I have recently been running a series of masterclasses and workshops for the Sony Venice 2 across the Middle East and Africa.
From a Venice Masterclass I ran in Nigeria.
An issue that I keep encountering in that region is the prolific use of 12 – 14v accessories that are powered via D-Tap cables, for example follow focus units or small monitors. The Venice camera only has a single 12v lemo DC output and the amount of power available from this is limited. In addition connecting D-Taps to batteries is very risky. Each time you have to change the battery you have to reconnect the D-Tap and this is when you are at the highest risk of the D-Tap ground pin not connecting correctly and then your SDI cables or other accessory cables become the ground causing damage to the camera or accessories. I really wanted to avoid this, a camera going down is never a good thing.
So – I needed to find a solution to these problems and the solution I found was the Core Power Control Module.
Core Power Control Module for the Sony Venice, side view showing the OLED info display.
The module attaches to the V-Mount on the back of the camera and is available with either a V-Mount or a Gold mount battery plate, so either type of battery can be used. Power is fed to the camera via a short 4 pin XLR cable, this ensures a solid and stable power connection.
The unit can also be powered from a standard 4 pin XLR power supply and that power source can be at any voltage from 11 volts to 34 volts, so you can use a 14.4v power supply or a standard film style block battery. It then takes the input power and regulates it and conditions it to provide smooth clean power to the camera via the cameras 4 pin XLR input. There is also an additional 2 pin Fischer 19.5v to 34 volt failover input to ensure continuous power when this is absolutely essential.
Top view of the Core Venice power management control module showing the D-Tap, RS3 and Lemo power outputs. There are 2 versions – one with V-Mount the other with Gold mount.
On the top of the unit there are two D-Tap sockets and these output 11 to 17v from the attached battery (one on the gold mount version) as well as 2 industry standard RS3 Fischer connectors that give a 24 volt 3 amp output and a pair of 2 pin Lemo connectors that give a 12 volt output. So, all in all you have plenty of power outputs.
On the side of the unit there is an OLED display that gives the voltage of the connected battery and an LED that is normally green but turns red if the battery voltage starts to drop too low. The unit is super simple to use, jut connect it and go.
The Core power management module in use between a V-Mount battery and the camera. It’s very compact.
For me the Core Power Control Module has been a real life saver. It’s given me the extra power connections that I need when working with both lower cost accessories that need 11-17v as well as additional RS3 connections for cinema camera accessories such as Prestons or Cinetapes. The addition protection from damage to the camera that comes from having any D-Taps permanently connected to the adapter rather than a battery is reassuring. It is a compact and lightweight unit so travelling with it is easy. I highly recommend anyone using a Venice should consider it as an option for expanding the cameras accessory power options.
Those of you that follow me on facebook will know that recently I have been travelling a lot. A couple of days ago I arrived in Dubai and I have been staying on a pretty high floor of the Dusit Thani hotel. I didn’t ask for a room with a view, but I got one. From my bedroom window I could see the iconic Burj Kahlifa tower and parts of one of Dubai’s major roads. I also had my FX30 with me, so I felt I should take advantage of this view and shoot a time-lapse going from day to night.
Easy Peasy Lemon Squeezy!
Fortunately this is a pretty easy thing to do with the FX30. I didn’t use the cameras video modes, instead I used it in the “P” program auto photo mode. In this mode the camera automatically sets the aperture and shutter speed to suit the available light levels. As the light level decreases the aperture will open up until it can’t open any more and then the shutter speed will become longer.
So, all YOU need to do is determine the ISO at which you want to shoot. I chose 125 ISO (I used picture profile 11 – S-Cinetone) as this will give the lowest possible noise level and in addition for shots at night it will force the shutter speed to become quite long as the light levels fall. The longer shutter will then cause the lights of any cars on the roads to become blurred and form pleasing trails.
To shoot the sequence of still frames that would ultimately be turned into a video clip I used the FX30’s built in time-lapse photo mode (Menu – Shooting – Drive Mode – Interval Shoot Function). I set the start time to 1 sec which is the minimum and means the the camera will start shooting the sequence 1 second after you press the shutter release. I set the shooting interval to 3 seconds and the number of shots to 3000 as this would cover the full duration of the day to night shot that I wanted (about 2.5 hours).
To power the camera for a couple of hours I used my Macbook Pro’s power supply with a USB-C cable going to the FX30’s USB-C port. As an alternative you could also use a powerbank that has a USB-C PD port (USB-C Power Deliver).
