PXW-FS5 Firmware Version 4.02 Released.

Sony have just released firmware version 4.02 for the PXW-FS5. This firmware fixes the bugs found by Sony in the initial release of the version 4 firmware and includes the new Hybrid Log Gamma picture profile No. 10 along with a change to the cameras base ISO rating. I note that there is no mention of the problems with HLG clips in Adobe Premiere, so this will require further testing to see if this has been fixed.

The firmware can be downloaded from here:

https://www.sony.co.uk/pro/support/software/SW_122115_PSG/50

From Sony:

Ver4.02 (Functionally, it is the same as the Ver.4.00.)

V4.02 fixes the following issue:
1.      Video image may be recorded with short delay of 2 or 3 frames of audio in other recording modes than AVCHD.
2.      When choosing [HLG1],[HLG2] or [HLG3] in the PictureProfile and CENTER SCAN in the CAMERA/PAINT menu, rebooting the camera may cause brightness and color shift.

Ver4.00(For your information)
1.    Support for High Dynamic Range (HDR) by shooting in Hybrid Log-Gamma** (HLG) standard
2.    Support for continuous 120fps High Frame Rate (HFR) recording in 1080p with CBKZ-FS5HFR (sold separately)
3.    Option to change the minimum ISO sensitivity number to ISO 2000 from ISO 3200 when recording S-Log2/S-Log3

Downloadable User Guides For The PXW-FS7 and FS7M2

I was recently asked by Sony to write a user guide for the PXW-FS7 and FS7M2. Well it’s now complete and available for free download from Sony. The guide does not replace the manual but should act as a useful point of reference for those unfamiliar with the cameras. It should also help guide you through the use of the CineEI mode or change the various gammas settings in custom mode to suit different types of scene.

There are sections on exposure tools and controls, the variable ND filter, exposure tools and controls. Custom mode paint settings, Cine EI and LUT’s and additional information on the various shooting modes and functions.

There are two versions of the guide. One is an ePub book that can be displayed and read by may book reader programs such as iBooks and the other is an interactive PDF formatted for use on a mobile phone or tablet.

Both versions of the guide can be downloaded from the resources section this page on the Sony site..

What is HLG and what is it supposed to be used for?

While we wait for Sony to re-release the version 4 firmware for the FS5 I thought I would briefly take a look at what HLG is and what it’s designed to do as there seems to be a lot of confusion.

HLG stands for Hybrid Log Gamma. It is one of the gamma curves used for DISTRIBUTION of HDR content to HDR TV’s that support the HLG standard. It was never meant to be used for capture, it was specifically designed for delivery.

As the name suggests HLG is a hybrid gamma curve. It is a hybrid of Rec-709 and Log. But before you get all excited by the log part, the log used by HLG is only a small part of the curve and it is very agressive – it crams a very big dynamic range into a very small space – This means that if you take it into post production and start to fiddle around with it there is a very high probability of problems with banding and other similar artefacts becoming apparent.

The version of HLG in the FS5 firmware follows the BBC HLG standard (there is another NHK standard). From black to around 70% the curve is very similar to Rec 709, so from 0 to 70% you get quite reasonable contrast. Around 70% the curve transitions to a log type gamma allowing a dynamic range much greater than 709 to be squeezed into a conventional codec. The benefit this brings is that on a conventional Rec-709 TV the picture doesn’t look wrong. It looks like a very slightly darker than normal, only slightly flat mid range, but the highlights are quite flat and  washed out. For the average home TV viewer watching on a 709 TV the picture looks OK, maybe not the best image ever seen, but certainly acceptable.

However feed this same signal to an HDR TV that supports HLG and the magic starts to happen. IF the TV supports HLG (and currently only a fairly small proportion of HDR TV’s support HLG. Most use PQ/ST2084) then the HLG capable HDR TV will take the compressed log highlight range and stretch it out to give a greater dynamic range display. The fact that the signal gets stretched out means that the quality of the codec used is critical. HLG was designed for 10 bit distribution using HEVC, it was never meant to be used with 8 bit codecs, so be very, very careful if using it in UHD with the FS5 as this is only 8 bit.

