What Benefits Do I Gain By Using CineEI?

This is a question that comes up a lot. Especially from those migrating to a camera with a CineEI mode from a camera without one. It perhaps isn’t obvious why you would want to use a shooting mode that has no way of adding gain to the recordings.

If using the CineEI mode shooting S-log3 at the base ISO, with no offsets or anything else then there is very little difference between what you record in Custom mode at the base ISO and CineEI at the base EI.

But we have to think about what the CineEI mode is all about. It’s all about image quality. You would normally chose  to shoot S-Log3 when you want to get the highest possible quality image and CineEI is all about quality.

The CineEI mode allows you to view via your footage via a LUT so that you can get an appreciation of how the footage will look after grading. Also when monitoring and exposing via the LUT because the dynamic range of the LUT is narrower, your exposure will be more accurate  and consistent because bad exposure looks more obviously bad. This makes grading easier. One of the keys to easy grading is consistent footage, footage where the exposure is shifting or the colours changing (don’t use ATW with Log!!) can be very hard to grade.

Then once you are comfortable exposing via a LUT you can start to think about using EI offsets to make the LUT brighter or darker. When the LUT is darker you open the aperture or reduce the ND to return the LUT to a normal looking image and vice versa with a brighter LUT.  This then changes the brightness of the S-log3 recordings and you use this offsetting process  to shift the highlight/shadow range as well as noise levels to suit the types of scenes you are shooting. Using a low EI (which makes the LUT darker) plus correct LUT exposure  (the darker LUT will make you open the aperture to compensate) will result in a brighter recording which will improve the shadow details and textures that are recorded and thus can be seen in the shadow areas. At the same time however that brighter exposure will reduce the highlight range by a similar amount to the increase in the shadow range. And no matter what the offset, you always record at the cameras full dynamic range.

I think what people misunderstand about CineEI is that it’s there to allow you to get the best possible, highly controlled images from the camera. Getting the best out of any camera requires appropriate and sufficient light levels. CineEI is not designed or intended to be a replacement for adding gain or shooting at high recording ISOs where the images will be already compromised by noise and lowered dynamic range.
 
CineEI exists so that when you have enough light to really make the camera perform well you can make those decisions over noise v highlights v shadows to get the absolute best “negative” with consistent and accurate exposure to take into post production. It is also the only possible way you can shoot when using raw as raw recordings are straight from the sensor and never have extra gain added in camera.
 
Getting that noise/shadow/highlight balance exactly right, along with good exposure is far more important than the use of external recorders or fatter codecs. You will only ever really benefit fully from higher quality codecs if what you are recording is as good as it can be to start with. The limits as to what you can do in post production are tied to image noise no matter what codec or recording format you use. So get that bit right and everything else gets much easier and the end result much better. And that’s what CineEI gives you great control over.
 
When using CineEI or S-Log3 in general you need to stop thinking “video camera – slap in a load if gain if its dark” and think “film camera – if its too dark I need more light”. The whole point of using log is to get the best possible image quality, not shooting with insufficient light and a load of gain and noise. It requires a different approach and completely different way of thinking, much more in line with the way someone shooting on film would work.

What surprises me is the eagerness to adopt shutter angles and ISO ratings for electronic video cameras because they sound cool but less desire to adopt a film style approach to exposure based on getting the very best from the sensor.  In reality a video sensor is the equivalent of a single sensitivity film stock. When a camera has dual ISO then it is like having a camera that takes two different film stocks.  Adding gain or raising the ISO away from the base sensitivity in custom mode is a big compromise that can never be undone. It adds noise and decreases the dynamic range. Sometimes it is necessary, but don’t confuse that necessity with getting the very best that you can from the camera.

For more information on CineEI see:

Using CineEI with the FX6  
 
 

Rigging the FX6 – Shoulder mounts, Rod, Brackets, etc.

In this video I take a look at all sorts of rigging options for the Sony FX6.

Some of the key areas discussed:

0:01:30 Camrade Travel Mate 360 carry-on camera wheelie bag.