To position the camera I used a soft pillow (I didn’t have a tripod with me). I used manual focus and double, triple checked the focus with the lens wide open to ensure it was sharp.
A common issue when shooting through a window is reflections of objects inside the room or light from in the room falling on the often dirty window. Unless the rooms curtains are black, closing the curtains doesn’t help as the outside light tends to reflect back off the curtains onto the window. To prevent this I used a couple of black T-Shirts wrapped around the camera and lens to block any light from reflecting off the window and kept the room lights off.
All that was then left was to press the shutter release and allow the camera to take the images that would make up the sequence. I shot both raw an jpeg. The jpegs would allow me to very quickly preview the end result (and in fact the jpegs were used for the video linked here). The raw frames can be used when you need the very highest quality and will give you greater grading flexibility compared to the 8 bit jpegs.
Once the sequence was shot I then dropped the jpegs into a DaVinci Resolve project, Resolve will bring in sequentially numbered jpeg and tiff files as a single video clip, so editing and grading is easy. I haven’t yet worked on the raw files, but my workflow with these normally involves using Photoshop to adjust and grade a single frame and then use Adobe Bridge to batch process and then export all the frames as tiff files using the same grading settings.
All in all it took me about 15 to 20 minutes to set the camera up. Most of that was time spent figuring out how to best place the black shirts to prevent reflections. Then I went out for diner while the camera shot the sequence over a couple of hours and finally I spent about 45 minutes doing a bit of an animation and a few colour tweaks in Resolve. Because the FX30 still frames are 6.2K x 4.1K there is plenty of resolution to crop in a bit and create a move within the image, even when delivering in 4K. So, for very little actual time spent, I got a quite nice little time-lapse sequence.
The Sony FX30 is really growing on me. I also own the FX3, the FX6 and the FX9. But when I am travelling the FX30 is now my go-to camera. When combined with the 18-105 power zoom lens you have a low cost and lightweight package that really does deliver great looking images. The 6K oversampled to 4K recordings have a texture and quality to them that I find really pleasing. In the Venice workshop we did here in Dubai we put my FX30 side by side with the Venice and the audience members were quite shocked by how close they are. But then this is the whole point of the cinema line – to provide a range of cameras to suit all budgets and a vast range of applications that all look more or less the same.
Of course the Venice image is that bit better, the 16 bit encoding and X-OCN makes the footage a delight to grade and the textures in the deepest shadows are clearer and finer. The way Venice handles highlights is just that little bit better. All around there are very subtle things about the Venice image that are better. But the FX30 really does produce a remarkably good image for very little money.
In addition Black Magic design have just release the public beta of DaVinci Resolve 18.5. With this update you can now use the Raw controls in the Grading room to control the ISO/White Balance/Tint etc of S-Log3 footage from the FX series cameras. This makes it so easy to adjust for any exposure offsets. https://www.blackmagicdesign.com/support/family/davinci-resolve-and-fusion
Sony have just released new firmware for the Sony FX3 and FX30 cameras that adds the ability to shoot 24P DCI 4K and in addition adds 1.3x and 2x desqueeze for the LCD screen and HDMI output.
For the FX3 this is firmware version 3.00 and for the FX30 it is version 2.00.
This new firmware also makes some changes to the way the sensor in the FX3 is readout, eliminating the crop that used to occur when shooting using 4K DCI.
I have had a beta copy of the firmware for a few weeks, but unfortunately it came at a time when I have been extremely busy working on some special shooting techniques for a Warner Brothers feature film as well as running Venice workshops across the Middle East. So I didn’t really get as much time as I would have liked to play with it.
What I can say is it is a very welcome update. The 24P 4K DCI mode is a special fixed recoding mode that uses the XAVC-SI codec and the anamorphic desqueeze is found under the monitor options. There are only 1.3x and 2x desqueeze options, so it’s only going to work correctly with lenses designed for these squeeze ratios. Because the sensor and shooting scan modes remain fixed to 16:9 or 17:9, if you use anything with more squeeze than 1.3x you will end up with an extremely wide final aspect ratio compared to the normal 2.39:1 unless you crop a lot off the sides of the image. Some might like this, but for me it really does seem to be a bit of a waste having an ultra wide aspect ratio with screens and displays that are designed for 16:9.
