Latest Apple Pro Video Formats Update Adds MXF Playback.

If you are running the latest Mac Sierra OS the recent Pro Video Formats update, version 2.0.5 adds the ability to play back MXF OP1a files in Quick Time Player without the need to transcode.

Direct preview of an XAVC MXF file in the finder of OS Sierra.
Direct preview of an XAVC MXF file in the finder of OS Sierra.

You can also preview MXF files in the finder window directly! This is a big deal and very welcome, finally you don’t need special software to play back files wrapped in one of the most commonly used professional media wrappers. Of course you must have the codec installed on your computer, it won’t play a file you don’t have the codec for, but XAVC, ProRes and many other pro codecs are include in the update.

At the moment I am able to play back most MXF files including most XAVC and ProRes MXF’s. However some of my XAVC MXF’s are showing up as audio only files. I can still play back these files with 3rd party software, there is no change there. But for some reason I can’t play back every XAVC MXF file directly in Quicktime Player, so play as audio only. I’m not sure why some files are fine and others are not, but this is certainly a step in the right direction. Why it’s taken so long to make this possible I don’t really know, although I suspect it is now possible due to changes in the core Quicktime components of OS Sierra.  You can apply this same Video Formats update to earlier OS’s but don’t gain the MXF playback.

Thanks to reader Mark for the heads-up!

Why Do We Need To Light?

Lets face it cameras are becoming more and more sensitive. We no longer need the kinds of light levels that we once used to need. So why is lighting still so incredibly important. Why do we light?

Starting at a most basic level, there are two reason for lighting a scene. The first and perhaps most obvious is to add enough light for the camera to be able to “see” the scene, to get an adequate exposure. The other reason we need to light, the creative reason why we need to light is to create shadows.

It is not the light in a scene that makes it look interesting, it is the shadows. It is the contrast between light and dark that makes an image intriguing to our eyes and brain. Shadows add depth, they can be used to add a sense of mystery or draw the viewers gaze to the brighter parts of the scene. Without shadows, without contrast most scenes will be visually uninteresting.

Take a typical daytime TV show. Perhaps a game show. Look at how it has been lit. In almost every case it will have been lit to provide a uniform and even light level across the entire set. It will be bright so that the cameras can use a reasonable aperture for a deep depth of field. This helps the camera operators keep everything focus. The flat, uniform light means that the stars or contestants can go anywhere in the set and still look OK. This is lighting for exposure, where the prime driver is a well exposed image.  The majority of the light will be coming from the camera side of the set or from above the set with all the light flooding inwards into the set.

Typical TV lighting, flat, very few shadows, light coming from the camera side of the set or above the set.
Typical TV lighting, flat, very few shadows, light coming from the camera side of the set or above the set.

Then look at a well made movie. The lighting will be very different. Often the main source of light will be coming from the side or possibly even the rear of the scene. This creates dark shadows on the opposite side of the set/scene. It will cast deep shadows across faces and it’s often the shadow side of a face that is more interesting than the bright side.

Striking example of light coming from opposite the camera to create deep shadows - Bladerunner.
Striking example of light coming from opposite the camera to create deep shadows – Bladerunner.

A lot of movie lighting is done from diagonally opposite the cameras to create very deep shadows on faces and to keep the background of the shot dark. If, as is typical in TV production your lights are placed where the cameras are and pointed into the set, then all the light will go into set and illuminate the set from front to back. If your lights are towards the side or rear of the set and are facing towards the cameras the light will be falling out of and away from the set rather than into the set. This means you can then keep the rear of the set dark much more easily. Having the main light source opposite the camera is also why you see far more lens flare effects in movies compared to TV as the light is often shining into the camera lens.

Another example of the main light sources comming towards the camera. The assasination of Jesse James by the coward Robert Ford.
Another example of the main light sources coming towards the camera. The assassination of Jesse James by the coward Robert Ford.

If you are shooting a night scene and you want to get nice clean pictures from your camera then contrast becomes key. When we think of what things look like at night we automatically think “dark”. But cameras don’t like darkness, they like light, even the modern super sensitive cameras still work better when there is a a decent amount of light. So one of the keys to a great looking night scene is to light the foreground faces of your cast well but keep the background very dark. You expose the camera for the bright foreground (which means you should not have any noise problems) and then rely on the fact that the background is dark to make the scene look like a night scene.  Again the reason to light is for better shadows, to make the darker parts of the scene appear very dark relative to the foreground and a high level of contrast will make it look like night. Consider a bright moonlit night, faces will be bright compared to everything else.

A well lit face against a very dark background means low noise night shot. Another example from The assassination of Jesse James by the coward Robert Ford.
A well lit face against a very dark background means low noise night shot. Another example from The assassination of Jesse James by the coward Robert Ford.

