Category Archives: Shooting Tips

Shooting S-Log3 on the PXW-FX9 – Do I need to expose bright?

Having shot quite a bit of S-Log3 content on the new Sony PXW-FX9 I thought I would comment on my exposure preferences. When shooting with an FS5, FS7 or F5, which all use the same earlier generation 4K sensor I find that to get the best results I need to expose between 1 and 2 stops brighter than the 41% for middle grey that Sony recommend. This is because I find my footage to be noisier than I would like if I don’t expose brighter. So when using CineEI on these cameras I use 800EI instead of the base 2000EI

However the FX9 uses a newer state of the art back illuminated sensor. This more sensitive sensor produces less noise so with the FX9 I no longer feel it is necessary to expose more brightly than the base exposure – at either of the base ISO’s. So if I am shooting using CineEI and 800 base, I use 800EI. When shooting at 4000 base, I use 4000 EI. 

This makes life so much easier. It also means that if you are shooting in a mode where LUT’s are not available (such as 120fps HD) then you can use the included viewfinder gamma assist function instead. Viewfinder gamma assist adds the same 709(800) look to the viewfinder as you would get from using the cameras built in 709(800) LUT.  You can use the VF gamma assist to help judge your exposure just as you would with a LUT.  Basically, if it looks right in the viewfinder, it almost certainly is right.

Testing various FX9’s against my Sekonic light meter the cameras CineEI ISO ratings seem to be spot on. So I would have no concerns if using a light meter to expose.  The camera also has a waveform scope and zebras to help guide your exposure.

VF Gamma assist is available in all modes on the FX9, including playback. Just be careful that you don’t have both a LUT on and gamma assist at the same time.

Beware multiple power supplies!!

From time to time someone will pop up on a forum or user group with tales of fried SDI boards, dead monitors or dead audio devices. Often the reason for the death of these units seems obscure. One day it all works fine, the next time the monitor is plugged in it stops working.

A common cause of these types of issue is the use of individual power supplies for each device. Most modern power supplies use a technology called “switch mode”. Most “wall wart” power supplies are switch mode. Computers use switch mode power supplies, they are probably the most common type of power supply in use today.

The problem with these power supplies is that the voltage they produce is not tied to a common earth or ground connection. A 12 volt power supply may have an output voltage that measures 12 volts across it’s positive and negative terminals, which is great. But the negative terminal might be many volts above “ground”. Used singly this is not normally a problem but if you use a couple of different power supplies with negative terminals floating at different voltages, if you connect them together current will flow from one to the other as the establish a common base voltage.

As an example if you have a monitor powered by one power supply and a camera powered by another, when you connect the monitor to the camera current may flow down the SDI or HDMI cable from one power supply to the other causing damage to the chips that process the SDI/HDMI signals.

Even if there is no damage this current can lead to audio hum or other electrical noise.

How can you prevent this?

First use only high quality power supplies. Wherever possible try to run everything off a single power supply. Powering the camera from a high capacity power supply and then feeding any connected accessories via D-Tap or Hirose outputs on the camera is good practice. Also powering everything by batteries helps. If you must use separate power supplies then connect everything together before connecting anything to the mains and before turning anything on. This should ensure that any current runs through the shield and ground paths in the cables rather than possibly travelling down the delicate signal part of a connection as you connect things together.

Recording the slow motion S&Q output of an FS5 to a normal external recorder (not raw).

This has been asked a couple of times. How do I record the slow motion S&Q output of my PXW-FS5 to an external recorder if I don’t have the raw option or don’t want to use raw.

Well it is possible and it’s quite easy to do. You can do it with either an SDI or HDMI recorder, both will work. The example here is for the new Atomos Ninja V recorder, but the basic idea is the same for most recorders.

Just to be absolutely clear this isn’t a magic trick to give you raw with a conventional non raw recorder. But it will allow you to take advantage of the higher quality codec (normally ProRes) in the external recorder.

Oh and by the way – The Ninja V is a great external monitor and recorder if you don’t want raw or you need something smaller than the Inferno.

So here’s how you do it:

In the camera menu and “Rec Set” – set the file format to XAVC HD and the Rec Format to 1080/50p or 1080/60p it MUST be 50p or 60p for this to work correctly.

DSC_0340 Recording the slow motion S&Q output of an FS5 to a normal external recorder (not raw).


