Category Archives: PXW-FS7

Sony FX6 Launch

Sony will launch a new small 4K handheld camcorder – the FX6 on Tuesday the 17th of November.

Sony FX6 4K Camcorder

To find out more about this new and very exciting camcorder you can watch the launch event via Instagram. After the launch event I am hosting a Q and A on Instagram. I’ve been lucky enough to have shot with the camera and have extensively tested it, so tune in to the Q&A to learn more. There is a lot to like and I am certain this camcorder will prove to be extremely popular. The Instagram session will be here: https://www.instagram.com/sonyprofilmmaking/

Then on Wednesday the 18th I will be presenting a webinar on the FX6 for Visual Impact in the UK at 11.00 GMT: https://www.visuals.co.uk/events/events.php?event=eid1748059180-892

 

 

 

Then once the initial launch dust settles I will bring you more information about this exciting new camera including tutorials and guides.

DIY Assignable Button Labels.

DIY labels for the assignable buttons on my FX9.

Maybe it’s just because I’m getting old,  but I do like to have a label to remind me of what I have assigned to the assignable buttons on my cameras. 

There are lot’s of ways you can make a label from a post-it-note to camera tape. But I recently got a new label printer from Dymo and with the right tape it will print white text on clear tape.  The printers are around $40 so they are not too expensive. If you’re anything like me once you get one you will find yourself labelling everything, so a worthwhile investment. 

Dymo labels for the assignable buttons on my PXW-FX9


For the labels on my FX9 I used the smallest “8” point text size and you will need to trim the labels down with a sharp pair of scissors. They need to be very small to fit in the gaps between the buttons. I found a pair of tweezers really helps to hold the label while you cut it and peel of the backing. Then you can use the tweezers to place your swanky new label exactly where you want it.

I think they look pretty good and are worth the effort. The printer I used is a Dymo Label Manager 160 and the tape is a Office Depot white on clear 12mm plastic tape. There are lots of colour choices if you don’t want clear tape. Looking at the pictures of the camera I now realise I should have taken a bit more time to get the labels straight! Fortunately you can peel them off without leaving any nasty residue or damaging the paint.

The dymo printer I used to knock up the labels.

Sony Introduces Cinema Line and teases the PXW-FX6

Sony are teasing the PXW-FX6.

So there is no IBC show this year and instead Sony are doing various online sessions with the latest news as well as guides to some of the most recent products and firmware. 

Today’s news is of new branding for Sony most recent digital cinema cameras, Vence and the PXW-FX9. These cameras are now members of what Sony are calling “Cinema Line” and in addition there are pictures of a smaller camera not surprisingly called the FX6 that looks like – well – what you would expect an FS5 replacement to look like. 

In the past Sony’s digital cinematography cameras were denoted by their “Cinealta” badges. But to some extent this became somewhat confused as all sorts of cameras like the Sony EX1 and Venice were classed as Cinealta. So what exactly is the new Cinema Line?

To quote from the Sony Press Release:

“At Sony, we celebrate and have the deepest respect for filmmakers, cinematographers, and storytellers. With Cinema Line, we’re tapping into our DNA from both the film industry and digital imaging prosumer market and combining it to develop new creative tools. This line of products will enable creators to push their creative boundaries further and capture the emotion in each and every frame.” says Claus Pfeifer, Head of Connected Content Acquisition, Media Solutions, Sony Professional Europe.

So, I’m not really sure! My guess is it’s a set of products, not just cameras  aimed at what we now tend to call Cinematography rather than broadcast television or industrial video applications. Of course there is a huge amount of cross-over between all these different genres these days, so I’m sure the Cinema Line products will be used all over the place.

My main hope from this is a more unified look from any cameras in the Cinema Line. My big hope is that the FX6 will have S-Cinetone and that when you shoot S-Log3 with the FX6 that it will look like the S-log3 from the FX9 or Venice. This will make grading and post production easier where you mix and match cameras.

What about the FX6?