So in cinematography, very often the reason to add light is to create shadows and contrast rather than to simply raise the overall light level. To make this easier we need to think about reflections and how the light that we are adding will bounce around the set and reduce the high contrast that we may be seeking. For this reason most film studios have black walls and floors. It’s amazing how much light bounces of the floor. Black drapes can be hung against walls or placed on the floor as “negative fill” to suck up any stray light. Black flags can be used to cut and control any undesired light output from your lamps and a black drape or flag placed on the shadow side of a face will often help increase the contrast across that face by reducing stray reflections. Flags are as important as lights if you want to control contrast. Barn doors on a lamp help, but if you really want to precisely cut a beam of light the flag will need to be closer to the subject.

I think most people that are new to lighting focus too much on the lights themselves and don’t spend enough time learning how to modify light with diffusers, reflectors and flags. Good video lights are expensive, but if you can’t control and modify that light you may as well just by a DIY floodlight from your local hardware store.

Also consider using fewer lights. More is not necessarily better. The more lights you add the more light sources you need to control and flag. The more light you will have bouncing around your set reducing your contrast and spilling into your otherwise nice shadows. More lights means multiple shadows going in different directions that you will have to deal with.  Instead of using lots of lights be more careful about where you place the lights you do have, make better use of diffusion perhaps by bringing it closer to your subject to get more light wrap around rather than using separate key and fill lights.

 

What does Rec-2020 on the PXW-FS7 II really mean?

So, as you should have seen from my earlier post Sony has included Rec-2020 as a colorspace in custom mode on the new FS7 II. But what does this mean and how important is it? When would you use it and why?

Recommendation ITU BT.2020 is a set of standards created by the International Telecommunications Union for the latest and next generation of televisions. Within the standard there are many sub-standards that define things such as bit depth, frame size, frame rates, contrast, dynamic range and color.

The colorspaces that Sony's cameras can capture.
The colorspaces that Sony’s cameras can capture.

The Rec-2020 addition in the the FS7 II specifically refers to the color space that is recorded, determining the range of colors that can be recorded and the code values used to represent specific tones/hues.

First of all though it is important to remember that the FS7 II shares the same sensor as the original FS7, the FS5 and F5. Sony has always stated that this sensor is essentially a “709” sensor. The sensor in Sony’s PMW-F55 can capture a much greater color range (gamut) than the F5, FS5 and FS7, only the F55 can actually capture the full Rec-2020 color space, the FS7 II sensor cannot. It’s very difficult to measure the full color gamut of a sensor, but from the tests that I have done with the F5 and FS7 I estimate that this sensor can capture a color gamut close to that of the DCI-P3 standard, so larger than Rec-709 but not nearly as large as Rec-2020 (I’d love someone to provide the actual color gamut of this sensor).

So given that the FS7 II’s sensor can’t actually see colors all that far beyond Rec-709 what is the point of adding Rec-2020 recording gamut as the camera can’t actually fill the recording Gamut? Similarly the F5/FS5/FS7 cannot fill S-Gamut or S-Gamut3.

The answer is – To record the colors that are captured with the correct values. If you capture using Rec-709 and then play back the Rec-709 footage on a Rec-2020 monitor the colors will look wrong. The picture will be over saturated and the hues slightly off. In order for the picture to look right on a Rec-2020 monitor you need to record the colors at the right values. By adding Rec-2020 to the FS7 II Sony have given users the ability to shoot Rec-2020 and then play back that content on a Rec-2020 display and have it look right. You are not capturing anything extra (well, maybe a tiny bit extra), just capturing it at the right levels so it at least looks correct.

As well as color, Rec-2020 defines the transfer functions, or gamma curves to you and me, that should be used. The basic transfer function is the same as used for Rec-709, so you can use Rec-709 gamma with Rec-2020 color to get a valid Rec-2020 signal. For full compatibility this should be 3840×2160 progressive and 10bit (the Rec-2020 standard is a minimum of 10bit and as well as 3840×2160 also includes 7680×4320).

But, one of the hot topics right now in the high quality video world is the ability to display images with a much greater dynamic range than the basic Rec-709 or Rec-2020 standards allow. There is in fact a new standard called Rec-2100 specifically for HDR television. Rec-2100 uses the same colorspace as Rec-2020 but then pairs that bigger colorspace with either Hybrid Log Gamma or ST2084 gamma, also know as PQ (Perceptual Quantiser). As the FS7 II does not have PQ or HLG as gamma curves you cannot shoot material that is directly compatible with Rec-2100. But what you can do is shoot using S-Log2/S-Log3 with S-Gamut/S-Gamut3/SGamut3.cine which will give you the sensors full colorspace with the sensors full 14 stop dynamic range. Then in post production you can grade this to produce material that is compatible with the Rec-2100 standard or the Rec-2020 standard. But of course you can do this with an original FS7 (or F5) too.