As well as the above the update includes support for Sony’s new “Creators App” which will replace the Imaging Edge app. In addition you can assign the ability to switch between the normal movie shooting mode and the S&Q mode to one of the custom keys.
DO NOTE FOR THE FX30 that if the camera is on Version 1.02 or earlier that you will first need to update to version 1.05 before doing the version 2 update.
I’ll try to upload some anamorphic footage shot with my FX30 very soon. The older Sirui 1.35x anamorphic lenses are a great match for the FX30’s super35 sized sensor. The cameras 6K down sampled to 4K means that the footage is packed with texture and detail and the 1.3x squeeze gives a 2.39:1 final aspect ratio without needed additional cropping or re-sizing (although if you use the 4K DCI mode you will need to make a very small side crop if you want 2.39:1).
In this modern age where almost any look can be created in post I find that there is still something extremely satisfying about creating as much of the final look of your content in camera as possible. And one thing that can make a huge difference is optical filtration. As camera resolution continues to increase one type of filter that I find particularly useful is the diffusion filter. Diffusion filters can help take the digital edge off an electronic camera. They do this by causing some of the light passing through the filter to scatter which has a softening and contrast reducing effect, especially around highlights. By using different materials to scatter the light the effect can be coloured or modified for different looks. A little bit of diffusion can really help to tame difficult highlights.
For a recent workshop where we had a scene that was designed to give the feel of an old Edwardian study, I decided I wanted to create a very romantic look. So I after playing with a couple of different diffusion filters I settled on a Formatt Hitech 1/4 Soft Gold filter. This filter is really nice for this type of shot as it adds a warm golden glow to high contrast areas. It also makes skin tones look a little richer.
If you compare the first image which was shot without the filter and the other images that were shot with the filter, while I am happy with the shot without the filter, I really do feel that the filter transforms the shot into something that looks more romantic and has an “older” feel to it. Perhaps the 1/8th version of the filter might have been a better choice for a less strong effect, but this really is a filter I like a lot.
The scene without any additional filtration (click on the image to enlarge it).A shot from the scene with the Formatt Hitech 1/4 soft gold filter (click on the image to enlarge it).Another shot from the scene with the Formatt Hitech 1/4 soft gold filter (click on the image to enlarge it).
The extra glow around the candles really enhances the sense of the candles being a part of the lighting while the softening of the highlights on the actors faces helps to make the images look more organic and less digital.
In this shot the only light was from the candles and the 1/4 Soft Gold filter makes the scene feel very warm and cosy.
Well, I was recently asked if I could come up with a rig to do the same using Sony cameras for an upcoming blockbuster feature with an A-list director being shot by a top DP. This kind of challenge is something I enjoy immensely, so how could I not accept the challenge! I had some insight into how Hoyte Van Hoytema did it but I had none of the fine details and often its the fine details that make all the difference. And this was no exception. I discovered many small things that need to be just right if this process is to work well. There are a lot of things that can trip you up badly.
So a frantic couple of weeks ensued as I tried to learn everything I could about infrared photography and video and how it could be used to improve traditional day for night shooting. I don’t claim any originality in the process, but there is a lot of information missing about how it was actually done in Nope. I have shot with infrared before, so it wasn’t all new, but I had never used it this way before.
As I did a lot of 3D work when 3D was really big around 15 years ago, including designing award winning 3D rigs, I knew how to combine two cameras on the same optical axis. Even better I still had a suitable 3D rig, so at least that part of the equation was going to be easy (or at least that’s what I thought).
Building a “Test Mule”.
The next challenge was to create a low cost “test mule” camera before even considering what adaptations might be needed for a full blown digital cinema camera. To start with this needed to be cheap, but it also needed to be full frame and capable of taking a wide range of cinema lenses and sensitive to both visible and infrared light. So, I took an old A7S that had been gathering dust for a while, dismantled it and removed the infrared filter from the sensor.
A7S being modified for infrared (full spectrum).Panavised and Infrared sensitive A7S with Panavision Primo lens.
As the DP wanted to test the process with Panavision lenses the camera was fitted with a PV70 mount and then collimated in it’s now heavily modified state (collimation has some interesting challenges when working with the very different wavelength of infrared light compared to visible). Now I could start to experiment, pairing the now infrared sensitive A7S with a second camera on the 3D rig. We soon found issues with this setup, but it allowed me to take the testing to the next stage before committing to modifying a more expensive camera for infrared.
