would allow my assistant to use the flame to check focus while I was swinging the jib. The HDR screen on the Shogun allows me to see a close approximation of how my footage will look after grading. It also has peaking and a zoom function to help with focussing which was going to be essential when the camera was up high on the jib and being focussed remotely. I also included a TV-Logic LUM171G which is a 17″ grading quality monitor with 4K inputs. The larger screen is useful for focus and it’s colour accuracy helpful for checking exposure etc.
For audio I packed my trusty UWP-D wireless mic kit and a pair of headphones. I also had a shotgun mic and XLR cable to record some atmos.
As well as all the larger items of kit there’s also all the small bits and bobs that help a shoot go smoothly. A couple of rolls of gaffer tape, crocodile clips, sharpies, spare batteries, extension cables etc. One thing I’ve found very useful is an equipment cart. I have a modiffied rock-n-roller cart with carpet covered shelves. Not only does this help move all the kit around but it also acts as a desk on location. This is really handy when swapping lenses or prepping the camera. It can save quite a bit of time when you have a mobile work area and somewhere you can put lenses and other frequently used bits of kit.
The day before the shoot I set everything up and tested everything. I checked the backfocus adjustment of the lenses. Checked the camera was working as expected and that I had the LUT’s I wanted loaded into both the camera and the Gratical viewfinder. With the camera on the jib I made sure I had the right weights and that everything was smooth. I also checked that my light meter was still calibrated against the camera and that the lens apertures matched what I was expecting (which they did perfectly). Color temperature and colorimetry was checked on the TVLogic monitor.
It’s worth periodically checking these things as there would be nothing worse than rocking up for the shoot only to find the camera wasn’t performing as expected. If you rent a cinema camera package from a major rental house it would be normal to set the camera up on a test bench to check it over before taking it away. But it’s easy to get lazy if it’s your own kit and just assume it’s all OK. A full test like this before an important shoot is well worth doing and it gives you a chance to set everything up exactly as it will be on the shoot saving time and stress at the beginning of the shoot day.
On the morning of the shoot I loaded up the car. I drive a people carrier (minivan to my friends in the USA). Once you start including things like a jib, track and dolly, equipment cart, 6x tungsten lights, 4 x LED lights, plus camera, tripods (including a very heavy duty one for the jib) the car soon fills up. A conventional saloon would not be big enough! One word of caution. I was involved in a car crash many years ago when the car rolled over. I had camera kit in the back of the car and the heavy flight cases did a lot of damage crashing around inside the car. If you do carry heavy kit in the car make sure it’s loaded low down below the tops of the seats. You don’t want everything flying forwards and hitting you on the back of your head in a crash. Perhaps consider a robust steel grill to put between the cargo compartment and the passenger compartment.
On arrival at the location, while it’s very tempting to immediately start unloading and setting up, I like to take a bit of a break and have a tea or coffee first. I use this time to chat with the client or the rest of the crew to make sure everyone knows what’s planned for the day. Taking a few minutes to do this can save a lot of time later and it helps everyone to relax a little before what could be a busy and stressful day.
Now it’s time to unpack and setup. I find it’s better to unpack all the gear at this time rather than stopping and starting throughout the day to unpack new bits of kit. Going to the car, unlocking, unpacking, locking, back to the set etc wastes time. This is where the equipment cart can be a big help as you can load up the cart with all those bits and pieces you “might” need… and inevitably do need.
The blacksmiths workshop was a dark space about 6m x 5m with black walls, open on one side to the outside world. Blacksmiths forges (so I learnt) are dark so that the blacksmith can see the glow of the metal as it heats up to gauge it’s temperature. On the one hand this was great – huge amounts of relatively soft light coming from one direction. On the other hand the dark side was very dark which would really push the camera and lenses due to the extreme contrast this would create.
We set the jib up inside the workshop to shoot the various processes used by a blacksmith when working with iron and steel. Apparently there are only 7 different processes and anything a blacksmith does will use just these 7 processes or variations of them.
Most of the shots done on the jib would be shot using the Fujinon MK18-55mm, so that’s the lens we started with. For protection from flying sparks a clear glass filter was fitted to the lens. While the finished film would be a 24p film, most of the filming was 4K DCI at 60fps recording to 16 bit raw. This would give me the option to slow down footage to 24p in post if I wanted a bit of slow motion.
When we did need to do a lens swap it was really easy. The Vocas matte box I have is a swing-away matte box. So by releasing a lever on the bottom of the matte box it swings out of the way of the lens without having to remove it from the rods. Then I can remove the lens and swap it to the other lens. The MK50-135mm is the same size as the MK18-55mm. The pitch gears are also in the same place. So swapping lenses is super fast as the follow focus or any focus motors don’t need to be re-positioned and the matte box just swings back to exactly the same position on the lens. It’s things like this that really separate pro cinema lenses from DSLR and photography lenses.
