PMW-350 Detail Settings


I have finally managed to get my hands on a production PMW-350. I am going to start dialing it in. The first thing to address for me is the over sharpened pictures, so I have been playing with the Paint settings aiming towards a natural, yet sharp look. I have come up with these detail setings. Everything is default except:

Detail Level -16?H/V Ratio +20?Detail Frequency +35?White limit +39?Black Limit +20?Aperture -30

This is still a work in progress.

Next I’m going to start looking at the Gamma curves and Knee. I have a nice Hamlet MicroFlex scope to help with this. Previously I have had to rely on my eye and then check the footage against the scopes in the edit suite, now I can see the waveforms on location. I’ll be writting up both the gamma settings and a microflex review in due course.

PMW-350 Scene Files. Two to get you started.

With the PMW-350 now starting to ship I thought I would dig out the settings I used when I did my 350 review. I created two scene files and the details are as follows:

File One: Aimed at giving high latitude with deep almost crushed blacks and the image well saturated and slightly warmed up.

Detail: ON    Aperture: ON    Detail Level: -15     Aperture Level: -10     Detail Frequency: +24

Matrix: ON      Matrix (User): ON      Matrix (Preset): ON      Matrix (Prst) Sel: 6

R-G 1, R-B 12, G-R 2, G-B 11, B-R 0, B-G 0

Gamma: ON         Gamma Table: STD           Gam Table (STD): 5

Black Gamma: ON       Black Gamma Range: HIGH        Master BLK Gamma -24

Knee: ON     Knee Point: 85.2      Knee Slope: -14

White Clip: ON     White Clip Level: 109.0 (If will be graded) 104 (if not graded or for broadcast)

Master Black: -2

File Two: Aimed at giving maximum latitude with deep but not crushed blacks and vivid slightly warmed up colours.

Matrix: ON      Matrix (User): ON      Matrix (Preset): OFF      Matrix (Prst) Sel: 1

R-G 8, R-B 10, G-R 0, G-B 15, B-R 5, B-G 6

Gamma: ON         Gamma Table: HG           Gam Table (HG): 4

Black Gamma: ON       Black Gamma Range: H.MID        Master BLK Gamma -28

White Clip: ON     White Clip Level: 109.0 (If will be graded) 104 (if not graded or for broadcast)

Master Black: -3

Detail: ON    Aperture: ON    Detail Level: -15     Aperture Level: -10     Detail Frequency: +24

These settings were created on a pre-production PMW-350 so it would be wise to try them and look at them before using them in anger. All other settings are default or 0.

HD, SD and Depth of Field.


I was reminded of this by Perrone Ford on DVINFO.net. With HD cameras compared to SD cameras the depth of field appears shallower. Why is this and why is it important?

Visually depth of field is the loss of focus as you move away from the object that you have focussed on. If you have two cameras, one HD and one SD and they both have the same lens at the same aperture along with sensors of the same size then the change in focus with distance for both cameras will be exactly the same. However with the HD camera, because the image is sharper to start with, any small changes in focus will be more apparent than with the softer picture from the SD camera. So visually the HD camera will have a shallower depth of field. Now if you take that HD image and convert it to SD then the depth of field appears to increase again. This can be calculated and measured and is defined by the “circle of confusion”

So why is this important? Well lets look at what happens when you shoot an interview or face. The human brain is very good at looking at faces, we “read” faces day in and day out, taking in expressions, skin tone and subtle changes. We use these tiny visual cues to gauge emotion and see how someone is responding to the things that we do. Because of this any imperfection in the look of a face in a video tends to stand out (thats also why you normally expose for faces). With HD it’s quite possible to have a shot of a face where the tip of the persons nose or their ears are in sharp focus while the eyes are slightly soft. With an SD image we would be unlikely to notice this because of the greater depth of field, but HD with it’s visually shallower DoF can show up this small difference in focus and our brain flags it up. Very often you see the HD face and it looks OK, but something in your brain tells you it’s not quite right as the eyes are not quite as sharp as the nose or ears. So this apparently shallower DoF means that you can’t just focus on a face with HD but you must focus on the eyes, as that’s where we normally look when engaged in a conversation with someone.

PXU-MS240 SxS Backup device. First Impressions.


I have been playing with a Sony PXU-MS240 SxS backup device. It’s quite different to my NextoDi NVS2500 even though it essentially does the same job. I will be reviewing it in some detail very soon, but here are my first thoughts.

The key feature is that unit has a removable 240Gb hard drive module. Extra drives are readily available and the removable drives can be used as stand-alone USB hard drives without the main unit. Each hard drive cartridge comes in a sturdy box that is much like a Betacam cassette box. There is space on the drives for labels and the box has an insert sleeve that can be used to write on, just like a tape. Clearly this has been done so that as you fill up drives you can pop them on a shelf for longer term storage as you would with a tape. The beauty of the MS240 is that you never need to off load footage, you just add cartridges as you fill them up.