This testing was needed to determine exactly what range of infrared light would produce the best results. The range of infrared you use is determined by filters added to the camera to cut the visible light and only pass certain parts of the infrared spectrum. There are many options, different filters work in slightly different ways. And not only do you need to test the infrared filters but you also need to consider how different neutral density filters might behave if you need to reduce the IR and visible light. Once I narrowed down the range of filters I wanted to test the next challenge was find very high quality filters that could either be fitted inside the camera body behind the lens or that were big enough (120mm +) for the Panavision lenses that were being considered for the film.
Once I had some filters to play with (I had 15 different IR filters) the next step was to start test shooting. I cheated here a bit. For some of the initial testing I used a pair of zoom lenses as I was pairing the A7S with several different cameras for the visible spectrum. The scan areas of the different sensors in the A7S and the visible light cameras were typically very slightly different sizes. So, a zoom lens was used to provide the same field of view from both cameras so that both could be more easily optically aligned on the 3D rig. You can get away with this, but it makes more work for post production as the distortions in each lens will be different and need correcting. For the film I knew we would need identical scan sizes and matched lenses, but that could come later once we knew how much camera modification would be needed. To start with I just needed to find out what filtration would be needed.
At this point I shot around 100 different filter and exposure tests that I then started to compare in post production. When you get it all just right the sky in the infrared image becomes very dark, almost black and highlights become very “peaky”. If you use the luminance from the infrared camera with its black sky and peaky highlights and then add in a bit of colour and textural detail from the visible camera it can create a pretty convincing day for night look. Because you have a near normal visible light exposure you can fine tune the mix of infrared and visible in post production to alter the brightness and colour of the final composite shot giving you a wide range of control over the day for night look.
So – now I know how to do it, the next step was to take it from the test mule to a pair of matching cinema quality cameras and lenses for a full scale test shoot. When you have two cameras on a 3D rig the whole setup can get very heavy, very fast. Therefore the obvious camera to adapt was a Sony Venice 2 with the 8K sensor as this can be made very compact by using the Rialto unit to split the sensor from the camera body – In fact one of the very first uses of Rialto was for 3D shooting on Avatar – The Way of Water.
With a bit of help from Panavision we adapted a Panavised Venice 2, making it full spectrum and then adding a carefully picked (based on my testing) special infrared filter into the cameras optical path. This camera was configured using a Rialto housing to keep it compact and light so that when placed on the 3D rig with the visible light Venice the weight remained manageable. The lenses used were Panavision PV70 Primo’s (if you want to use these lenses for infrared – speak to me first, there are some things you need to know).
3D rig with an Infrared capable Venice Rialto and normal Venice 2 with Panavision Primo lenses.
And then with the DP in attendance, with smoke and fog machines, lights and grip we tested. For the first few shot we had scattered clouds but soon the rain came and then it poured down for the rest of the day. Probably the worst possible weather conditions for a day for night shoot. But that’s what we had and of course for the film itself there will be no guarantee of perfect weather.
Testing the complete day for night IR rig.
Testing how smoke behaves in infrared. Different types of smoke and haze and different types of lights behave very differently in infrared.
The large scale tests gave us an opportunity to test things like how different types of smoke and haze behave in infrared and also to take a look at interactions with different types of light sources. With the right lights you can do some very interesting things when you are capturing both visible light and infrared opening up a whole new world of possibilities for creating unique looks in camera.
From there the footage went to the production companies post production facilities to produce dailies for the DP to view before being presented to the studios post production people. Once they understood the process and were happy with it there was a screening for the director along with a number of other tests for lighting and lenses.
Along the way I have learnt an immense amount about this process and how it works. What filters to use and when, how to adapt different cameras, how different lenses behave in the infrared spectrum (not all lenses can be used). Collimating adapted cameras for infrared is interesting as many of the usual test rigs will produce misleading or confusing results. I’ve also identified several other ways that a dual camera setup can be used to enhance shooing night scenes, both day for night and as well as at night, especially for effects heavy projects.
At the time of writing it looks like most of the night scenes in this film will be shot at night, they have the budget and time to do this. But the director and DP have indicated that there are some scenes where they do wish to use the process (or a variation of it), but they are still figuring out some other details that will affect that decision.