In “Video Out” select the HDMI (for the Ninja, if you recorder has SDI then this works with SDI too).

DSC_0339 Recording the slow motion S&Q output of an FS5 to a normal external recorder (not raw).

Set the SDI/HDMI to 1080p/480i or 1080p/560i it MUST be p not i

Set HDMI TC Output to ON

Set SDI/HDMI Rec Control to ON

DSC_0338 Recording the slow motion S&Q output of an FS5 to a normal external recorder (not raw).

Connect the Ninja (or other recorder) via HDMI and on the Ninja under the input settings set the record trigger to HDMI – ON. If you are using a recorder with SDI you should have similar options for the SDI input.

DSC_0342 Recording the slow motion S&Q output of an FS5 to a normal external recorder (not raw).

So now what will happen is when you use the S&Q mode at 100fps or higher the camera will act as normally, you will still need a SD card in the camera. But when the camera copies the slow motion footage from the internal buffer to the SD card the external recorder will automatically go into record at the same time and record the output stream of the buffer. Once the buffer stream stops, the recorder will stop.

The resulting file will be 50p/60p. So if you want to use it in a 24/25/30p project and get the full slow-mo benefit you will need to tell the edit software to treat the file as a 24/25/30p file to match the other clips in your project. Typically this is done by right clicking on the clip and using the “interpret footage” function to set the frame rate to match the frame rate of your project or other footage.

And that’s it. It’s pretty simple to do and you can improve the quality of your files over the internal recordings, although I have to say you’ll be hard pushed to see any difference in most cases as the XAVC is already pretty good.

ISO and EI – using the right terms makes what you are doing easier to understand.

ISO and EI are different things and have different meanings. I find that it really helps understand what you are doing if you use the terms correctly and understand exactly what each really means.

ISO is the measured sensitivity of film stock. There is no actual direct equivalent for electronic cameras as the camera manufacturer is free to determine what they believe is an acceptable noise level. So one camera with an ISO of 1000 may be a lot more or less sensitive than another camera rated at 1000 ISO, it all depends on how much noise the manufacturer things is acceptable for that particular camera.

Broadly speaking on an electronic camera ISO is the number you would enter in to a light meter to achieve the a normally exposed image. It is the nearest equivalent to a sensitivity rating, it isn’t an actual sensitivity rating, but it’s what you need to enter into a light meter if you want to set the exposure that way.

EI is the Exposure Index. For film this is the manufacturers recommended best setting for your light meter to get the best results following the standard developing process for the chosen film stock. It is often different from the films true sensitivity rating. For example Kodak 500T is a 500 ISO film stock that has an EI of 350 when shooting under tungsten light. In almost all situations you would use the EI and not the ISO.

On an electronic camera EI normally refers to an exposure rating that you have chosen to give the camera to get the optimum results for the type of scene you are shooting. ISO may give the median/average/typical exposure for the camera but often rating the camera at a different ISO can give better results depending on your preferences for noise or highlight/shadow range etc. If you find exposing a bit brighter helps your images then you are rating the camera slower (treating it as though it’s less sensitive) and you would enter your new lower sensitivity rating into your light meter and this would be the EI.

Keeping EI and ISO as two different things (because they are) helps you to understand what your camera is doing. ISO is the base or manufacturer sensitivity rating and in most (but not all) log or raw cameras you cannot change this.

EI is the equivalent sensitivity number that you may choose to use to offset the exposure away from the manufacturers rating.

If you freely interchange ISO and EI it’s very confusing for people as they don’t know whether you are referring to the base sensitivity rating or a sensitivity rating that is not the base sensitivity but actually some kind of offset.

If you have a camera with an ISO rating of 2000 and you say “I’m shooting at 800 EI” then it’s clear that you are using a 1.3 stop exposure offset. But if you just say “I’m shooting at 800 ISO” it is less clear as to exactly what you are doing. Have you somehow changed the cameras base sensitivity or are you using an offset? While the numbers used by EI and ISO are the same, the meaning of the terms ISO and EI are importantly different.

Learning to be a film maker? Don’t shoot short pretty videos – shoot documentaries.