I don’t have any more solid information than you right now. We can expect it to be Full Frame, to shoot 10 bit 4:2:2 4K using S-Log3 and to probably have a raw output. As the FS5 is based on the A7S hardware with an F5 sensor it wouldn’t surprise me if the FX6 was based on the A7SIII hardware with the FX9 sensor perhaps. So it might have 4K at 120fps. From the pictures it appears to only have 2 channels of audio and the cover for the card slots (there must be 2 as there is a slot select switch) doesn’t look big enough for two XQD or CF Express Type B, so I would guess that like the A7SIII it’s SD cards or perhaps CF Express Type A.  Another thing I notice in the pictures is a lack of an AF/MF focus switch and in particular no menu navigation controls, so I will guess the LCD is a touch screen and it will rely on this for a lot of function control and menu navigation. But this is just speculation, so don’t hold me to any of it!!!

Don’t Upgrade FCP-X or OSX!

UPDATE 29th Sept 2020.
The issues have now been resolved so it is now safe to update.


27th Aug 2020
If you are a mac user and especially of you use it to edit footage from a Sony camera I recommend that you do not upgrade the operating system to OSX 10.15.6, Pro Video Codecs to 2.1.2 or upgrade FCP-X to version 10.4.9 at this time.

At the moment there is clearly an issue with footage from the FX9 after these updates. It is not clear whether this is due to the new Pro Video Codecs package 2.1.2  that is comes as part of the update to OSX 10.15.6 or whether it is just related to the FCP-X 10.4.9 update. Some users are reporting that some FX9 MXF files can not be previewed in Finder after updating as well as not being visible in FCP-X.

While so far it I have only seen reports that footage from the FX9 is affected, but it wouldn’t surprise me if Venice material is also affected.

I would suggest waiting for a few weeks after the release of any update before updating and never do an update half way through an important project.

UPDATE: Sony know about the issue and are working with Apple to resolve it. It only seems to affect some FX9 footage and possibly some Venice footage. It appears as the culprit is the Pro Video Codecs update, but this is yet to be confirmed. I would still suggest waiting before upgrading  even if you are using a different camera.

Don’t Panic! The A7S III didn’t just make your big pro camera obsolete.

Sony’s new A7S III video centric mirrorless camera.

So Sony have just launched the A7S III. And very impressive it is. Amazing low light performance, great dynamic range and lots of nice 10 bit codecs. You can even get a 16 bit raw output if you want. I can’t wait to get one. But I really don’t see the A7S III as a threat to or replacement of my FX9 or any other 4K professional video camera.

All the same discussions took place when the original A7S was launched. Sony F5 owners looked at the A7S and said – heck how can that little camera shoot full frame 4K while my camera can’t even shoot s35 4K. Why can the A7S have AF when my F3/F5 doesn’t. How can a camera that produces such beautiful images only cost 1/5th of what my F5 costs. But here we are 6 years on and the A7S and A7S II didn’t replace any of the bigger cameras and when the FS5 was launched people snapped up the FS5, often to replace an A7.

Why? Ergonomics.
 
I don’t ever want to go back to having to carry and use a big box of different ND filters for different light levels. I find the small LCD screen on the back of a DSLR to be of very limited use and while the A7S III does have a very good EVF it’s placement makes it hard to use it on a tripod or in anything other than a simple hand hold with the camera up against your face.
If you want to shoot log then you really want built in LUTs. There are the battery and power questions. How do you power the camera and accessories without needing two or more power systems or a rig to take a big external battery and a bunch of adapters? Then there’s having buttons and switches for all the frequently accessed functions. I could go on but you only have to look at the many franken-rigs that end up built around DSLR type cameras just to make them usable to see the problems. Almost always the first purchase to go with a DSLR is a cage. Why do you need a cage? Because you know your going to have to bolt a ton of stuff to that once small, portable camera to turn it into a professional video making tool.

 

Sure, I will almost certainly get an A7S III and it will be a great camera to compliment my FX9. And yes, there may even be some projects where I only take the A7S III, just as there have been shoots where I have used just my A7S. But it won’t ever replace my FX9, they are two very different tools, each with its own strengths and weaknesses.

 

The image quality gap between traditional large professional video cameras and handheld stills type cameras will continue to get smaller and smaller as electronics continue to be further miniaturised, that is inevitable, but the cameras form factor will still be important.
 
The small cars of today often have all the same bells and whistles as a large luxury car of 10 years ago. Let’s say you’ve gone on vacation (remember those?) and it’s a road trip. You get to the car rental office and you have a choice between a large, spacious, stable, less stressed car or a small car that has to work a bit harder to get you to the same place. Both will get you there, but which do you choose? There might be some instances where the small car is preferrable, perhaps you will be in a lot of narrow city streets a lot. But for most road trips I suspect most people will opt for the big comfy cruiser most of the time.