The main unit is 12 volt powered or can run off a standard EX battery. There is a slot at the front for a SxS card and a big Copy button on the top panel along with the power button and menu controls. There is also a small and very clear LCD display that tells you what the unit is doing. In the setup menu you can choose whether to simply copy the SxS cards contents or to do a copy with full verification in one pass.

Another way to verify your clips is to plug it in to an EX camera. The MS240 is supplied with a USB to Express card adapter. You plug the adapter into an EX’s SxS slot and the USB end into the MS240 and then you can use the EX to  playback any clips on the  MS240 in full HD. This is something the Nexto cannot do. It also means that you could use the MS240 to store finished edits for playback via an EX over HDSDi.

The build quality is good and the range of connectivity is also good with eSATA and USB on the main unit and USB on the cartridges. A 16Gb card can be copied to the drive in around 5 mins.

Getting SD from HD and the problems of oversampling.


Ever since the release of the XDCAM EX cameras users have been having problems getting good looking SD pictures out of downconverted HD.?Why is this and what can be done about it? This is an issue that effects all high resolution HD cameras and is not unique to the EX’s. There are two key issues. The first is the way basic software converters handle fields in interlace material and the second is the amount of information in an HD image that must in effect be discarded to get a SD image.?At first glance you would think that starting off with lots of picture detail would be a good thing, but in this case it’s not. Let’s see if I can explain.?Imagine that you have something in you HD picture that over 4 pixels goes from light to dark, in Hd you get a gradual transition from light to dark and all looks good. Now what happens when you take those 4 pixels and convert them to SD. The 4 pixels become just 2 and instead of a stepped change from light to dark the picture now goes instantly from a light pixel to a dark pixel. If these pixels were the edge of a moving object, as it moved the pixels would be switching instantly from on to off and unless the object moved at exactly one pixel per frame you will get a flickering effect. Clearly our nice gradual transition from light to dark has been lost and if there is any motion we may now be seeing flickering edges. Niether of these look good.

Take a look at these images:

Original Frame showing box with area of interest
Original HD Image
Same image, downconverted to SD

As you can see the down converted SD is very blocky and there is some strange patterning (aliasing) going on amongst the bricks of the houses in the background. This does not look good and if there was motion the brickwork would shimmer and flicker.

So what can be done?

Well the best way to improve the SD down conversion is to soften the HD image before it is down converted to prevent this single pixel light to dark switch from happening. You need to end up with an SD image where you go from full light to full dark over at least 3 pixels to prevent flicker (Twitter).

How much you will need to soften you HD by will depend on how sharp it is to start with. Simply turning down the cameras detail settings can be a big help, but even then the best results are often obtained by applying some kind of blur filter in post production. In FCP I find the flicker filter works quite well. As you can see from the frame grab below the difference in the quality of the downconvert is quite striking.

SD Image created by adding blur to HD before conversion.

I have also found that another problem is that the detail settings on an HD camera are not optimised for SD. The detail correction edges created in HD are very thin and when these are down converted to SD they all but disappear and can cause further aliasing. The solution is to make the detail correction edges thicker (on an EX turn detail frequency down to -60 to -99) but this then looks ugly in HD. The bottom line is that a camera optimised for HD works best in HD and SD will be a compromise.

PMW-350 – Good for Indie Movies?

I have been giving a lot of thought to the PMW-350 and whether it fits in with what I do. I’m really, really torn. While I love my PDW-700 and the optical disc workflow I also really liked the PMW-350 package. Now to bring my PDW-700 up to a similar package would mean purchasing a colour viewfinder (C35W £6,500) and a new ALAC compatible HD lens (£8k +). The cost of these options is around the same price as a PMW-350 kit with lens. The 350 has a wonderful colour VF as standard and is very nice to use. It has much lower power consumption than the 700 and weighs a lot less, which would be very nice for me with all the traveling I do.

PMW-350 – With Convergent Designs NanoFlash

The downside to the PMW-350 is the 35 Mb/s data rate and the use of CMOS sensors. The 35 Mb/s issue is easy enough to get around as I have a couple of NanoFlashes which can record at higher bit rates, making the 350 suitable for HD broadcast without any issues. The CMOS sensors, for most people would not really be an issue, especially now Sony have incorporated flash band removal into the clip browser software, but for me it’s important because of the amount of lightning I shoot. Certainly I can get good results with my EX1 and EX3 but I really don’t know yet how the 350 will perform.