Over the years I’ve met many well known high end cinematographers. Most of them are really no different to you or I. Most of them are passionate about their craft and almost always willing to chat about ideas or techniques. But one thing that at first surprised me  was how many of these high end movie makers cut their teeth shooting documentaries. I guess I had imagined them to have all been film school graduates that shot nothing but drama, but no, a very large percentage started out in the world of documentary production.
Documentary production is full of challenges. Location shooting, interviews, beauty shots, challenging lighting etc. But one of the big things with documentary production is that you very often don’t have a choice about what, where or when you shoot. You are faced with a scene or location needed for the story and you have to make it look good. So you have to think about how best to approach it, how to frame it, light it or how to use the available light in the best way.
A lot of todays aspiring film makers like to hone their skills by shooting beautiful people in beautiful locations when the light is at it’s best. These short beauty films very often do come out looking very nice. But, if you have a pretty girl, a pretty scene, and good light then really there is no excuse for it not to look good and the problem is you don’t learn much through doing this.
When you are shooting a typical TV documentary you will be faced with all kinds of locations, all kinds of people and the challenge is to make it all look good, no matter what your presented with. Having to take sometimes ugly scenes and make them look good you learn how to be creative. You have to think about camera angles, perhaps to hide something or to emphasise something important to the story the programme tells. And, like a feature film it is normally also story telling, most documentaries have a story with a beginning middle and end.
If you can master the art of documentary production it will give you a great set of skills that will serve you well elsewhere. If you move on from documentaries to drama, then when the director asks you to shoot a scene that takes place in a specific location you may well have already done something similar in a documentary so you may already have some ideas about how to light it, what focal lengths to use. Plus now you will probably have a more time to light and a much more control over the scene, so it should actually be easier.
 
In an ideal world I guess the best way to learn how to shoot movies is…. to shoot movies. But very often it’s hard to get the people, locations and good script that you need. So very often aspiring film makers will fall back on shooting 90 second vignettes of pretty people in pretty places as it’s easy and simple to do.
But instead I would suggest that you would be much better off shooting a documentary. Perhaps about something that happened near where you live or an issue you are interested in.
Go out and shoot  documentaries in less than perfect locations with all the challenges they present. I bet the resulting videos won’t look nearly as perfectly pretty as all those slow-mo pretty girl on a beach/forest/field of flowers videos. But it will teach you how to deal with different types locations, people, lighting, weather and many of the other things that can be challenges when shooting features. It will make you a better camera operator. Making something that’s already pretty look pretty – that’s easy. Making what would otherwise be an un-interesting living room, factory or city street look interesting, that’s a much tougher challenge that will help bring out the creativity in you.

Noise, ISO, Gain, S-Log2 v S-Log3 and exposure.

Even though I have written about these many times before the message still just doesn’t seem to be getting through to people.

Since the dawn of photography and video the only way to really change the signal to noise ratio and ultimately how noisy the pictures are is by changing how much light you put onto the sensor.

Gain, gamma, log, raw, etc etc only have a minimal effect on the signal to noise ratio. Modern cameras do admittedly employ a lot of noise reduction processes to help combat high noise levels, but these come at a price. Typically they soften the image or introduce artefacts such as banding, smear or edge tearing. So you always want to start off with the best possible image from the sensor with the least possible noise and the only way to achieve that is through good exposure – putting the optimum amount of light onto the sensor.

ISO is so confusing:

But just to confuse things the use of ISO to rate an electronic cameras sensitivity has become normal. But the problem is that most people have no clue about what this really means. On an electronic camera ISO is NOT a sensitivity measurement, it is nothing more than a number that you can put into an external light meter to allow you to use that light meter to obtain settings for the shutter speed and aperture that will give you the camera manufacturers suggest optimum exposure. That’s it – and that is very different to sensitivity.

Lets take Sony’s FS7 as an example (most other cameras behave in a very similar way).

If you set the FS7 up at 0dB gain, rec-709, it will have an exposure rating of 800 ISO. Use a light meter to expose with the meters ISO dial set to 800. Lets say the light meter says set the aperture to f8. When you do this the image is correctly exposed, looks good (well as good as 709 gets at least) and for most people has a perfectly acceptable amount of noise.

Now switch the camera to S-Log2 or S-Log3. With the camera still set to 0dB the ISO rating changes to 2000 which give the impression that the camera may have become more sensitive. But did we change the sensor? No.  Have we added any more gain? No, we have not, the camera is still at 0dB. But if you now expose at the recommended levels, after you have done your grading and you grade to levels similar to 709 the pictures will look quite a lot noisier than pictures shot using Rec-709.

So what’s going on?