Whether it gets used for this film or not I am now developing a purpose designed rig for day for night with infrared as I believe it will become a popular way to shoot night scenes. My cameras of choice for this will be a pair of Venice cameras. But other cameras can be used provided one can be adapted for IR and both can be synchronised together. I will have a pair of Sony F55’s, one modified for IR available for lower budget productions and a kit to reversibly adapt a Sony Venice. If you need a rig for day for night and someone that knows exactly how to do it, do get in touch!
I’m afraid I can’t show you the test results, that content is private and belongs to the production. The 3D rig is being modified as you don’t need the ability to shoot with the cameras optically separated, removing the moving parts will make the rig more stable and easier to calibrate. Plus a new type of beam splitter mirror with better infrared transmission properties is on the way. As soon as I get an opportunity to shoot a new batch of test content with the adapted rig I will share it here.
What do the zebras measure when shooting S-Log3 using the CineEI modes in the FX3 and FX30?
The convention for zebras with the majority of cameras is that zebras are a viewfinder applied measurement. As such they almost always measure the “viewfinder” image. As the LCD on the FX series cameras is in effect the viewfinder, the zebras measure what you see on that screen. So, when you have a LUT on, the zebras measure the LUT, not the S-Log3.
Common ways to use the zebras include measuring skin tones, which for the default s709 LUT will be somewhere in the region of 60% depending on the face brightness. You could also use the LUT’s to measure the brightness of a white card or white piece of paper which should be around around 81% for a proper white card or 83% for white paper.
You could also use Zebras to indicate when you are close to clipping Depending on the LUT that you are using the peak LUT output will typically be at 100%, so a common usage would be to have Zebra 2 (which measures from the zebra point and everything above) set to a touch below 100 to act as a clipping indicator. BUT it must also be remembered that depending on the Exposure Index in most cases the LUT will have a lower highlight range than the S-Log3 recordings. So, when your highlights hit 100% on the LUT there may still be available headroom in the S-Log3 recordings. If you end up backing off your exposure every time the LUT clips you may be missing out on the full recording range and un-necessarily bringing the mids and shadows down. So, my preference is to measure the exposure of a white card or skin tones and to get the mid range and shadows right, rather than obsessing over small amounts clipping.
The s709 LUT does fit the full highlight range of the S-Log3 into it’s output. But as there is only a tiny difference between +5 and +6 stops (approx 1.5%) it is very difficult to determine what is clipped and what is 1 stop below clipping. +4 stops above middle grey is output at 93% and +6 above middle grey is at 98% so it becomes very difficult to see what is really going on in the highlights via the LUT when the top 2 stops are crammed into just 5% of the recording range. Zebra 2 set to 95% (for example) would appear over 1.5 stops below clipping, even if set to 97% zebras will show almost a full stop below clip.
It is one of the frustrations of the FX3/FX30 that there is no way to monitor via the LUT and measure the S-Log3 at the same time.
Over the last 2 weeks I have been shooting some tests for a major feature film. The tests involved a special process that involves the use of Infrared light and shooting outdoors.
On the test day we had some fairly bright light levels to deal with. So as you would normally do we added some ND filtration to reduce the light levels. Most of the equipment for the shoot was on hire from Panavision, the main cameras being Panavised Sony Venices with PV70 mounts and Panavison lenses. But for reasons I can’t go into yet, we were unable to use the Venice internal ND filters, so we had to use external ND’s.
The first ND’s we used were circular Tiffen IRND’s that were the correct size for the PV lenses. But much to my surprise these made very little difference to the amount of IR reaching the camera. For our application they were absolutely no good. Fortunately, I had a set of Formatt Hitech IRND’s in my camera bag and when we tried these we got an equal visible and infrared cut. So, the Tiffen’s were put back in their boxes and the Formatt filters used instead.
Back at Panavision we did some further testing and found that both the Tiffen and Schnieder IRND’s that we tested had very little IR cut. But the Formatt Hitech and Panavision IRND’s that we tested cut the IR by a very similar amount to the visible light. In addition we were able to test the Venice built in ND filters and found that these too did a very good job at cutting both IR and visible light by similar amounts.
So, my recommendation is – if you are ever concerned about infrared light contaminating your images use a Venice 2 with it’s built in ND’s, Panavision or Formatt Hitech IRND’s.
For some reason many people now believe that the only way you can shoot with S-Log3 is by “over exposing” and very often by as much as almost 2 stops (1.7 stops is often quoted).