For me the A7S III will be that nippy little car, a camera that I can pop in a pocket to grab beautiful images where I can’t use a bigger camera. But for my main workhorse I don’t want fiddly, I don’t want a ton of accessories hanging off it just to make it workable. I want the luxury cruiser that will just take it all in it’s stride and get on with the job and right now that’s my FX9.

ProResRaw Now In Adobe Creative Cloud Mac Versions!

Hooray! Finally ProRes Raw is supported in both the Mac and Windows versions of Adobe Creative Cloud. I’ve been waiting a long time for this. While the FCP workflow is solid and works, I’m still not the biggest fan of FCP-X. I’ve been a Premiere user for decades although recently I have switched almost 100% to DaVinci Resolve. What I would really like to see is ProRes Raw in Resolve, but I’m guessing that while Black Magic continue to push Black Magic Raw that will perhaps not come. You will need to update your apps to the latest versions to gain the ProRes Raw functionality.

ProResRaw for Windows Released (beta)

Some time ago Atomos indicated that you would be able to use ProResRaw in Adobe Premiere. Well – now you can, on a Windows machine at least.

Apple have just released a beta version of ProResRaw for Windows that is designed to work with Adobe’s creative suite applications including Premiere, After Effects, Premiere Pro and Premiere Rush.

I haven’t been able to try it yet as I’m mainly Mac based. But if you want to give it a go you can download the beta from Apple by clicking here.

Edit: It appears that as well as this plugin you may need to be running the latest beta versions of the Adobe applications. Please don’t ask me where to get the beta applications as I have no idea.

Making Sony Log Cameras Behave Like Arri Cameras When Shooting Cine EI and S-Log3.

Arri have a little trick in their cameras when shooting log to ProRes that the Sony Log cameras don’t have. When you change the Exposure Index in an Arri camera they modify the position of the exposure mid point and the shape of the Log-C gamma curve. There is actually a different Log-C curve for each EI. When you take this into post it has the benefit that the brightness at each EI will appear similar. But as the curve changes for each EI a different LUT is needed for each exposure if you want something shot at say 800EI to look the same as something shot at 200EI.

With a Sony camera the same S-Log curve is used for each Exposure Index and the LUT brightness is changed so that you end up altering the mid point of the recording as well as the highlight and shadow range. In post each EI will appear to be a different brightness. You can use the same LUT for each EI provided you do an exposure correction prior to adding the LUT or you can use dedicated offset LUT’s for each exposure.

But what you need to remember is that you are always working within a restricted recording range with either system. You can’t go darker than the black recording level or brighter than the highest value the codec can record.

If you do it in camera, as Arri do and change the log curve, at a low EI you seriously constrict the recording range (at 200 EI peak only reaches around 78IRE). This happens because at a low EI you put more light on to the sensor. So to keep the mid range looking a normal brightness in post it must be recorded at at a level that is offset downwards compared to normal. So with all the levels now offset downwards to compensate for the brighter exposure you end up recording your entire capture range with a reduced or compressed recording range. In addition to avoid clipping the blacks at a low EI the shadows are rolled off so you lose some detail and textures in the shadows. You can see the different Log-C curves in this Arri White paper.

Most people choose a low EI for 2 reasons, better signal to noise ratio and improved shadow range. The Arri method gives you the better SNR but while the dynamic range is preserved it’s recorded using less data and in particular the shadow data decreases compared to shooting at the base ISO.

Shoot at a high EI, you put less light on to the sensor. So to maintain similar looking mids in post everything has to be recorded at a higher level. Now you have a problem because the highlights will extend beyond the upper limits of the recording range so  Arri have to add a highlight roll off at the top of the Log-C curve. This can present some grading challenges as the curve is now very different to regular Log-C. In addition the highlights are compressed.

Most people choose to shoot at a high EI to extend the highlight range or to work in lower light levels.

The latter is a bit of a pointless exercise with any log camera as the camera sensitivity isn’t actually any different, you are only fooling yourself into thinking it’s is more sensitive and this can result in noisy footage. If you using a high EI to extend the highlight range then really the last thing you want is the extra highlight roll off that Arri have to add at 3200 EI to fit everything in.