0:04:30 Vocas Sliding Plate Basic.

0:06:30 Chrosziel Base Plate and Quick Lock Plate.

0:09:00 Vocas Sliding VCT Base Plate.

0:10:00 Making sure the rod height is correct.

0:12:00 Vocas Matte Boxes.

0:17:00 Using a V-Mount battery to balance the camera.

0:22:30 Paglink V-Mount Batteries and flying with large batteries.

0:30:00 Vocas Flexible Camera Rig.

0:38:30 Arms for the hand grip (Vocas and Chrosziel).

0:40:30 Viewfinder considerations and options.

0:42:00 Gratical Viewfinders with Vocas Nato Rail.

0:44:00 FX6 Screen with FX9 Loupe.

0:46:00 Adding Extra hand grips, other hand grip mounting options.

0:51:00 Using the FX6 with the FX9 viewfinder.

0:52:30 TopTeks and CVP FX6 viewfinder modification.

0:54:30 Notes on the potential for LCD screen sun damage.

0:57:00 Vocas PL Mount adapter – importance of shims.

1:00:00 Why I avoid magic arms, especially for viewfinders.

1:03:00 Atomos Ninja V discussion.

1:07:00 H&Y Variable ND filter.
1:12:00 Summary and wrap up.

3rd Party BP-U style batteries And Sony Camcorders (Update)

I wish to update and present the facts that I have regarding potential issues with mainly older 3rd party PB-U batteries. This isn’t here as a scare story, I’m not trying to sensationalise this, just present the facts that I have to hopefully clarify the current situation.

In 2019 I became aware that it was suddenly becoming very hard to buy 3rd party BP-U batteries. Dealers didn’t have any and you couldn’t find them anywhere. Talking to a couple of manufacturers I was informed that they had been told to stop making BP-U batteries.

Then I learnt from Sony that they had been getting an unusually large number of their more recent cameras in for repair, cameras that had suddenly and inexplicably stopped working. They traced this to design issues in some 3rd party batteries that resulted in power flowing through the batteries data pins, damaging beyond repair the cameras motherboard. It was not a case of a battery being inserted incorrectly, it was an issue with the circuitry in the battery.

As a result of this Sony took action in 2019 to prevent the manufacture of 3rd party BP-U batteries and that’s why you could no longer get them.

Since then however it would appear that the manufacture of 3rd party batteries is once again in full swing. In addition I’ve noticed that some older models have been discontinued, often with new versions replacing them, perhaps a “B” version or a model number numerically higher than before.

From this I must assume that whatever the issue was, it has now been resolved and that the 3rd party BP-U batteries on sale today should be perfectly safe to use with our cameras. I would have no hesitation in today buying a brand new BP-U battery from any of the reputable brands.

I have nothing to gain here. This is not a campaign to make you all buy Sony batteries. Even though Sony do make a very fine battery, I too use 3rd party batteries as I need the D-Tap port found only on 3rd party batteries.

But clearly there was a very real battery issue. I’m led to understand that the cost to repair these damaged cameras was over $1K. While not every user of these batteries ends up with a dead camera, I think you have to ask yourself – is it worth using batteries made in 2019 or earlier? I won’t list the batteries that I know to have problems because the list may be incomplete. Just because a battery is not on the list it would not be a guarantee that it’s safe. However if any 3rd party battery manufacturer is reading this and has the confidence to provide me with a list of batteries that they will guarantee are safe, I will gladly publish that (January 2022 and not one manufacture has provided any information).

Clearly not everyone ends up with a dead camera, perhaps the majority have no issue, but enough did that Sony had to take action and it appears that the manufacturers responded by checking and adjusting their designs if necessary.

So my advice is: Don’t use 3rd party batteries made prior to 2020.  

If you do, then make absolutely sure the camera is completely powered down when inserting or removing the battery. 

I believe that any BP-U battery made in 2020 or later should be safe to use. So please think about replacing any old batteries with new ones, or perhaps contact your battery supplier and ask if what you have is safe. However you should be aware that since 2019 Sony’s own BP-U battery chargers will no longer charge 3rd party batteries.