So, HLG’s big party trick is that it produces an acceptable looking image on a Rec-709 TV, but also gives an HDR image on an HDR TV. So one signal can be used for both HDR and SDR giving what might be called backwards compatibility with regular SDR TV’s. But it is worth noting that on a 709 TV HLG images don’t look as good as images specifically shot or graded for 709. It is a bit of a compromise.

What about the dynamic range? High end HDR TV’s can currently show about 10 stops. Lower cost HDR TV’s may only be able to show 8 stops (compared to the 6 stops of a 709 TV). There is no point in feeding a 14 stop signal to a 10 stop TV, it won’t look the best. From what I’ve seen of the HLG curves in the FS5 they allow for a maximum of around 10 to 11 stops, about the same as the cinegammas. HLG can be used for much greater ranges, but as yet there are no TV’s that can take advantage of this and it will be a long tome before there are. So for now, the recorded range is a deliberately limited so you don’t see stuff in the viewfinder that will never be seen on todays HDR TV’s.  As a result the curves don’t use the full recording range of the camera. This means they are not using the recording data in a particularly efficient way, a lot of data is unused and wasted. But this is necessary to make the curves directly compatible with an HLG display.

What about grading them? My advice – don’t try to grade HLG footage. There are three problems. The first is that the gamma is very different in the low/mid range compared to the highlights. This means that in post the shadows and mid range will respond to corrections and adjustments very differently to the high range. That makes grading tricky as you need to apply separate correction to the midrange and highlights.

The second problem is that the is a very large highlight range squeezed into a very small recording range. It should look OK when viewed directly with no adjustment. But if you try stretching that out to make the highlights brighter (remember they never reach 100% as recorded) or to make them more contrasty, there is a higher probability of seeing banding artefacts than with any other gamma in the camera.

The third issue is simply that the limited recording range means you have fewer code values per stop than regular Rec-709, the cinegammas or S-Log2. HLG is the least best choice for grading in the FS5.

Next problem is color. Most HDR TV’s want Rec-2020 color. Most conventional monitors want Rec-709 color. Feed Rec-2020 into a 709 monitor and the colors look flat and the hues are all over the place, especially skin tones. Some highly saturated colors on the edge of the color gamut may pop out more than others and this looks odd.

Feed 709 into a 2020 TV and it will look super saturated and once again the color hues will be wrong. Also don’t fool yourself into thinking that by recording Rec2020 you are actually capturing more. The FS5 sensor is designed for 709. The color filters on the sensor do work a little beyond 709, but nowhere near what’s needed to actually “see” the full 2020 color space. So if you set the FS5 to 2020 what you are capturing is only marginally greater than 709. All you really have is the 709  with the hues shifted and saturation reduced so color looks right on a 2020 monitor or TV.

So really, unless you are actually feeding an Rec 2100 (HLG + 2020) TV, there is no point in using 2020 color as this require you to grade the footage to get the colors to look right on most normal TV’s and monitors. As already discussed, HLG is far from ideal for grading, so better to shot 709 if that’s what your audience will be using.

Don’t let the hype and fanfares that have surrounded this update cloud your vision. HLG is certainly very useful if you plan to directly feed HDR to a TV that supports HLG. But if you plan on creating HDR content that will be viewed on both HLG TV’s and the more common PQ/ST2084 TV’s then HLG is NOT what you want. You would be far – far better off shooting with S-Log and then grading your footage to these two very different HDR standards. If you try to convert HLG to PQ it is not going to look nearly as good as if you start with S-Log.

Exposure levels: If you want to get footage that works both with an HLG HDR TV and a SDR 709 TV then you need to expose carefully. A small bit of over exposure wont hurt the image when you view it on a 709 TV or monitor, so it will look OK in the viewfinder. But on an HDR TV any over exposure could result in skin tones that look much too bright and an image that is unpleasantly bright. As a guide you should expose diffuse 90% white (a white card or white piece of paper) at no more than 75%. Skin tones should be around 55 to 60%. You should not expose HLG as brightly as you do Rec-709.

Sure you can shoot with HLG for non HDR applications. You will get some slightly flat looking footage with rolled off highlights. If that’s the image you want then I’m not going to stop you shooting that way. If that’s what you want I suggest you consider the Cinegamma as these capture a similar DR also have a nice highlight roll off (when exposed correctly) and do use the full recording range.