When Sony introduced the original A7S, the FS5, F5, F55 and FS7 shooting S-Log3 with these cameras was a little tricky because the sensors were quite noisy when used at the relatively high base ISO’s of these cameras. When exposed according to Sony’s recommendation of 41% for middle grey and 61% for a white card the end result would be fairly noisy unless you added a good amount of post production noise reduction. As a result of this I typically recommended exposing these particular cameras between 1 and 2 stops brighter than the base level. If using the F5 or FS7 I would normally use 800EI which would lead to an exposure +1.3 stops brighter than base. This worked well with these cameras to help control the noise, but did mean a 1.3 stop loss of highlight range. In other examples I used to recommend exposing a white card at white at 70% which would equate to an exposure a touch over 1 stop brighter than the base level.
With the introduction of the original Venice camera and then the FX9 we got a new generation of much lower noise sensors with dual base ISO’s. It soon became clear to me that these new cameras didn’t normally need to be exposed more brightly than the Sony recommended levels when using their low base ISO’s and even at their high base ISO’s you can typically get perfectly acceptable results without shooting brighter, although sometimes a small amount of over exposure or a touch of noise reduction in pots might be beneficial. No longer needing to expose more brightly brought with it a useful increase in the usable highlight range, something the earlier cameras could struggle with.
Then the A7S3, FX6 and FX3 came along and again at the lower of their base ISO’s I don’t feel it is necessary to shoot extra bright. However at the 12,800 high base ISO there is a fair bit more noise. So I will typically shoot between 1 and 2 stops brighter at the high base ISO to help deal with the extra noise. On the FX6 and FX3 this normally means using between 6400 and 3200 EI depending on the scene being shot.
Even though I and many others no longer advocate the use of extra bright exposures at the lower base ISO’s with these newer cameras it really does surprise me how many people believe it is still necessary to shoot up to 2 stops over. It’s really important to understand that shooting S-Log3 up to 2 stops over isn’t normal. It was just a way to get around the noise in the previous cameras and in most cases it is not necessary with the newer cameras.
Not having to shoot brighter means that you can now use the Viewfinder Display Gamma Assist function in the A7S3, A1 or the FX9 (for those times you can’t use a LUT) to judge your exposure with confidence that if it looks right, it most likely will be right. It also means that there is no longer any need to worry about offset LUT’s or trying to correct exposure in post before applying a LUT.
Of course, you can still expose brighter if you wish. Exposing brighter may still be beneficial in scenes with very large shadow areas or if you will be doing a lot of effects work. Or perhaps simply want an ultra low noise end result. But you shouldn’t be terrified of image noise. A little bit of noise is after all perfectly normal.
And one last thing: I don’t like the use of the term “over exposing” to describe shooting a bit brighter to help eliminate noise. If you have deliberately chosen to use a low EI value to obtain a brighter exposure or have decided to expose 1 stop brighter because you feel this will get you the end result you desire this is not (in my opinion) “over exposure”. Over exposure generally means an exposure that is too bright, perhaps a mistake. But when you deliberately shoot a bit brighter because this gets you to where you want to be this isn’t a mistake and it isn’t excessive, it is in fact the correct exposure choice.
I’m just putting this here in case it is of use to someone stuck with an Invalid Licence message when starting a new installation of Sony’s Catalyst Browse or Prepare software. Typically you get this error if you are migrating the operating system to anew computer via a backup or have uninstalled and then re-installed one of the Catalyst products.
On a Mac
Press and hold Shift + Command (?) while launching the application from the application folder.
You should then be prompted to log in to your Sony Creative Software account, after which the activation should proceed as normal.
If that does not correct this issue, you may need to remove the licence files from you system.
Locate this folder:
/Users/Shared/
This folder contains files that corresponding to the Catalyst products installed on your system and will have the extension .LICENSE. Delete the .license files and retry the online registration process.
Please note that the .license files are hidden. To make them visible, press Shift + Command (?) + Period (.)
On a Windows PC.
Press and hold Shift + the Windows key while launching the application.
This should open a window prompting you to log in to your Sony Creative Software account to activate your software as normal.
If that does not correct this issue, you may need to manually remove the licence files from your system.
Locate the following folder:
C:\ProgramData\Sony\
This folder contains files that correspond with the Catalyst products you have installed on your system and they will have the extension .LICENSE. Delete the .license files and retry the online registration process.
The ProgramData folder is a hidden folder. If you can’t see it, you will need to adjust your Folder Options to allow hidden files, folders, and drives to be displayed.
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