If you now go back to the light meter to expose the very same scene, you turn the ISO dial on the light meter from 800 to 2000 ISO and the light meter will tell you to now set the aperture to f13 (approx). So starting at the f8 you had for 800 ISO, you close the aperture on the camera by 1.3 stops to f13 and you will have the “correct” exposure.

BUT: now you are putting 1.3 stops less light on to the sensor so the signal coming from the sensor is reduced by 9dB and as a result the sensor noise that is always there and never really changes is much more noticeable. As a result compared to 709 the graded S-Log looks noisy and it looks noisier by the equivalent of 9dB. This is not because you have changed the cameras sensitivity or changed because you have changed the amount of camera gain but because compared to when you shoot in 709 the sensor is being under exposed and as a result it is outputting a signal 9dB lower. So in post production when you grade or add a LUT you have to add 9dB of gain to get the same brightness as the original direct rec-709 recording and as well as making the desirable image brighter it also makes the noise 9dB higher (unless you do some very fancy noise reduction work in post).

So what do you do?

It’s common simply to open the aperture back up again, typically by 1.5 stops so that after post production grading the S-log looks no more noisy than the 709 from the FS7 – Because in reality the FS7’s sensor works best for most people when rated at the equivalent of 800 ISO rather than 2000 – probably because it’s real sensitivity is 800 ISO.

When you think about it, when you shoot with Rec-709 or some other gamma that won’t be graded it’s important that it looks good right out of the camera. So the camera manufacturer will ensure that the rec-709 noise and grain v sensitivity settings are optimum – so this is probably the optimum ISO rating for the camera in terms of noise, grain and sensitivity.

So don’t be fooled into thinking that the FS7 is more sensitive when shooting with log, because it isn’t. The only reason the ISO rating goes up as it does is so that if you were using a light meter it would make you put less light onto the sensor which then allows the sensor to handle a brighter highlight range. But of course if you put less light onto the sensor the sensor won’t be able to see so far into the shadows and the picture may be noisy which limits still further the use of any shadow information. So it’s a trade-off, more highlights but less shadows and more noise. But the sensitivity is actually the same. Its’s an exposure change not a sensitivity change.

So then we get into the S-Log2 or S-Log3 debate.

First of all lets just be absolutely clear that both have exactly the same highlight and shadow ranges. Both go to +6 stops and -8 stops, there is no difference in that regard. Period.

And lets also be very clear that both have exactly the same signal to noise ratios. S-log3 is NOT noisier than S-log2. S-log 3 records some of the mid range using higher code values than S-Log2 and before you grade it that can sometimes make it appear like it’s noisier, but the reality is, it is not noisier.  Just like the differing ISO ratings for different gamma curves, this isn’t a sensitivity change, it’s just different code values being used. See this article if you want the hard proof: https://www.xdcam-user.com/2014/03/understanding-sonys-slog3-it-isnt-really-noisy/

Don’t forget when you shoot with log you will be grading the image. So you will be adjusting the brightness of the image. If you grade S-Log2 and S-Log3 to the same brightness levels the cumulative gain (the gain added in camera and the gain added in post) ends up the same. So it doesn’t matter which you use in low light the final image, assuming a like for like grade will have the same amount of noise.

For 8 bit records S-Log2 has different benefits.

S-Log2 was designed from the outset for recording 14 stops with an electronic video camera. So it makes use of the cameras full recording range. S-Log3 is based on an old film log curve (cineon) designed to transfer 16 stops or more to a digital intermediate. So when the camera only has a 14 stop sensor you waste a large part of the available recording range. On a 10 bit camera this doesn’t make much difference. But on a 8 bit camera where you are already very limited with the number of tonal values you can record it isn’t ideal and as a result S-Log2 is often a better choice.

But if I shoot raw it’s all going to be so much better – isn’t it?

Yes, no, maybe…. For a start there are lot’s of different types of raw. There is linear raw, log raw, 10 bit log raw, 12 bit linear, 16 bit linear and they are all quite different.

But they are all limited by what the sensor can see and how noisy the sensor is. So raw won’t give you less noise (it might give different looking noise). Raw won’t give you a bigger dynamic range so it won’t allow you to capture deeper or brighter highlights.