So, when would you actually  use the FS7 II’s Rec-2020 colorspace rather than S-Log/S-Gamut?

First of all you don’t want to use it unless you are producing content to be shown on Rec-2020 displays. Recording using Rec-2020 color gamut and then showing the footage on a Rec-709 display will result in washed out colors that don’t look right.

You would probably only ever use it if you were going to output directly from the camera to a monitor that only supports Rec-2020 color or for a project that will be specifically shown on a standard dynamic range Rec-2020 display. So, IMHO this extra colorspace is of very limited benefit. For most productions regular Rec-709 or S-Log/S-Gamut will still be the way forward unless Sony add Hybrid Log Gamma or PQ gamma to the camera as well. Adding HLG or PQ however has problems of it’s own as the existing viewfinders can only show standard dynamic range images, so an external HDR capable monitor would be needed.

Rec-2020 recording gamut is a nice thing to have and for some users it may be important. But overall it’s not going to be a deal breaker if you only have a standard FS7 as the S-Log workflow will allow you to produce Rec-2020 compatible material.

 

 

PXW-FS7 II. New camera that does NOT replace the FS7.

The new Sony PXW-FS7MKII. Can you spot the differences?
The new Sony PXW-FS7MKII. Can you spot the differences?

By the time you get to read this you may already know almost everything there is to know about the PXW-FS7 II as it has been leaked and rumoured all over the internet. But I’m under a Sony NDA, so have had to keep quiet until now.

And I’ve been told off for calling it a MKII,  the correct name is PXW-FS7 II. Sorry Mr Sony, but if you call it FS7 II, most people will think the “II” means MKII.

The FS7 camera is a mature product. By that I mean that  the early bugs have been resolved. The camera has proven itself to by reliable, cost effective (amazing bang for the buck really). To produce great images and 4K files that are not too big.  It can do slow-mo, 4K, 2K, HD and raw via an adapter and external recorder. As a result the FS7 is now one of the top choices for many broadcasters and production companies. It has become an industry standard.

The first and most important thing to understand about the FS7 II is that it does not replace the existing FS7. I would have preferred it if Sony had called this new camera the “FS7 Plus”. The “II” designation (which I take to mean MKII) implies a replacement model, replacing the MKI. This is not the case. The FS7 II is in fact a slightly upgraded version of the standard FS7 with a few hardware improvements. The upgrades make the MKII quite a lot more expensive (approx 10K Euros), but don’t worry. If you don’t need them, you can stick with the cheaper FS7 MK1 which remains a current model. In terms of image quality there is no real difference, the sensor and image processing in the cameras is the same.

So what are the changes?

A square rod supports the viewfinder on the PXW-FS7MKII
A square rod supports the viewfinder on the PXW-FS7MKII

The most obvious perhaps is the use of a square rod to support the viewfinder. This eliminates the all too common FS7 problem of sagging viewfinders. As well as switching to a square rod each of the adjustments for the viewfinder mounting system now has a dedicated clamp. Before if you wanted to slide the viewfinder forwards or backwards you undid a clamp that not only freed off the sliding motion but also controlled the tilt of the screen. So it was impossible to have the fore-aft adjustment slack for quick adjustments without the viewfinder sagging and drooping.

Another view of the revised viewfinder mounting system on the PXW-FS7 MKII
Another view of the revised viewfinder mounting system on the PXW-FS7 MKII

With the MkII you can have a slack fore-aft adjuster without the VF drooping. Overall the changes to the VF mounting system are extremely welcome. The VF mount on the Mk1 is a bit of a disaster, but there are plenty of 3rd party solutions to this. So you can fix the problems on a MKI without having to replace the camera. In addition, if you really wanted you could buy the FS7 II parts as spare parts and fit them to a MKI.

The Lens Mount.

The new locking E-Mount on the PXW-FS7 MKII
The new locking E-Mount on the PXW-FS7 MKII

The next obvious change is to the lens mount. The FS7 MK1 has a normal Sony E-Mount where you insert the lens and then twist it to lock it in to place. The FS7 II mount is still an E-Mount but now it has a locking collar like a PL or B4 mount. This means that you have to insert the lens at the correct angle and then you turn a locking ring to secure the lens. The lens does not rotate  and once locked in place cannot twist or turn and has no play or wobble. This is great for those that use a follow focus or heavier lenses. BUT the new locking system is fiddly and really needs 2 hands to operate. In practice you have to be really careful when you mount the lens. It’s vital that you align the white dot on the lens with the white dot on the mount before you twist the locking ring.