One thing here in Arri’s favour is that they can record 12 bit ProRes 444. 12 bits helps mitigate the compressed recording range of low EI’s provided the post workflow is managed correctly.

The beauty of the Sony method is the recording range never changes, so low EI’s and brighter recordings deliver better shadow ranges with more data in the shadows and mids and high EI’s with darker recordings deliver better highlight ranges with no additional data restrictions or additional roll-offs giving the cinematographer more control to choose the exposure mid point without compromise to the data at either end.

But it does mean that post need to be awake and that the shooter needs to communicate with post regarding the brighter/darker looking images. But to be honest if post don’t understand this and recognise what you have done either buy just looking at the footage or checking the metadata what chance is there of post actually doing a decent job of grading your content? This should be fundamental and basic stuff for a colourist/grader. For a colourist/grader to not understand this and how to work with this is like hiring a camera operator that doesn’t know what an ND filter is.

The Sony FS7/FX9/F5/F55/Venice cameras can do something similar to an Arri camera by baking in the S-Log3 LUT. Then in post the exposure will look the same at every EI. BUT you will lose some highlight range at a low EI’s and some shadow range at a high EI’s without gaining any extra range at the opposite end. As a result the total dynamic range does  reduce as you move away from the base ISO.

In addition on the Venice, FS7/F5/F55 (and I suspect in a future update the FX9) you can bake in a user LUT to the SxS recordings. If you  create a set of S-Log3 to S-Log3 LUT’s with EI offsets included in the LUT you could replicate what Arri do by having an offset and tweaked S-Log3 User LUT for each EI that you want to shoot at. You would not use the cameras EI control you would leave the camera st the base ISO. The LUT’s themselves will include the exposure offset. These will maintain the full dynamic range but just like Arri they will  need to roll off the shadows or highlights within the LUT.

But monitoring will be tricky as you won’t have the benefit of a 709 type LUT for monitoring so you you may need to use an external monitor or viewfinder that can apply a LUT to it’s image. The good news is the same LUT would be used in the monitor for every version on the offset S-Log3 LUT that you are baking in as the exposure brightness levels will be the same for each offset.

So here you are a set of 4 S-Log3/S-Gamut3.cine offset LUT’s for those Sony cameras that will take a user LUT. I have named the LUT’s – 2S Down SL3C, 1S Down SL3C,  1S UP SL3C, 2S UP SL3C.

The name means (Number of Stops) (Down or Up) (Slog3.Cine).

So if the cameras base ISO is 2000 (F5/FS7 etc) and you want to shoot at the equivalent of 1000EI, which is 1 stop down from base you would use “1S Down SL3C”.

As always (to date at least) I offer these as a free download available by clicking on the links below.  But I always appreciate a contribution if you find them useful and make use of them. I will let you pay what you feel is fair, all contributions are greatly appreciated and it really does help keep this website up and running. If you can’t afford to pay, then just download the LUT’s and enjoy using them. If in the future you should choose to use them on a paying project, please remember where you got them and come back and make a contribution. More contributions means more LUT offerings in the future.

Please feel free to share a link to this page if you wish to share these LUT’s with anyone else or anywhere else. But it’s not OK to to share or host these on other web sites etc.

Here’s the link to download my offset S-Log3 Camera LUTs

To make a contribution please use the drop down menu here, there are several contribution levels to choose from.


Your choice:



S709 LUT (Venice Look) And 709(800) For LEGAL RANGE PRORES S-Log3 On Atomos and other Recorders.

As noted in my previous post there can be some issues with the way ProRes is recorded on many external monitors as a legal range files rather than Data Range.

Another side effect of this is that LUT’s designed for post production as well as most camera LUT’s don’t work correctly in the monitor. So even when you apply the same LUT in the camera as in the monitor the images look different.

To address this I am providing here 2 sets of LUTs for S-Log3 and SGamut3.cine designed to match the built in s709 and 709(800) Luts included in many Sony cameras. These LUTs are specifically for external recorders and should not be used in camera. When you use these LUT’s the pictures on the monitor should now match the the images in the cameras viewfinder when the built in  LUT has been applied.

You will find 3 LUTs of each type. One for the base exposure, one for footage exposed 1 stop brighter (minus1) and one for footage exposed 2 stops brighter than base (minus2).