But what raw does normally is to give you more data and normally less compression than the cameras internal recordings. In the case of Sony’s FS5 the internal UHD recordings are 8 bit and highly compressed while the raw output is 12 bit, that’s a 4 fold increase in the amount of tonal values. You can record the 12bit raw using uncompressed cDNG or Apples new ProResRaw codec which doesn’t introduce any appreciable compression artefacts and as a result the footage is much more flexible in post production. Go up to the Sony Venice, F5 or F55 cameras and you have 16 bit raw and X-OCN (which behaves exactly like raw) which has an absolutely incredible range of tonal values and is a real pleasure to work with in post production. But even with the Venice camera the raw does not have more dynamic range than the log. However because there are far more tonal values in the raw and X-OCN you can do more with it and it will hold up much better to aggressive grading.

It’s all about how you expose.

At the end of the day with all of these camera and formats how you expose is the limiting factor. A badly exposed Sony Venice probably won’t end up looking anywhere near as good as a well exposed FS7. A badly exposed FS7 won’t look as good as a well exposed FS5. No camera looks good when it isn’t exposed well.

Exposure isn’t brightness. You can add gain to make a picture brighter, you can also change the gamma curve to change how bright it is.  But these are not exposure changes. Exposure is all about putting the optimum amount of light onto the sensor. Enough light to produce a signal from the sensor that will overcome the sensors noise. But also not so much light that the sensor overloads. That’s what good exposure is. Fiddling around with gamma curves and gain settings will only every make a relatively small difference to noise levels compared to good exposure. There’s just no substitute for faster lenses, reflectors or actually adding light if you want clean images.

And don’t be fooled by ISO ratings. They don’t tell you how noisy the picture is going to be, they don’t tell you what the sensitivity is or even if it’s actually changing. All it tells you is what to set a light meter to.

ProRes Raw Over Exposure Magic Tricks – It’s all smoke and mirrors!

There are a lot of videos circulating on the web right now showing what appears to be some kind of magic trick where someone has shot over exposed, recorded the over exposed images using ProRes Raw and then as if by magic made some adjustments to the footage and it goes from being almost nothing but a white out of over exposure to a perfectly exposed image.

This isn’t magic, this isn’t raw suddenly giving you more over exposure range than you have with log, this is nothing more than a quirk of the way FCP-X handles ProRes Raw material.

Before going any further – this isn’t a put-down of raw or ProRes raw. It’s really great to be able to take raw sensor data and record that with only minimal processing. There are a lot of benefits to shooting with raw (see my earlier post showing all the extra data that 12 bit raw can give). But a magic ability to let you over expose by seemingly crazy amounts isn’t something raw does any better than log.

Currently to work with ProRes Raw you have to go through FCP-X. FCP-X applies a default sequence of transforms to the Raw footage to get it from raw data to a viewable image. These all expect the footage to be exposed exactly as per the camera manufacturers recommendations, with no leeway. Inside FCP-X it’s either exposed exactly right, or it isn’t.

The default decode settings include a heavy highlight roll-off. Apple call it “Tone Mapping”. Fancy words used to make it sound special but it’s really no different to a LUT or the transforms and processes that take place in other raw decoders. Like a LUT it maps very specific values in the raw data  to very specific output brightness values. So if you shoot just a bit bright – as you would often do with log to improve the signal to noise ratio – The ProRes raw appears to be heavily over exposed. This is because anything bright ends up crushed into nothing but flat white by the default highlight roll off that is applied by default.

In reality the material is probably only marginally over exposed, maybe just one to 2 stops which is something we have become used to doing with log. When you view brightly exposed log, the log itself doesn’t look over exposed, but if you apply a narrow high contrast 709 LUT to it, it then the footage looks over exposed until you grade it or add an exposure compensated LUT.  This is what is happening by default inside FCP-X, a transform is being applied that makes brightly exposed footage look very bright and possibly over exposed – because thats the way it was shot!

This is why in FCP-X  it is typical to change the color library to WCG (Wide Color Gamut) as this changes the way FCP-X processes the raw, changing the Tone Mapping and most importantly getting rid of the highlight roll off. With no roll-off, highlights and any even slight over exposure will still blow out as you can’t show 14 stops on a conventional 6 stop TV or monitor. Anything beyond the first 6 stops will be lost, the image will look over exposed until you grade or adjust the material to control the brighter parts of the image and bring them back into a viewable range. When you are in WCG mode in FCP-X the there is no longer a highlight roll off crushing the highlights and now because they are not crushed they can be recovered, but there isn’t any more highlight range than you would have if you shot with log on the same camera!