Make sure the dots are correctly aligned! PXW-FS7 MKII lens mount.
Make sure the dots are correctly aligned! PXW-FS7 II lens mount.

As you rotate the locking ring a small release catch drops into place to prevent the ring from coming undone. But if the lens isn’t correctly aligned when you insert it, the lens can rotate with the locking ring, the catch clicks into place, but the lens will just drop out of the mount. When inserted correctly this mount is great, but if you are not careful it is quite easy to think the lens is correctly attached when in fact it is not.

Variable ND Filter.

The PXW-FS7MKII has a variable ND filter.
The PXW-FS7MKII has a variable ND filter.

Behind the lens mount is perhaps the most significant upgrade. The FS7 II does away with the rotating filter wheel and replaces it with the variable ND filter system from the FS5. I have to say I absolutely love the variable ND on the FS5. It is so flexible and versatile. You still have a 4 position filter wheel knob. At the clear position the ND filter system is removed from the optical path. Select the 1, 2 or 3 positions and the electronically controlled ND filter is moved into position in front of the sensor. You then have 3 preset levels of ND (the level of which can be set in the camera menu) or the ability to smoothly control the level of ND from a dial on the side of the camera. Furthermore you can let the camera take care of the ND filter level automatically. The real beauty of the variable ND s that it allows you to adjust your exposure without having to alter the aperture (which changes the depth of field) or shutter (which alters the flicker/cadence). It’s also a great way to control exposure when using Canon lenses as the large aperture steps on the Canon lenses can be seen in the shot.

New arm on the PXW-FS7 MKII
New arm on the PXW-FS7 II

Another physical change to the camera is the use of a new arm for the handgrip. The new arm has a simple wing-nut for length adjustment, much better than the two screws in the original arm. In addition you can now use the adjuster wing-nut to attach the arm to the camera body and this brings the hand grip very close to the body for hand held use. This is a simple but effective improvement, but again 3rd party handgrip arms are available for the base model FS7.

Improved viewfinder loupe attachment on the FS7 MKII.
Improved viewfinder loupe attachment on the FS7 MKII.

The viewfinder loupe has seen some attention too. The standard FS7 loupe has two fiddly wire clips that have to be done up to secure the loupe to the viewfinder. The MK2 loupe has a fixed hook that slips over the top lug on the viewfinder so that you now only need to do up a single catch on the bottom of the loupe. It is easier and much less fiddly to fit the new loupe, but the optics and overall form and function of the loupe remain unchanged.

Folding sunshade on the PXW-FS7 MKII
Folding sunshade on the PXW-FS7 MKII

As well as the loupe the FS7 II will be supplied with a clip on collapsable sunshade for the viewfinder. This is a welcome addition and hand held shooters will no doubt find it useful. When not in use the sunshade folds down flat and covers the LCD screen to protect it from damage.

The number of assignable buttons on the FS7 II is increased to 10. There are 4 new assignable button on the camera body where the iris controls are on the original FS7.  The Iris controls are now on the side of the camera just below the ND filter wheel along with the other ND filter controls. These buttons are textured to make them easier to find by touch and are a very welcome addition, provided you can remember which functions you have allocated to them. It’s still a long way from the wonderful side panel LCD of the PMW-F5/PMW-F55 with it’s 6 hotkeys and informative display of how the camera is configured.

Power indicator light just above the power switch on the PXW-FS7 MKII
Power indicator light just above the power switch on the PXW-FS7 MKII

Tucked under the side of the camera and just above the power switch there is now a small green power LED. The original FS7 has no power light so it can be hard to tell if it’s turned on or not. This little green light will let you know.

The last hardware change is to the card slots. The XQD card slots have been modified to make it easier to get hold of the cards when removing them. It’s a small change, but again most welcome as it can be quite fiddly to get the cards of an FS7.

REC-2020.

A further change with the FS7 II is the addition of Rec-2020 colorspace in custom mode. So now with the FS7 II as well as Rec-709 colorspace you can also shoot in Rec-2020. I’m really not sure how important this really is. If Sony were to also add Hybrid Log Gamma or PQ gamma for HDR then this would be quite useful. But standard gammas + Rec2020 color doesn’t really make a huge amount of sense. If you really want to capture a big range you will probably shoot S-Log2/3 and S-Gamut/S-Gamut3.

So – the big question – is it worth the extra?

Frankly, I don’t think so. Yes, the upgrades are nice, especially the variable ND filter and for some people it might be worth it just for that. But most of the other hardware changes can be achieved via 3rd party accessories for less than the price difference between the cameras.