The information I have presented here is correct to the best of my knowledge and I hope you will use it to make your own decision about which batteries to use.

How Do You Expose S-Cinetone with the FX6/FX3/A7SIII

Lots of people have been asking about how to expose S-Cinetone, whether with the FX9, FX6, A7SIII or the FX3.

The short answers is:  So that it looks nice!

S-Cinetone has a variable toe and knee. So exposing it brighter results in not only a brighter image but also an image with flatter skin tones and less shadow contrast, overall looking more video like.

Exposing a little bit darker results in a more contrasty film like image. Faces and skin tones have more texture. There is no one optimum exposure level. A white card  could be anywhere between 78% and 88% depending on the look you want.  Typical skin tones will vary from between anywhere between 55% and 75%.

Personally I like the way S-Cinetone looks when it’s exposed with Skin tones at around 63% and white at around 81%.

See the video I on S-Cinetone on the FX9 for more details as it all applies equally to the FX9 and FX6 as well as the A7SIII and FX3. The only small difference is that the base ISO’s are a little different between each camera.

 

Alister’s FX3 Reminders

I’m putting these notes here for my own reference. I will add to them as I find new things to remember. They may help others too. As I already have a Sony FX9 and an FX6 I thought it would be a good idea to have some notes about some of the difference I need to remember when using an FX3 (and A7SIII) alongside the FX6 or FX9.

BASE ISO:

Gamma/Base ISO S-Cinetone Low Base S-Cinetone Hi Base S-Log3 Low Base S-Log3 High Base
FX3/A7SIII 100 2,000 640 12,800
FX6 320 5,000 800 12,800
FX9 320 1,600 800 4000

ISO RATING:
The FX3/A7SIII ISO ratings are just over 1 stop brighter than the same ratings on the FX6/FX9 except when using S-Log3 which matches correctly. So if using 320ISO for S-Cinetone on the FX6/FX9 use 100ISO on the FX3/A7SIII for the same brightness of recording.

HDMI:
To use both the HDMI out and the camera’s LCD screen at the same time you have to turn off the HDMI Info in the External Output settings.

STABILISATION:

To use post production stabilisation you must turn off Steadyshot in the menu.  

XAVC-S-I Codec has the same bit rates and appears to be the same quality as XAVC-I.

APPLICATION:

FX3 Uses “Imaging Edge” app and FX6/FX9 use “Content Browser Mobile” app.

EXTERNAL POWER:

The FX3 can be powered externally via the USB-C port. With a compatible USB-PD power source the camera can be run continuously.

 

 

Which Sony ISO RatingS Are Correct?

In the course of my tests with the FX3 and comparing it with the FX6 and FX9 I discovered a strange anomaly with the FX3 and A7SIII ISO ratings when compared to the FX6 and FX9. 


The FX3’s default picture profile is PP11 and S-Cinetone. If you have an FX6 or FX9 these cameras also default to S-Cinetone in SDR mode. In the FX6 and FX9 the base ISO for S-Cinetone is 320 ISO. Therefore you would assume that if you also set the A7SIII or the FX3 to 320 ISO and expose all the cameras the same, same aperture, shutter etc that the exposures would match.

BUT THE EXPOSURES DON’T MATCH!!

The FX6 at 320 ISO, 1/50th shutter, S-Cinetone.

 

The FX3 with the same 320 ISO, 1/50th shutter and S-Cinetone. It’s clearly brighter.



The FX3 and the A7SIIII are just over 1 stop brighter than the FX6 and FX9 when all the exposure settings are matched. I tested all the cameras with the same lens to ensure this wasn’t a lens issue, but it isn’t the lens.

FX3 S-Cinetone is brighter compared to the FX6/FX9 and over exposed according to my light meter by just over 1 stop. The white of the white card should be at approx 83% and my skin tones are well into the highlight roll off and looking flat as a result.