Whatever you do make sure you understand what HLG was designed for. Make sure you understand the post production limitations and above all else understand that it absolutely is not a substitute for S-log.

Sony suspends release of PXW-FS5 firmware version 4.

I don’t think I have ever seen this before.

Sony halts the roll-out of
the version 4 PXW-FS5 firmware update.

Just a few days after the release of firmware version 4.0 for the PXW-FS5 and Sony have taken it down from their websites and suspended the release until some time in early August.

So far no explanation has been given and understandably those that have already applied the update to their cameras are somewhat concerned as there is no way to roll back the firmware.

Clearly something is up, but I don’t know what. To halt the firmware release it must be something of some significance, but I don’t know what that might be (Update: One possibility is that it could be due to the issue with playback in Adobe Premiere).

I have sent emails to my contacts in Sony, but have yet to receive a reply. I know some of them are on holiday. If I hear anything I can share I will let you know.

In the mean time… I updated my FS5 on the 20th. I have been using it every day since then and so far nothing bad or unusual has happened. Nor have I heard any reports of anything that may be of concern. So I would not panic if you have already done the update. I doubt it does any harm to the camera.

 

 

PXW-FS5, Version 4.0 and above base ISO – BEWARE if you use ISO!!

The new version 4.0 firmware for the PXW-FS5 brings a new lower base ISO range to the camera. This very slightly reduces noise levels in the pictures. If you use “gain” in dB to indicate your gain level, then you shouldn’t have any problems, +6dB is still +6dB and will be twice as noisy as 0dB. However if you use ISO to indicate your gain level then be aware that as the base sensitivity is now lower, if you use the same ISO with version 4 as you did with version 3 you will be adding more gain than before.

Version 3 ISO  in black, version 4 ISO in Blue

Standard 1000 ISO – 800 ISO
Still 800 ISO- 640 ISO
Cinegamma 1  800 ISO – 640 ISO
Cinegamma 2  640 ISO – 500 ISO
Cinegamma 3  1000 ISO – 800 ISO
Cinegamma 4  1000 ISO – 800 ISO
ITU709 1000 ISO – 800 ISO
ITU709(800) 3200 ISO – 2000 ISO
S-Log2 3200 ISO – 3200/2000 ISO
S-Log3 3200 ISO- 3200/2000 ISO

At 0dB or the base ISO these small changes (a little under 3dB) won’t make much difference because the noise levels are pretty low in either case. But at higher gain levels the difference is more noticeable.

For example if you  often used Cinegamma 1 at 3200 ISO with Version 3 you would be adding 12dB gain and the pictures would be approx 4x noisier than the base ISO.

With Version 4, 3200 ISO with Cinegamma 1 is an extra 15dB gain and you will have pictures approx 6 time noisier than the base ISO.

Having said that, because 0dB in version 4 is now a little less noisy than in version 3, 3200 ISO in V3 looks quite similar to 3200 ISO in version 4 even though you are adding a bit more gain.

MTF Services to provide 4/3rds and FZ mount options for Fujinon MK lenses.

In addition to the recent announcement from Duclos, MTF services in the UK have just announced that they will be introducing a conversion service for the popular new Fujinon MK zoom lenses. Currently these lenses are E-Mount only, but MTF will be producing kits to convert the lens mounts so that they can be used with cameras that use the micro 4/3rds mount as well as the Sony FZ mount. This is great news for owners of Sony’s F5 and F55 cameras.

Here’s the text of their press release:

Since the launch of Fujinon’s MK lenses in February this year, users have continued to request a greater range of mounts beyond the native E-Mount that can be found on the 18-55mm and 50-135mm lenses. MTF have now addressed these requests and have designed brand new solutions to convert the lenses to Micro four thirds and FZ mount systems

Mike Tapa, Managing Director at MTF Services said: “Since these excellent lenses from Fujinon were launched earlier this year, we’ve had more and more of our customers asking for us to produce a solution to open up the use of the MK lenses for use across a broader range of camera bodies. We’re now pleased to announce that we have designed brand-new adapter mounts for both micro four thirds and FZ systems to work seamlessly with both the 18-55mm and 50-135mm lenses.