With all the financial turmoil going on in many countries right now I think we can expect to see the cost of most cameras start to rise, including the original (but still current) FS7. This may narrow the price gap between the FS7 MKI and FS7 MK2 a little. But an extra 3000 Euros seems a high price to pay for a variable ND filter.

In some respects this is good news as it does mean that those that have already invested in an FS7 MKI won’t see that investment diminished, the MK1 is to remain a current model alongside the souped up MK2 version. Now you have a choice, the lower cost workhorse FS7 MK1 or the MK2 with it’s variable ND filter and revised lens mount.

Stella 1000 and Stella 2000 Camera Lights.

The diminutive but incredibly bright Stella 1000 from Light & Motion.
The diminutive but incredibly bright Stella 1000 from Light & Motion.

I have been loaned a set of 4 Stella lights to test. I have the Stella 1000, 2000, 5000 Pro and 7000 Pro to play with and test. I’m going to take a quick look at the 1000/2000 now and will write up the 5000/7000 in a later article. These lamps are made by Californian company Light & Motion (www.lightandmotion.com) and I have to admit that this is a new brand to me. The portable lighting market is full of many different lights from different manufacturers, so it’s a tough market to stand out in. However these lights really do stand out from the crowd for many different reasons.

Build Quality: If you are going to stick a light on the top of a news camera it had better be tough. It’s going to get bumped, bashed, knocked and generally have a tough life. The Stella lamps are all beautifully made. The bodies are made from a very robust feeling plastic material while the lamp surround is made out of anodised aluminium that acts as a heatsink to keep the lamps cool. They have been built to withstand being dropped onto concrete from 1m multiple times without breaking and while I haven’t actually tested this, I do believe that they would survive this and the rigours of life on top of an ENG camera.

The slightly larger Stella 2000 lamp.
The slightly larger Stella 2000 lamp.

Power: The lamps have built in high capacity batteries. You don’t need to buy batteries or run the lamps of the cameras batteries. The internal battery in the Stella 1000 will run it for an hour on full power and around 7 hours at low power. The brighter 2000 will give about 50 mins at full power and 6 hours on low power. If you want longer run times you can attach an adapter to run the lamp from an external power source. Re-charging is fast at a little under 2 hours from flat and you can pack these in the hold of an aircraft as the battery is installed internally and under the current restrictions for Li-Ion batts on aircraft.

Control: The lamps have a built in dimmer that allows you to select one of 6 different brightness levels. Being LED units there is no  color temperature change as you dim the lamps. The dimmer control can be locked in the off position to prevent accidental operation, plus the lamps have a thermal cutoff to prevent damage if left on by mistake when covered or perhaps packed in your luggage. There are 3 LED’s that indicate the batter state and dimming level.

Dimming and power control of the Stella 2000 portable video light.
Dimming and power control of the Stella 2000 portable video light.

High Quality Light: Instead of the more common LED panel design with an array of a large number of small LED’s the Stella’s feature a single high power Chip 5000K LED.  This gives a beam angle of 120 degrees and the light is very uniform across this entire spread. The lamp heads are designed to take modifier lenses that can be used to reduce the beam spread to 50 degrees and 25 degrees if you need more of a spot light. I used the 25 degree fresnel adapter to turn the Stella 1000 to a mini spot light and it was very effective.

The high intensity 90 CRI/90 TLCI chip LED of the Light & Motion Stella 2000
The high intensity 90 CRI/90 TLCI chip LED of the Light & Motion Stella 2000

The quality of the light from these lamps is very good. The have a CRI of 90 as well as a TLCI of 90. They are also flicker free so suitable for shooting at high frame rate. In use I found the lamps gave great skin tone rendition and I didn’t see any of the green cast that is often common with lower quality LED lamps.

These are surprisingly bright lamps. The Stella 1000 is 1000 lumens and surprise, surprise, the Stella 2000 is 2000 lumens. That’s one heck of a lot of light from such a small and compact unit. Everyone that I have shown these lights to has been impressed by the intensity of the light output. The Stella 1000 is similar to a 75W tungsten lamp and the 2000 close to a 200W tungsten lamp. As the Stella’s are daylight balanced if you are using them as a fill light when shooting into the sun there is no need to gel them as you would with a tungsten light. Add to that the ability to use a clip on fresnel lens to narrow the beam angle and you are approaching the performance of 300W gelled tungsten fresnel fixture but with a compact battery operated lamp. I would consider the Stella 2000 as a replacement for an Arri 300 fresnel in many applications.

Waterproof! The Stella 1000 and 2000 are waterproof! Not just shower and splash proof, but completely waterproof. They can be operated underwater at depths of up to 100m with needing to buy any extra seals or fit any bungs or plugs. I know that when I shooting in adverse weather conditions this will be a big deal as normally the camera will have a nice fitted cover, but the top light is almost always left exposed to the elements. Now I don’t need to worry.