 

The FX6’s exposure much more closely matches my light meter and is only a fraction of a stop under with the white card just touching the 83% exposure I would normally expect with S-Cinetone.

 

 

Here’s the FX3 again, the whites are much, much too bright when exposed against my light meter, even the middle grey is over 60%. The MM+0.7 indication means the camera thinks it is over exposed.

 

And the FX6 with exactly the same settings and the same lens matches my light meter very closely, white is around 83% and middle grey around 45%, as I would expect. Something odd is going on here, it’s not just my light meter it’s something else as the cameras should at least match, even if they don’t agree with the light meter.



I then went on to test other gamma/picture profile settings and I found a just over 1 stop difference between the FX3 and my FX6/FX9 in any similar combination EXCEPT S-LOG3!

The FX3 shooting S-Log3 now it matches my light meter very closely and the exposure is add I would expect.

 

This is the FX6 set exactly the same as the FX3 shooting S-Log3. Now they both match and now the both provide the same exposure and closely match my light meter.



When using Picture Profile 2 on the FX3 which is uses Sony’s “Still” gamma and then using the “Still” Profile on the FX6 there is a difference of around 1 stop. If I set the FX3 to PP3 (ITU-709) and the FX6 to ITU-709 then the difference is again around 1 stop, in every case the FX3 is brighter except when you select S-Log3 where the FX3 and the FX6/FX9 match almost perfectly!

I find this very strange. They should not be different. My light meter suggests to me that the FX6/FX9 are correct.

Comparing to my light meter I believe the FX6/FX9 ratings to be correct and the FX3 to be between 1 and 1.3 stops brighter than it should be when using gammas that are not S-Log3. What I really don’t understand is why the FX3/A7SIII match the FX6/FX9 when using S-Log3 but do not match when using the other profiles, normally I would expect to see a consistent offset. This further makes leads me to be sure this is not a problem with my light meter, but something else.

I would love to hear from anyone else that’s able to take a look at the ISO ratings of the A7SIII and compare it with an FX6 or FX9.

The bottom line is – DON’T EXPECT TO PUT THE SAME EXPOSURE SETTINGS INTO BOTH AN FX3 AND AN FX6/FX9 AND GET THE SAME RESULTS, because you won’t, unless you are using S-Log3, then they match. 

Also in the clip metadata I found that 0dB for S-Cinetone is 100 ISO, and whether this is a coincidence or not, if I set the FX3 to 100 ISO and the FX6 to 320 ISO and then match shutter speed and aperture then the exposures are very close.

This one has left me confused!!!!

What do I think of the new FX3?

Sony’s new ILME FX3

What do I think about the new Sony FX3. It’s certainly an interesting camera because it seems to be a bit confused about what it is.
It’s isn’t a mirrorless stills camera like the A7SIII, but it’s very, very like the A7SIII.
It isn’t a cut down FX6 or FX9, it’s very different to them.


So what is it and who is it for? Personally I see the FX3 as a great B camera option to pair with an FX6 or FX9. The FX3’s flat top and additional 1/4″ mounting points on the top and sides will making rigging it in more unusual situations much easier. It’s a camera I would use to rig in cars like a giant Go-Pro, perfect for any Top Gear or motoring shoots. It’s a camera I would use on a gimbal, it’s a camera you could sling from a drone. 

In most cases it would not replace any camera I currently have, but instead compliment it. It could be a good option for FX9 owners in particular as it would give them 4K 120fps as well as a second camera when needed.

The FX3 is not much more than an A7SIII in a different housing, with the EVF removed, new mounting points added and an removable handle with XLR connectors. There are some changes to some of the button positions and these make it easier to use when shooting video providing direct access to ISO,  IRIS and White Balance. The flat top makes it easier to mount in different ways and the built in 1/4″ mounting threads make it easier to mount accessories such as monitors. 

Really the FX3 is an alternative version of the A7SIII biased more towards video than photos. It doesn’t replace the A7S, just gives potential owners the ability to choose between the two different form factors depending on individual preferences.