Fitting service

 

Fitting the new mount options for the Fujinon MK lenses will be offered as a service from the team at MTF Services. Simply ship your lens over to MTF’s London-based workshop, and the team will fit your preferred mount before shipping back to you, fully tested, professionally adapted, cleaned and ready for use before being safely couriered back to your door.

2020 Color Clips from the PXW-FS5 Crash Adobe Premiere CC 2017-1

This is not good. Unfortunately any clips recorded in the FS5 using the Rec2020 color option in the new Picture Profile 10 cause Adobe Premiere CC 2017.1.2  to crash as soon as you try to play them back.  The clips play back fine in Resolve or in earlier versions of Premiere CC, but with the latest version of Premiere CC you get a near instant crash no matter what your playback settings.

If you are running an earlier version of CC then stay with that for now if you want to work with the new HLG clips and 2020 color. Rec 709 color works just fine so you can shoot HLG with Rec709 color and edit that in Premiere CC, but HLG + 2020 color will crash Premiere CC 2017.1.2. Hopefully this will get resolved soon by Adobe/Sony.

Want to shoot direct to HDR with the PXW-FS7, PMW-F5 and F55?

Sony will be releasing an update for the firmware in the Sony PXW-FS5 in the next few days. This update amongst other things will allow users of the FS5 to shoot to HDR directly using the Hybrid Log Gamma HDR gamma curve and Rec2020 color. By doing this you  eliminate the need to grade your footage and could plug the camera directly in to a compatible HDR TV (the TV must support HLG) and see an HDR image directly on the screen.

But what about FS7 and F5/F55 owners? Well, for most HDR productions I still believe the best workflow is to shoot in S-Log3 and then to grade the footage to HDR. However there may be times when you need that direct HDR output. So for the FS7, F5 and F55 I have created a set of Hybrid Log Gamma LUT’s that you can use to bake in HLG and Rec2020 while you shoot. This gives you the same capabilities as the FS5 (with the exception of the ability to add HLG metadata to the HDMI).

For a video explanation of the process please follow the link to my new Patreon page where you will find the video and the downloadable LUT’s.

Why you need to sort out your post production monitoring!

One of THE most common complaints I hear, day in, day out, is: There is banding in my footage.

Before you start complaining about banding or other image artefacts ask yourself one very simply, but very important question: Do I know EXACTLY what is happening to my footage within my computer or playback system? As an example, editing on a computer your footage will be starting of at it’s native bit depth. It might then be converted to a different bit depth by the edit or grading software for manipulation. Then that new bit depth signal is passed to the computers graphic card to be displayed. At this point it will possibly be converted to another bit depth as it passes through the GPU and then it will be converted to the bit depth of the computers desktop display. From there you might be passing it down an HDMI cable where another bit depth change might be needed before it finally arrives at your monitor at goodness knows what bit depth.

The two images below are very telling. The first is a photo of a high end TV connected to my MacBook ProRetina via HDMI playing back a 10 bit ProRes file in HD. The bottom picture is exactly the same file being played back out of an Atomos Shogun via HDMI to exactly the same TV. The difference is striking to say the least. Same file, same TV, same resolution. The only difference is the top one is playing back off the computer, the lower from a proper video player. I also know from experience that if I plug in a proper video output device such as a Blackmagic Mini-monitor to the laptops Thunderbolt port I will not see the same artefacts as I do when using the computers built in HDMI.

And this is a not just a quirk of my laptop, my grading suite is exactly the same. If I use the PC’s built in HDMI the pictures suck. Lots of banding and other unwanted artefacts. Play back the same clip via a dedicated, made for video, internal PCI card such as a Decklink card and almost always all of the problems go away. If you use SDI rather than HDMI things tend to be even better.

So don’t skimp on your monitoring path if you really want to know what your footage looks like. Get a proper video card, don’t rely on the computers GPU. Get a decent monitor with an SDI input and try to avoid HDMI for any critical monitoring.

Shot viewed on a good quality TV via HDMI from the computers built in graphics card. Notice all the banding.
Exactly the same shot/clip as above. But this time played back over HDMI from an Atomos Shogun Flame onto the very same TV. Not how all the banding has gone.