Light and Motion have a wide range of accessories for these lamps including all kinds of different mounts and handles.  As well as the usual barn doors there are some clever light modifiers including the clip on 25 degree fresnel lens, a clip on 50 degree lens, a clip on diffuser, gel holder and glo bulb.

So far I have been really impressed by what these small lamps can do.  They may not have variable color temperature, but the consistency and quality of the light they produce is amazing. The companies tag line is “Beyond Bright” and I’m inclined to agree.

I’ve also been loaned the Stella 5000 Pro and 7000 Pro to test. I’ll be writing about these beauties in the coming weeks!

PMW-F5 and PMW-F55 Version 8 Firmware Now Available.

Last week Sony released firmware version 8 for the PMW-F5 and F55 cameras. The main purpose of this update is to add support for the new AXS-R7 raw recorder as well as a number of bug fixes.  A further addition is the inclusion of the XAVC Class 480 codec, a higher quality version of XAVC-I for more demanding applications.

An important bug fix is the ability to use the latest versions of XQD-G and M series cards.

HOWEVER IT IS VITALLY IMPORTANT THAT YOU DO NOT ATTEMPT TO INSTALL THIS FIRMWARE IF YOUR CAMERA’S SERIAL NUMBER IS IN THE FOLLOWING RANGE:

 

Model Serial Number
PMW-F55 100001 – 100723

500001 – 500036

PMW-F5 100001 – 100781

500001 – 500020

Attempting to install version 8 on cameras in the above serial number ranges may lead to the camera becoming completely unusable unless a very expensive circuit board is replaced.

If your camera’s serial number is in the ranges indicated you should contact a local service center to arrange to have the firmware installed for you (my understanding is this is a one-time requirement, you will be able to do future updates yourself).

FOR EUROPE CUSTOMERS WITH CAMERAS IN ABOVE SERIAL NUMBER RANGE:

Please supply the following information to the following email address PrimeSupport@eu.sony.com and Sony will advise next steps.

First name

Last name

Email address

Company name if applicable

Business Phone

Country*

Which product do you own?      

Serial Number (6 digit number)

Which firmware version is currently installed?

And confirm if the CBK-55PD option installed?*

United States service centers:

Eastern Service Facility

Teaneck
Sony Service Center
Sony Electronics Inc.
123 W. Tryon Avenue
Teaneck, New Jersey 07666
Voice: 201-833-5300
FAX: 201-833-5312
E-mail: TeaneckService@am.sony.com

Western Service Facility

Los Angeles
Sony Service Center
Sony Electronics Inc.
2706 Media Center Drive; Suite 130
Los Angeles, California 90065
Voice: 323-352-5000
FAX: 323-352-5039
E-mail: LAService@am.sony.com

For those located in Canada please contact

Sony of Canada (Customer Service Solutions Group)

Service Operations
211 Placer Court
Toronto, Ontario , M2H 3H9

Sony Montreal Service Center

Sony du Canada Ltée
2886 Boulevard Daniel?Johnson
Laval, QC H7P 5Z7

Fusion Cine

1469 Venables Street
Vancouver, BC V5L 2G1
Professional Technical Support (Vancouver)

In other countries please contact your Sony dealer who should be able to assist.

If, and only if your camera does not fall in the range above then you can perform the update in the usual manner by placing the firmware on an SD card.

DO NOT download and install version 8 firmware if your serial number falls within serial number range detailed above

F55 download here:

https://www.servicesplus.sel.sony.com/sony-software-model-PMWF55.aspx

F5 download here:

https://www.servicesplus.sel.sony.com/sony-software-model-PMWF5.aspx

This firmware can be updated from V7.02, V7.01, V6.02, V6.01 and V6.00. When you want to update F55 and F5 from V5.11 and earlier, you must update to V6.00 first. Please also ensure that your AXS-R5 firmware (if you have one) is also up to date.

PXW-FS5 Gets MPEG2 HD Option.

A little bit of news from IBC in Amsterdam is that Sony are going to allow owners of the PXW-FS5 to buy an upgrade that adds the MPEG2 HD codec to the camera. This is the same 8 bit 50Mb/s 4:2:2 codec as used for many years for broadcast HD television production (XDCAM HD422) as well as the 35Mb/s 4:2:0 found in many lower cost Sony camcorders such as the PMW-300 or EX1.

The MPEG2 HD422 codec is one of the most commonly used codecs world wide for TV and video production. It’s supported by just about every edit system and is very easy to handle. So if you need compatibility with legacy edit software such as FCP7 this could be the option you’ve been looking for. When you buy the upgrade you will receive a special activation code that allows you to go online and enter the cameras serial number to generate an unlock key for the codec option. There’s no need to send the camera in and it takes just a few minutes to activate the option.