While thinking about all this, it occurred to me that the 350 would probably make a really good camera for Indie Films. The use of 2/3? sensors means that it’s easier to get a reasonably shallow depth of field compared to 1/3? or even 1/2? cameras, without having to resort to 35mm lens adapters. The very high resolution images with very, very low noise would certainly look good projected on to a big screen. If you took the HDSDi output and record it on a NanoFlash at 100Mb/s or higher then it will grade very well. The lack of camera noise (59db) means that you can really push and pull the picture very hard during grading before it will degrade. Even if you only record at 35 Mb/s this low noise floor is going to help with grading as less noise means less stress on the codec in the first place. On top of all that the supurb sensitivity means that you will be able to use very minimal lighting rigs, perhaps just using practicals to light a scene, which should really give you more scope in your composition.

Further PMW-350 advantages include the use of Sony’s Hypergammas, step gamma and multi-matrix. These settings are normally only found right at the high end of the product range and give you excellent control of the look of your images. Add to that 24P (23.98P) and the ability to overcrank and undercrank and it all adds up to an extremely capable camera.

So, will I be getting a PMW-350? Well if I didn’t have my PDW-700 I would certainly be getting a 350. At the moment I’m still undecided….. if only I could work out a way to afford both.

Working with XDCAM EX (or other file based) material.

The one big question of everyones lips is how do you archive your material? Well here are my thoughts and some ideas.

The most important thing is to think ahead and plan your end to end workflow. You also need to consider the fact that hard drives will almost certainly fail at some point (maybe not now but in the future) and the vast majority of problems are due to human error. Possibly simply forgetting to copy something or not fully understanding the workflow.

Some Golden Rules, no matter what format or workflow you are using are:

Copy EVERYTHING off the card, keeping the original file structure.

Ensure all copies incorporate some kind of error correction or error checking.

Don’t skimp on the quality of your backup system.

Check, check and double check your workflow before you start shooting.

So you go on a shoot and start filling up you expensive memory cards, at some point you will have to start off loading your material onto something else. In the field this is likely to be hard drives of some sort. Backing up to a single hard drive should only be done as a last resort or for media that you don’t mind loosing. You have several options here, you could use Shotput Pro to backup to single or multiple drives. I really like shotput as you can use it to eliminate a lot of user errors. For a start shotput can be set to backup to multiple locations simultaneously from the source media. Then once it has made the copies and verified the copies it can, if you wish, format the card, ready for re-use. Allowing Shotput to format the media helps prevent human error. How? Well if I ever put a card in my camera and find it has footage on it, it means that card has not been backed up and verified by Shotput. This is better than backing up yourself as there is always the risk of a mix up between backed up and not backed up cards. The other way to backup with a computer is to use the Sony XDCAM EX Clip Browser. You should never use the windows explorer or Mac finder to backup your valuable media as there is no form of error checking. Clip Browser has built in error checking which is enabled under the preferences tab.

A further option is to use a dedicated backup device such as the NextoDi products or soon to be released Sony PXU-MS240 backup device. These are easier to use than taking a laptop into the field. The NextoDi devices can backup to 2 drives at once (full review of the NVS2500 comming soon) and the Sony device backs up to removable esata drive cartridges.

So what sort of hard drives should you use? Well I am currently using pairs of USB Western Digital “Elements” hard drives. Where possible I use 3.5? drives as opposed to the smaller 2.5? laptop type drives. These are low cost yet so far have proven to be reliable and of good quality. The larger 3.3? drives should be more reliable, but they are bigger and bulkier and require mains power, so in the field I use the 2.5? drives. By storing these drives at separate locations, one at home and one in the office, I have a very safe system. If my office were to burn down or get flooded, I would have a spare copy at home. Over time however these drive will fail so every couple of years I move my footage on to new, larger hard drives. Another hard drive option is to use G-Tech G-Raid drives. These units contain two separate hard drives and can be used in raid 1 mode so should one of the drives fail your data should be safe. The cost is similar to using a pair of drives and it’s certainly less fiddly than using pairs of drives but it doesn’t give the security of separate storage locations. If you are doing corporate videos then you could consider selling drives to your clients. The client then keeps the drive and as a result you are no longer responsible for it’s storage or safety, just like if the client kept your rushes tapes.

For longer term storage, again there are many options. I backup a lot of my material to BluRay discs. This is not a fast process, use high quality discs and you should be good for 20+ years. Another option is to backup to Sony Professional discs using a Sony PMW-U1 drive. This is a lot faster than most current BluRay burners and the discs are protected in a rugged caddy. Sony claim a life of 50 years for the discs so it is a very good long term storage solution. The new Sony PMW-350 and EX1R as well as the Convergent Design NanoFlash (next firmware release)  have shooting modes that allow footage to be saved on XDCAM discs (Sony Professional Discs) as video clips and not just data files. Using these modes you can put the discs in a player and play back the material directly.