For exposure I used the cameras built in LUT’s and the 709(800) LUT. I set the camera to 800EI. I used a grey card to establish a base exposure, exposing the grey card at 43% (measuring the 709 level). I used a Zacuto Gratical viewfinder which has a great built in waveform display, much better than the one in the camera. I also double checked my light levels with a light meter. I don’t feel that it’s essential to use a light meter but it’s a useful safety net. The light meter is also handy for measuring contrast ratios across faces etc but again if you have a decent waveform display you don’t have to have a light meter.
For the next 3 hours we shot the various processes seen in the video. Trying to get a variety of different shot. But when each process is quite similar, usually involving the anvil and a large hammer it was difficult to come up with shots that looked different.
In the afternoon we set up to shoot the interview sequence. The reason for doing this was to not only provide the narrative for the film but also to help show how the lenses reproduce skin tones. The Fujinon MK series lenses are what I would describe as “well rounded”. That is, not too sharp but not soft either. They produce beautifully crisp pictures without the pictures looking artificially sharp and this really helps when shooting people and faces. They just look really nice.
For the interview shot I used one of the Stella 5000 lights with the 25 degree fresnel lens aimed through a 1m wide diffuser to add a little extra light to supplement the daylight. This allowed me to get some nice contrast across the blacksmiths face and nice “catch light” highlights in his eyes. In addition the little bit of extra light on his face meant that the back wall of the forge would appear just that bit darker due to the increased contrast between his face and the back wall. This is why we light…. not just to ensure enough light to shoot with, I had plenty of light, if I remember right I had a 1 stop ND in the matte box. But to create contrast, it’s the contrast that gives the image depth, it’s contrast that makes an image look interesting.
The final stage was to shoot the treasure chest and ornate jars that would show off the the lenses macro and close up performance. The treasure chest is a truly amazing thing. It weighs around 80kg. The locking mechanism is quite fascinating and I still struggle to believe that it was all hand made. The small metal jars are made out of folded and welded steel. It’s the folds in the metal that create the patterns that you see.
Once again we used the jib to add motion to the shots. I also used the macro function of both the MK18-55mm and MK50-135mm lenses. This function allows you to get within inches of the object that you are shooting. It’s a great feature to have and it really adds to the versatility of these lenses.
We wrapped at 7pm. Time to pack away the kit. It’s really important not to rush at this stage. Like everyone else I want to get home as quick as I can. But it’s important to pack your kit carefully and properly. There is nothing more annoying than when you start prepping for the next shoot finding that something has been broken or is missing because you rushed to pack up at the end of the previous shoot. Once you have packed everything away don’t forget to do that last walk through all the locations you’ve shot in to make sure you haven’t forgotten something.
I shot a little over hour of material. As it was mostly 60p 4K raw that came to about 1.5TB This was backed up on site using a Nexto-DI NSB25 which is a stand alone device that makes 2 verified copies of everything on 2 different hard drives. The film was edited using Adobe Premiere CC which handles Sony’s raw very easily. Grading was completed using DaVinci Resolve. I spent 2 days editing and a day grading the first version of the film. Then I spent another day re-grading it for HDR and producing the different versions that would be needed. All in, including coming up with the concept, finding the location, prepping, shooting and post took it took about 7 to 8 full work days to put this simple 4 minute film together.
While we wait for Sony to re-release the version 4 firmware for the FS5 I thought I would briefly take a look at what HLG is and what it’s designed to do as there seems to be a lot of confusion.
HLG stands for Hybrid Log Gamma. It is one of the gamma curves used for DISTRIBUTION of HDR content to HDR TV’s that support the HLG standard. It was never meant to be used for capture, it was specifically designed for delivery.
As the name suggests HLG is a hybrid gamma curve. It is a hybrid of Rec-709 and Log. But before you get all excited by the log part, the log used by HLG is only a small part of the curve and it is very agressive – it crams a very big dynamic range into a very small space – This means that if you take it into post production and start to fiddle around with it there is a very high probability of problems with banding and other similar artefacts becoming apparent.
The version of HLG in the FS5 firmware follows the BBC HLG standard (there is another NHK standard). From black to around 70% the curve is very similar to Rec 709, so from 0 to 70% you get quite reasonable contrast. Around 70% the curve transitions to a log type gamma allowing a dynamic range much greater than 709 to be squeezed into a conventional codec. The benefit this brings is that on a conventional Rec-709 TV the picture doesn’t look wrong. It looks like a very slightly darker than normal, only slightly flat mid range, but the highlights are quite flat and washed out. For the average home TV viewer watching on a 709 TV the picture looks OK, maybe not the best image ever seen, but certainly acceptable.
However feed this same signal to an HDR TV that supports HLG and the magic starts to happen. IF the TV supports HLG (and currently only a fairly small proportion of HDR TV’s support HLG. Most use PQ/ST2084) then the HLG capable HDR TV will take the compressed log highlight range and stretch it out to give a greater dynamic range display. The fact that the signal gets stretched out means that the quality of the codec used is critical. HLG was designed for 10 bit distribution using HEVC, it was never meant to be used with 8 bit codecs, so be very, very careful if using it in UHD with the FS5 as this is only 8 bit.