The upgrade option is called the CBKZ-SLMP and the list price is 500 Euro’s. It’s actually the same upgrade option/key as used to add MPEG2 HD to the PXW-X70, but now as well as the X70 you can use it to upgrade an FS5.

New 4K Optically Stabilised ActionCam. FDR-X3000

Sony FDR-X3000 4K action cam.
Sony FDR-X3000 4K action cam.

Sony have a new 4K action cam with some very cool features. The FDR-X3000 boasts full optical image stabilisation using a Balanced Optical Steady Shot (BOSS) system where the lens and sensor moves to take out the camera shake typical of hand held or body worm motion. This helps produce smoother and sharper images in many typical mini-cam applications. In addition the camera has a 4K Exmor-R sensor providing great (according to Sony) low light performance. The camera records using XAVC-S at up to 100Mb/s and has built in timelapse functions. All in all the spec is very impressive for such a diminutive camera. Pair it with the new Live-View remote and it becomes even more versatile as you can use it as a camcorder (and you can change the focal length of the lens from very wide to medium). The Live View remote can be worn on your wrist, attached to the back of the camera with a novel finger grip or clipped on to a tripod.

Full details over on the Sony website: http://www.sony.co.uk/electronics/actioncam/fdr-x3000-body-kit

In addition at IBC you have the opportunity to win an ActionCam with Sony’s  #SonyFlaminGO competition at IBC.

There will be 4 flamingos (fake, not real) hidden on the Sony booth.

Tweet @sonyproeurope a picture of all four flamingos hidden around the Sony stand either in a montage or separate pics arranged so that “SONY” is spelled out: http://bit.ly/2bz2PXZ

Picture Profiles for the PXW-FS5.

PXW-FS5 Picture Profiles
PXW-FS5 Picture Profiles

The Sony PXW-FS5 is a great little camera. It’s a camera I really enjoy shooting with as I can just grab it and go, picking up some great pictures with the minimum of effort. The built in Picture Profiles offer a wide range of different looks that can be quickly selected by pressing the P Profile button and choosing a profile. But one of the best parts is that you can tweak and adjust each profile to suit different shooting applications.

I tend to leave Picture Profile 7 alone. This is the S-Log2/S-Gamut profile that you must use when shooting raw and S-Log2 is my preferred log curve for shooting 8 bit UHD. But that leaves profiles 1 to 6 to play with and adjust, plus profiles 8 and 9 if you don’t use S-Log3. If you want to go back to the factory settings each profile can be reset individually (using “reset” within the profile settings).

Perhaps the two most challenging situations to shoot in are scenes that are high contrast and bright or low light scenes. Often you may encounter both types of scene on the same shoot, so it would be good if the pictures were at least similar. So we don’t want to use totally different color settings. But you can use different gamma settings to help better deal with the differing lighting levels and contrast ranges.

For brighter scenes I am a big fan of Sony’s “Cinegammas”. The Cinegammas differ from the standard gammas in the way they handle highlights. Basic television gamma has a very limited dynamic range, around 6 stops. Then to extend the dynamic range something called a “knee” is added to the top of the gamma curve. The point where the curve transitions from normal gamma to the knee is called the “knee point”. Everything above the knee is is compressed or squeezed. So in effect below the Knee 1 stop  is record with 1 stops worth of data, but above the knee 3 or 4 stops may be recorded in the same space.

cinegammas

In practice this means anything brighter than the knee point will have very little contrast, when you have low contrast it is also hard to see any detail. So the highlights in the image look flat, lack texture and detail. If you have bright skin tones up in the knee they just look like blobs of color. Cotton wool clouds come out as white blobs in the sky and it is the knee that is largely responsible for the “video look”.

Sony’s Cinegammas are different. They do not have a knee. Instead of a hard knee point where you switch instantly from not compressed to compressed they have a slow and gradual transition from not compressed to very compressed. This is not unlike the way film behaves and is typically called a “highlight roll-off”. In practice because this transition is gradual it is less obvious. Because it is less obvious you can start the transition lower down the gamma curve which means you have more recording range for the highlights and can therefore increase the captured dynamic range. But to get the best looking recordings you want to keep faces and skin tones below the more aggressive parts of the roll off, so often you need to expose marginally darker than you would with conventional gamma.

For standard gammas it is typical to set the cameras zebras to 70% and have zebras just starting to appear on skin tones. With the Cinegammas I recommend reducing the zebras to 60%. See this article for more info on the correct exposure https://www.xdcam-user.com/2013/07/correct-exposure-levels-with-sony-hypergammas-and-cinegammas/

If you want to use the Cinegammas and are doing anything for broadcast TV that will not be graded and the video levels corrected to the 100% maximum required for broadcast then you should only ever use Cinegamma 2. All the other Cinegammas allow recording up to 109%.