A further long term storage solution is LTO tape. It seems strange to be going back to tape, but LTO4 tape is very reliable and widely supported. It’s not suited to applications where you need quick access to your footage, but is very good for long term security. A good compromise may be one copy on a hard drive as a working copy along with a backup on LTO for archive.

Raid Arrays can be used for long term storage, but even Raid arrays can fail. If the lookup table becomes corrupted it can be next to impossible to recover the data off the discs, so do be careful. Do remember however you store your footage try and be organised. Store your material in a sensible folder structure that will help you find your rushes quickly and easily. If you are out shooting for a day you may be generating a hundred or more files, do that day in, day out and you will generate thousands and thousands of files. Make sure you work out you clip naming and clip prefixes in such a way that you won’t get duplicate names and can find your footage quickly and simply.

And just one more reminder, always save the full file structure. In the case of XDCAM EX keep the full BPAV folder and all it’s contents, also don’t rename the BPAV folder. Even if you edit on a Mac and use the Sony Transfer Tool to make .mov files you should keep the BPAV folders as trying to edit the  .movs on a PC or AVID is a nightmare. If you have the original material you can easily work with it on any platform.

The 8 bit or 10 bit debate.

Over the years there have been many, often heated debates over the differences between 8 bit and 10 bit codecs. This is my take on the situation, from the acquisition point of view.

The first thing to consider is that a 10 bit codec requires a 30% higher bitrate to achieve the same compression ratio as the equivalent 8 bit codec. So recording 10 bit needs bigger files for the same quality. The EBU recently evaluated several different 8 bit and 10 bit acquisition codecs and their conclusion was that for acquisition there was little to be gained by using any of the commonly available 10 bit codecs over 8 bit because of the data overheads.

My experience in post production has been that what limits what you can do with your footage, more than anything else is noise. If you have a noisy image and you start to push and pull it, the noise in the image tends to limit what you can get away with. If you take two recordings, one at a nominal 100Mb/s and another at say 50Mb/s you will be able to do more with the 100Mb/s material because there will be less noise. Encoding and compressing material introduces noise, often in the form of mosquito noise as well as general image blockiness. The more highly compressed the image the more noise and the more blockiness. It’s this noise and blockiness that will limit what you can do with your footage in post production, not whether it is 10 bit over 8 bit. If you have a 100Mb 10 bit HD compressed recording and comparable 100Mb 8 bit recording then you will be able to do more with the 8 bit recording because it will be in effect 30% less compressed which will give a reduction in noise.

Now if you have a 100Mb 8bit recording and a 130Mb 10 bit recording things are more evenly matched and possibly the 10 bit recording if it is from a very clean, noise free source will have a very small edge, but in reality all cameras produce some noise and it’s likely to be the camera noise that limits what you can do with the images so the 10 bit codec has little advantage for acquisition, if any.

I often hear people complaining about the codec they are using, siting that they are seeing banding across gradients such a white walls or the sky. Very often this is nothing to do with the codec. Very often it is being caused by the display they are using. Computers seem to be the worst culprits. Often you are taking an 8 bit YUV codec, crudely converting that to 8 bit RGB and then further converting it to 24 bit VGA or DVI which then gets converted back down to 16 bit by the monitor. It’s very often all these conversions between YUV and RGB that cause banding on the monitor and not the fact that you have shot at 8 bit.

There is certainly an advantage to be had by using 10 bit in post production for any renders, grading or effects. Once in the edit suite you can afford to use larger codecs running at higher bit rates. ProRes HQ or DNxHD at 185Mb/s or 220Mb/s are good choices but these often wouldn’t be practical as shooting codecs eating through memory cards at over 2Gb per minute. It should also be remembered that these are “I” frame only codecs so they are not as efficient as long GoP codecs. From my point of view I believe that to get something the equivalent of 8 bit Mpeg 2 at 50Mb/s you would need a 10 bit I frame codec running at over 160Mb/s. How do I work that out? Well if we consider that Mpeg 2 is 2.5x more efficient than I frame only then we get to 125Mb/s (50 x 2.5). Next we add the required 30% overhead for 10 bit (125 x 1.3) which gives 162.5Mb/s. This assumes the minimum long GoP efficiency of x2.5. Very often the long GoP advantage is closer to x3.

So I hope you can see that 8 bit still makes sense for acquisition. In the future as cameras get less noisy, storage gets cheaper and codecs get better the situation will change. Also if you are studio based and can record uncompressed 10 bit then why not? Do though consider how you are going to store your media in the long term and consider the overheads needed to throw large files over networks or even the extra time it takes to copy big files compared to small files.