So, HLG’s big party trick is that it produces an acceptable looking image on a Rec-709 TV, but also gives an HDR image on an HDR TV. So one signal can be used for both HDR and SDR giving what might be called backwards compatibility with regular SDR TV’s. But it is worth noting that on a 709 TV HLG images don’t look as good as images specifically shot or graded for 709. It is a bit of a compromise.
What about the dynamic range? High end HDR TV’s can currently show about 10 stops. Lower cost HDR TV’s may only be able to show 8 stops (compared to the 6 stops of a 709 TV). There is no point in feeding a 14 stop signal to a 10 stop TV, it won’t look the best. From what I’ve seen of the HLG curves in the FS5 they allow for a maximum of around 10 to 11 stops, about the same as the cinegammas. HLG can be used for much greater ranges, but as yet there are no TV’s that can take advantage of this and it will be a long tome before there are. So for now, the recorded range is a deliberately limited so you don’t see stuff in the viewfinder that will never be seen on todays HDR TV’s. As a result the curves don’t use the full recording range of the camera. This means they are not using the recording data in a particularly efficient way, a lot of data is unused and wasted. But this is necessary to make the curves directly compatible with an HLG display.
What about grading them? My advice – don’t try to grade HLG footage. There are three problems. The first is that the gamma is very different in the low/mid range compared to the highlights. This means that in post the shadows and mid range will respond to corrections and adjustments very differently to the high range. That makes grading tricky as you need to apply separate correction to the midrange and highlights.
The second problem is that the is a very large highlight range squeezed into a very small recording range. It should look OK when viewed directly with no adjustment. But if you try stretching that out to make the highlights brighter (remember they never reach 100% as recorded) or to make them more contrasty, there is a higher probability of seeing banding artefacts than with any other gamma in the camera.
The third issue is simply that the limited recording range means you have fewer code values per stop than regular Rec-709, the cinegammas or S-Log2. HLG is the least best choice for grading in the FS5.
Next problem is color. Most HDR TV’s want Rec-2020 color. Most conventional monitors want Rec-709 color. Feed Rec-2020 into a 709 monitor and the colors look flat and the hues are all over the place, especially skin tones. Some highly saturated colors on the edge of the color gamut may pop out more than others and this looks odd.
Feed 709 into a 2020 TV and it will look super saturated and once again the color hues will be wrong. Also don’t fool yourself into thinking that by recording Rec2020 you are actually capturing more. The FS5 sensor is designed for 709. The color filters on the sensor do work a little beyond 709, but nowhere near what’s needed to actually “see” the full 2020 color space. So if you set the FS5 to 2020 what you are capturing is only marginally greater than 709. All you really have is the 709 with the hues shifted and saturation reduced so color looks right on a 2020 monitor or TV.
So really, unless you are actually feeding an Rec 2100 (HLG + 2020) TV, there is no point in using 2020 color as this require you to grade the footage to get the colors to look right on most normal TV’s and monitors. As already discussed, HLG is far from ideal for grading, so better to shot 709 if that’s what your audience will be using.
Don’t let the hype and fanfares that have surrounded this update cloud your vision. HLG is certainly very useful if you plan to directly feed HDR to a TV that supports HLG. But if you plan on creating HDR content that will be viewed on both HLG TV’s and the more common PQ/ST2084 TV’s then HLG is NOT what you want. You would be far – far better off shooting with S-Log and then grading your footage to these two very different HDR standards. If you try to convert HLG to PQ it is not going to look nearly as good as if you start with S-Log.
Exposure levels: If you want to get footage that works both with an HLG HDR TV and a SDR 709 TV then you need to expose carefully. A small bit of over exposure wont hurt the image when you view it on a 709 TV or monitor, so it will look OK in the viewfinder. But on an HDR TV any over exposure could result in skin tones that look much too bright and an image that is unpleasantly bright. As a guide you should expose diffuse 90% white (a white card or white piece of paper) at no more than 75%. Skin tones should be around 55 to 60%. You should not expose HLG as brightly as you do Rec-709.
Sure you can shoot with HLG for non HDR applications. You will get some slightly flat looking footage with rolled off highlights. If that’s the image you want then I’m not going to stop you shooting that way. If that’s what you want I suggest you consider the Cinegamma as these capture a similar DR also have a nice highlight roll off (when exposed correctly) and do use the full recording range.
Whatever you do make sure you understand what HLG was designed for. Make sure you understand the post production limitations and above all else understand that it absolutely is not a substitute for S-log.
Sony have today released firmware version 4.0 for the PXW-FS5. This firmware adds the ability to directly output Hybrid Log Gamma via picture profile 10 for an instant HDR workflow. It also allows you to set the base ISO for S-log to 2000 ISO.