All the Cinegammas record a similar extended dynamic range, Cinegamma 2 will almost always appear a little darker as it’s recording range is shrunk to ensure it does not exceed 100%., but even though it may appear a little darker, the captured dynamic range is the same.

For brighter scenes Cinegamma 1 is my go-to gamma curve on the FS5. It captures a large dynamic range. For darker scenes I will often use Cinegamma 4 as this raises shadows and the mid range. Cinegamma 4 is also useful for shooting back lit scenes.

Cinegamma 3 is a little more contrasty than Cinegamma 1 so if you want a picture with higher contrast this is the curve you should consider.

What about color?

The standard color mode is OK, but I find it a little gaudy. If you want a more film like look then the Cinema mode works quite well to give a more de-saturated look. But my favourite color mode is the Pro color mode. It’s not as vibrant or highly saturated as the standard or ITU709 color modes but it does produce very accurate colors. It’s a bit less green that the standard color mode. If you want a more vibrant image you can increase the saturation, I find Pro Color at +14 saturation gives great color straight out of the camera.

The Color Depth control is a bit of an odd control. It works by targeting a particular color, but instead of increasing/decreasing the saturation of the color it makes the luminance level of objects that are that color brighter or darker. If you make a red car darker in brightness it makes the color appear stronger relative to the brightness. A positive setting makes the luminance darker, so the color appears stronger, a negative setting makes the luminance brighter so the color appears slightly more washed out.

First the standard look (notice the blobby, flat, no texture look to the clouds from the knee):

PXW-FS5 Standard Settings
PXW-FS5 Standard Settings

So, here are some suggested settings for different shooting conditions. Remember, you can mix and match the color and gamma settings, so if you like the colors from one profile you can take the color settings and use them with the contrast settings (gamma, black gamma) of another.

1: AC-GPMC – General purpose, medium contrast (good all-round profile).

Gamma: Cine3, Black Gamma Middle -7, Color Mode Pro, Saturation +16 (substitute Cine3 with Cine2 for direct to air broadcast).

Alister's PXW-FS5 Profile AC-GPMC
Alister’s PXW-FS5 Profile AC-GPMC

2: AC-GPBT – General purpose for bright high contrast scenes.

Gamma: Cine1, Black Gamma Low -3, Color Mode Pro, Saturation +16 (substitute Cine1 with Cine2 for direct to air broadcast).

Alister's PXW-FS5 Profile AC-GPBT
Alister’s PXW-FS5 Profile AC-GPBT

3: AC-GPGD – General purpose, looks good direct but good if going to be graded (shadows raised to help in grading)

Gamma: Cine1, Black Gamma Low +4, Color Mode Pro, Saturation 0 (substitute Cine1 with Cine2 for direct to air broadcast).

Alister's PXW-FS5 profile AC-GPGD
Alister’s PXW-FS5 profile AC-GPGD

4: AC-GPLL – General purpose profile for darker scenes (raised shadows to make grading easier).

Gamma: Cine4, Black Gamma High +7, Color Mode Pro, Saturation +6 (substitute Cine4 with Cine2 for direct to air broadcast).

Alister's PXW-FS5 Picture Profile AC-GPLL
Alister’s PXW-FS5 Picture Profile AC-GPLL

5: AC-EXLL – For use in very low light levels (is the equivalent to adding +6db gain, does increase noise).

Gamma: ITU709(800), Black Gamma Low +7, Color Mode Pro, Saturation 0.

Alister's PXW-FS5 Picture Profile for very low light AC-EXLL
Alister’s PXW-FS5 Picture Profile for very low light AC-EXLL

6: AC-ASIA1 – Vibrant colors, slight boost to reds/blues.

Gamma: Cine3, Black Gamma Middle -7, Color Mode ITU709, Saturation +10, Color Depth R+5, G-3, B+2, C+1, M0, Y-2.

Alister's PXW-FS5 Picture Profile AC-ASIA1. Vibrant vivid colors.
Alister’s PXW-FS5 Picture Profile AC-ASIA1. Vibrant vivid colors.

AC-FILM1 – Film like color and contrast.

Gamma Cine1, Black Gamma Middle -7, Color Mode Cinema, Saturation +8, Phase -3, Color Depth R+4, G-1, B+1, C0, M0, Y-4.

Alister's PXW-FS5 Picture Profile AC-FILM1, a film-like profile.
Alister’s PXW-FS5 Picture Profile AC-FILM1, a film-like profile.