For more information why not watch this recording of my Facebook live stream on the FX3.


Checking SD Cards Before First Use.

With the new FX6 making use of SD cards to record higher bit rate codecs the number of gigabytes of SD card media that many user will will be getting through is going to be pretty high. The more gigabytes of memory that you use, the more the chance of coming across a duff memory cell somewhere on your media.

Normally solid state media will avoid using any defective memory areas. As a card ages and is used more, more cells will become defective and the card will identify these and it should avoid them next time. This is all normal, until eventually the memory cell failure rate gets too high and the card becomes unusable – typically after hundreds or even thousands of cycles.

However – the card needs to discover where any less than perfect  memory cells are and there is a chance that some of the these duff cells could remain undiscovered in a card that’s never been completely filled before. I very much doubt that every SD card sold is tested to its full capacity, the vast volume of cards made and time involved makes this unlikely.

For this reason I recommend that you consider testing any new SD cards using software such as H2Testw for windows machines or SDSpeed for Mac’s. However be warned to fully test a large card can take a very, very long time.

As an alternative you could simply place the card in the camera and record on it until its full. Use the highest frame rate and largest codec the card will support to fill the card as quickly as possible. I would break the recording up into a few chunks. Once the recording has finished check for corruption by playing the clips back using Catalyst Browse or your chosen edit software.

This may seem like a lot of extra work, but I think it’s worth it for piece of mind before you use your new media on an important job.

New addition to Sony’s Cinema Line On The Way

In some regards this is now already old news. I’m under NDA so there are limits as to what I can, or what I should write. Hopefully I won’t get into too much trouble if I point out that there are already a lot of rumours circulating right now that a new camera called the FX3 might be about to be launched. The official line is that there is going to be an announcement on the 23rd of February, just a week from now.  So why not just chill out for a one week as then you will be able to get the full facts about whatever it is that’s going to be added to the Cinema Line. 

Aliens Might Think The Earth Is Perpetually Dark!

If you were an alien on another planet and had access to nothing but all the latest camera demo or “film-maker” reels on YouTube or Vimeo you would quite possibly believe that much of planet Earth is in perpetual darkness.

All you see is clips shot at night or in blacked out studios. Often with very little dynamic range, often incredibly (excessively?) dark. I keep having to check that the brightness on my monitor is set correctly. Even daytime interiors always seem to be in rooms that are 90% dark with just a tiny, low contrast pool of daylight from a window filling one corner and even the light coming through the window is dim and dull. 

I recently viewed a clip that was supposed to show the benefits of raw that contained nothing but low dynamic range shots where 70% of each frame was nothing but black. Sadly there were no deep shadow details, just blackness, some very dark faces and where there were highlights they were clipped. It was impossible to tell anything about the format being used.

The default showreel or demo shot is now a very dark space with a 3/4 profile person, very dimly lit, low key, by a large soft source. Throw in a shiny car with some specular highlights or a few dim practical lights into the background for extra brownie points. 

Let me let you in to a little secret – it’s really, really easy to make black frames. Want a little pool of light – add a light to your mostly black frame. It’s really easy to shoot under exposed and then as a result not have any issues with dynamic range. It’s really easy to shoot a face so that it’s so dark you can barely see the persons eyes and then not have a problem with shiny skin.

But try shooting someone at a desk in a bright office and make that look really great. Try shooting a proper daytime living room scene and making that look flawless. A summer picnic on a beach with brilliant blue sky perhaps. These are all challenging to do very well for both the DoP and the camera.

We have these wonderful cameras with huge dynamic ranges that work really well in daylight too. But we seem to be losing the ability to shoot anything other than shots that have very low average brightness levels and low dynamic range. They depend on often coloured or tinted lighting to provide some interest in what would otherwise be a very, very boring images. Where are all the challenging shots in difficult lighting? Where are the bright, vibrant shots where we can see the dynamic range, resolution and natural colour palettes that separate a good camera from a great camera? 

Dark is getting very boring.