None of this is some kind of Raw over exposure magic trick as is often portrayed. It’s simply not really understanding how the workflow works and appreciating that if you shoot bright – well it’s going to look bright – until you normalise it in post. We do this all the time with log via LUT’s and grading too! It can be a little more straight forward to recover highlights from Linear Raw footage as comes form an FS5 or FS7 compared to log. That’s because of the way log maintains a constant data level in each highlight stop and often normal grading and colour correction tools don’t deal with this correctly. The highlight range is there, but it can be tricky to normalise the log without log grading tools such as the log controls in DaVinci Resolve.

Another problem is the common use of LUT’s on log footage. The vast majority of LUT’s add a highlight roll off, if you try to grade the highlights after adding a LUT with a highlight roll off it’s going to be next to impossible to recover the highlights. You must do the highlight recovery before the LUT is added or use a LUT that has compensation for any over exposure. All of these things can give the impression that log has less highlight range than the raw from the same camera. This is not normally the case, both will be the same as it’s the sensor that limits the range.

The difference in the highlight behaviour is in the workflows and very often both log and raw workflows are miss-understood. This can lead to owners and users of these cameras thinking that one process has more than the other, when in reality there is no difference, it’s appears to be different because the workflow works in a different way.

Log and Raw Don’t have highlight a highlight roll off.

This just keeps coming up over and over. Almost all log gamma curves and the majority of raw recording formats don’t have a highlight roll-off. Any roll off that you might see is probably in the LUT’s that you are using.

The whole point of log and raw is to capture as much information about the scene that you are shooing as you can. Log normally achieves this by recording every stop above middle grey with a constant amount of data, so even the very brightest stop has the same amount of recording data as the ones below it – there is no roll off.

In conventional limited range recordings such as Rec-709, hypergamma, cinegamma etc, highlight roll-offs work by reducing the contrast in the highlights to make the amount of data needed to record the very brightest stops much smaller than used for the rest of the image. This allows 2 or 3 stops to be squeezed into a very small recording range, keeping most of the recording data available for a nice bright high contrast image. The reduction in contrast in the extreme highlights helps hide any highlight handling problems and makes it appear as though the sensors clipping point is reach in a more pleasing soft manner.

But you don’t want this in a log or raw recording as it makes grading much harder as the footage will contain different contrast ranges, each needing it’s own grading adjustments. Also by reducing contrast in the highlights you are reducing the data. It would be very difficult to un-pick a highlight roll off and if you did want to expand the data back out you will get issues such as banding.

S-log-levels Log and Raw Don't have highlight a highlight roll off.
Chart showing S-Log2 and S-Log3 plotted against f-stops and code values. Note how little data there is for each of the darker stops, the best data is above middle grey and there is no highlight roll-off. Note that current sensor only go to +6 stops over middle grey so S-Log2 and S-Log record to different peak levels.

S-Log2 and S-Log3 like almost all log gammas have no highlight roll-off. The only roll off is from middle grey and down. So if you underexpose you will start to roll away the data in your scenes mid range and that’s not good. Expose for the mid range, this is the most important part of any image. If your highlights are a bit clipped don’t worry about this too much. In post production you can add a roll off in the grade that will make any clipped highlights roll away gently. Adding a bit of highlight diffusion in post will also nicely mask any clipped highlights and make them look natural.

Using an FS5 to shoot in low light – what can I do?

The PXW-FS5 is a pretty good camera overall. Compared to cameras from 6 or 7 years ago it’s actually pretty sensitive. The exposure rating of 800 ISO for the standard rec-709 picture profile tells us that it is a little more than twice as sensitive as most old school shoulder cams. But it also suggests that it is only around half as sensitive as the king of low light, the Sony A7S. The A7S is so sensitive because it’s sensor is 1.5x bigger than the sensor in the FS5 and as a result the pixels in the A7S are almost twice the size, so are able to capture more light.

So what can you do if shooting in low light? 

The most important thing to do is to make the optical system as efficient as possible. You want to capture as much of the available light as you can and squeeze it down onto the FS5’s sensor. If you take a fast full frame lens and use it in conjunction with a Speed Booster type adapter you will end up with similar performance to using the same lens, without the speed booster on an A7S.

This is because the lens has a fixed light gathering capability. Use it on an A7S and all of the captured light is passed to all of those big pixels on the sensor. The light is split evenly across 4K’s worth of pixels.