As always (to date at least) I offer these as a free download available by clicking on the links below. Try them before you decide then pay what you feel is fair. All contributions are greatly appreciated and it really does help keep this website up and running. If you can’t afford to pay, then just download the LUT’s and enjoy using them, tell your friends and send them here. If in the future you should choose to use them on a paying project, please remember where you got them and come back and make a contribution. More contributions means more LUT offerings in the future.

Click Here to download the 709(800) and S709 Legal In LUTS for external recorders.

If you want to share the LUT’s please do so by a link to this page. You may not sell or distribute these LUTs anywhere without my prior consent.

To make a contribution please use the drop down menu here, there are several contribution levels to choose from.


Your choice:



Don’t Convert Raw to ProRes Before You Do Your recording.

This comes up again and again, hence why I am writing about it once again.
Raw should never be converted to log before recording if you want any benefit from the raw. You may as well just record the 10 bit log that most cameras are capable of internally. Or take log and output it via the cameras 10 bit output (if it has one) and record that directly on the ProRes recorder. It doesn’t matter how you do it but if you convert between different recording types you will always reduce the image quality and this is as bad a way to do it as you can get. This mainly relates to cameras like the PXW-FS7. The FS5 is different because it’s internal UHD recordings are only 8 bit, so even though the raw is still compromised by converting it to ProRes log, this can still be better than the internal 8 bit log.
S-Log like any other log is a compromise recording format. Log was developed to squash a big dynamic range into the same sized recording bucket as would normally be used for conventional low dynamic range gammas. It does this by discarding a lot of tonal and textural information from everything brighter than 1 stop above middle grey, instead of the amount of data doubling for each stop up you go in exposure, it’s held at a constant amount. Normally this is largely transparent as human vision is less acute in the highlight range, but it is still a compromise.
The idea behind Linear raw is that it should give nothing away, each stop SHOULD contain double the data as the one below. But if you only have 12 bit data that would only allow you to record 11 stops of dynamic range as you would quickly run out of code values. So Sony have to use floating point math or something very similar to reduce the size of each stop by diving down the number of code values each stop has. This has almost no impact on highlights where you start off with 100’s or 1000’s values but in the shadows where a stop may only have 8 or 16 values dividing by 4 means you now only have 2 or 4 tonal levels. So once again this is a compromise recording format. To record a big dynamic range using linear what you really need is 16 bit data.
In summary so far:
S-Log reduces the number of highlight tonal values to fit it a big DR in a normal sized bucket.
Sony’s FSRaw, 12 Bit Linear reduces the number of tonal Values across the entire range to fit it in a compact 12 bit recording bucket, but the assumption is that the recording will be at least 12 bit. The greatest impact of the reduction is in the shadows.
Convert 12 bit linear to 10 bit S-Log and now you are compromising both the highlight range and the shadow range. You have the worst of both, you have 10 bit S-Log but with much less shadow data than the S-log straight from the camera. It’s really not a good thing to do and the internally generated S-Log won’t have shadows compromised in the same way.
If you have even the tiniest bit of under exposure or you attempt to lift the shadows in any way this will accentuate the reduced shadow data and banding is highly likely as the values become stretched even further apart as you bring them up the output gamma range.
If you expose brightly and then reduce the shadows this has the effect of compressing the values closer together or pushing them further down the output curve, closing them together as they go down the output gamma range, this reduces banding. This is one of the reasons why exposing more brightly can often help both log and raw recordings. So a bit of over exposure might help, but any under exposure is really, really going to hurt. Again, you would probably be better off using the internally generated S-Log.
To make matters worse there is also often an issue with S-Log in a ProRes file.
If all that is not enough there is also a big problem in the way ProRes files record S-Log. S-Log should always be recorded as full range data. When you record an internal XAVC file the metadata in the clips tells the edit or grading software that the file is full range. Then when you apply a LUT or do your grading the correct transforms occur and all shadow textures are preserved. But ProRes files are by default treated as legal range files. So when you record full range S-Log inside a ProRes file there is a high likelihood that your edit or grading software will handle the data in the clip incorrectly and this too can lead to problems in the shadows including truncated data, clipping and banding, even though the actual recorded data may be OK. This is purely a metadata issue, grading software such as DaVinci resolve can be forced to treat the ProRes files as full range.
 
 
more on S-Log and ProRes files here: https://www.xdcam-user.com/2019/03/sonys-internal-recording-levels-are-correct/