Use it on an FS5 with a speedbooster and the same thing happens, all of the light is compressed down, which makes it brighter and all of this now brighter light falls on 4K’s worth of pixels. The smaller pixels are about half as sensitive, but now the light is twice as bright, so the end result is similar.

metabones_mb_spom_m43_bm3_speed_booster_ultra_0_71x_1259766-1024x1024 Using an FS5 to shoot in low light - what can I do?
A speedbooster adapter such as the Metabones makes a huge difference in low light. But you MUST use a full frame lens.

The biggest performance gains are to be had from using a very fast lens and then making sure all the light from the lens is used, none wasted. Anything slower than f2.8 will be a waste. If you are thinking of using the Sony f4 lens for very low light… well frankly you may as well not bother. The lens is THE most important factor in low light. When I go up to Norway to shoot the Aurora I use f1.4 and f1.8 lenses.

What about Picture Profiles?

The standard picture profile isn’t a bad choice for low light but you might want to look at using cinegamma 3. Although with a low light, low contrast scene none of the picture profiles will be significantly different from the others with the exception of PP2, PP7, PP8 or PP9. None of the profiles make the camera more sensitive, the sensitivity is governed by the sensor itself and all the profiles do is alter the way gain is distributed across the image.

PP2 will crush your shadows giving less to work with in post. The log curves in PP7,8,9 will roll off the darkest parts of the image, again giving you less in post. So I would probably avoid these.

For color I suggest using the Pro colour matrix. This works well for most situations and it will help limit the noise levels as it keeps the saturation fairly low keeping the noisy blue channel in check.

Gain or ISO?

I recommend you set the camera to gain rather than ISO as the ISO’s for each each gamma curve are different, so it can be difficult to understand how much gain is being added, especially if you are switching between gamma curves. Use gain and you will have a good idea of the noise levels as every time you add +6dB the image becomes one stop brighter and you double the noise in the image, +12 dB is 2 stops brighter and 4x noisier than 0dB etc. ISO is an exposure rating, it is not a sensitivity measurement. But don’t use too much gain or too high an ISO as this will affect you ability to use some of the very good post production noise reduction tools that are available.

Noise and Noise Reduction.

If shooting in very low light then you are quite probably going to want to use some noise reduction tools in post production. “Neat Video” works very well at cleaning up a noisy image as do the various NR tools in the paid versions of DaVinci Resolve.  These post production  tools work best when the noise is clean. By that I mean well defined. When using any of the 709 or Cinegamma curves a bit of gain can be used, but I wouldn’t go above 12dB as above this the NR starts to introduce a lot of smear and this than makes it hard for any post production NR processes like Neat Video to do a decent job without the image turning into a blurry mess. So don’t go crazy with the gain or use very high ISO’s as the post production NR won’t work as well on footage that already has a lot of in camera NR applied.

And if you can add a little light-

If you are adding any light use a daylight balanced light where you can. Video cameras are least sensitive in the blue channel. If you use a tungsten light which is predominantly warm/red to get a good white balance you have to increase the gain of the cameras least sensitive and as a result most noisy blue channel. This will add more noise than if you use a daylight balance light as for daylight you need less gain in the noisy blue channel.

There is no miracle cure for shooting in very low light levels. But with the right lens and a speedbooster the FS5 can do a very good job. But just in case yo haven’t worked it out already, I’ll say it one more time: The lens is the most important bit! Beyond this your next step would be adding an image intensifier for that green night vision look.

ProRes Raw Webinar – How to use ProRes Raw with the FS5 and FS7

Last week I presented a Webinar in conjunction with Visual Impact on how to shoot ProRes Raw with Sony’s FS5 and FS7. The Webinar was recorded, so if you missed it you can now watch it online. It’s almost 2 hours long and contains what I hope is a lot of useful information including what you need, exposure and how to get the footage in to FCP-X. I tried to structure the FCP-X part presentation in such a way that those that don’t normally use FCP-X (like me) will be able to get started quickly and understand what is going on under the hood.

Since the webinar it has been brought to my attention by Felipe Baez (thanks Felipe) that it is possible to add a LUT after the color panel and grading tools by adding the “custom LUT” effect to your clip. To do this you will set the raw input conversion to S-log3. Then add your color correction, then add the Custom LUT effect.

A big thank you to Visual Impact for making this possible, do check them out!

Here is the link to the video of the webinar: