Category Archives: cameras

Fujinon MK18-55mm and MK50-135mm on my PMW F5 for first tests.

My PMW-F5 with Fujinon MK18-55mm zoom fitted with Duclos FZ mount.

Prepping my camera today for a shoot tomorrow. I’ll be shooting with the Fujinon MK18-55mm and MK50-135mm lenses fitted with Duclos FZ mount adapters. I’ve been using the MK18-55mm on my FS7 and FS5 for some time and I have to say I really love this lens. It produces beautiful images with silky smooth bokeh, it’s parfocal and it covers a very hand range of focal lengths. I’ve been wanting to use this lens on my F5 for some time and now at last I can. These lenses work great on the F5 and F55. They are very light compared to most PL lenses and this really helps with the cameras balance, especially if shooting handheld. They are also very cost effective.

Fujinon MK18-55mm with Duclos FZ adapter on PMW-F5.

The light lens weight means I need less weight on my jib than I would have with most similar PL zoom lenses. Also being nice and fast at T2.9 I know I can get great shallow DoF. Tomorrow I’m going to be shooting 2 amazing artists that create incredibly detailed things out of large lumps of iron and steel. I’ll be shooting examples of some of the finest works of metallic art along with all the key parts of the process of creating them. There will be beauty, iron, steel, heat, flames and sparks. I’ll try to post pictures from the shoot over the weekend and once the video is done it will be online for all to enjoy.

Beware Exposing To The Right With Log.

That may seem like quite a sensational headline – beware exposing to the right with log – but let me explain.

First of all, I’m not saying you can’t or shouldn’t expose to the right, all I am saying is beware – understand the implications.

First of all what is normally meant by exposing to the right? Well it’s a term that comes from the world of photography where you would use the cameras histogram to measure the exposure levels. Exposing to the right would normally mean setting the shutter speed and aperture so that the levels shown on the histogram are as far to the right as you can get them without going beyond the right side of the histogram. This would ensure a nice bright exposure with lots of light falling on the sensor, something that is normally highly desirable as you get a nice low noise picture once you have adjusted and processed it in your photo editing software.

You can expose to the right with a video camera too. However when shooting with Rec-709 or conventional gammas this can often result in nasty looking highlights thanks to the default knee settings, so it’s not normally a good idea for 709 and standard gammas.

With log or raw as there is no highlight roll off you can expose to the right and it should give you a nice bright exposure… or will it?????

The problem with exposing to the right is that you are exposing for the highlights in the scene. If shooting a low contrast or low dynamic range scene this isn’t going to cause any problems as exposing to the right will mean that everything in the scene is nice and bright.

But if shooting a high dynamic range scene, say an outdoor scene with bright clouds in the sky but large areas of shadow, the exposure will be optimised for the highlights. The mid range and shadows may end up too dark. On a sunny day if shooting a person with their back to the sun the sky could easily be 6 or 7 stops brighter than the skin tones. If you expose for the sky/highlights the skin tones will be 1 or 2 stops darker than the basic exposure level recommended for most  log curves.

(S-log2/3 has 14 stops. At the base exposure you have 6 stops above middle grey and 8 below. Skin tones are normally between 1 and 2 stops above middle grey. So if the sky/highlights are 6 stops above the skin tones, then exposing for the highlights will put the skin tones where middle grey should be, which is 1 stop under exposed and 2 stops below where I would normally like to see skin tones when shooting with log or raw).

The first thing a viewer will notice when they look at a scene with faces or people will be the skin tones. If these have been under exposed they will be grainy and less than ideal. The viewer will notice noise and grain and poor shadows long before they look at the brightest highlights. Shooting log and protecting the highlights or exposing to the right will often compromise the all important mid tones because you are exposing for the highlights, not the midrange. In addition exposing for highlights with a high dynamic range scene can often push the shadows down in level and they will end up noisy and grainy. The biggest issue with exposing to the right is that it’s extremely difficult to estimate how many stops there are between your mid tones and the highlights, so you never know quite where your mid tones are falling.

(Midtones – generally a white piece of paper or a 90% reflectivity white card would be considered to be the top end of the mid tones. Go down about 2.5 stops from white and you hit middle grey  (18% grey card). This range between middle grey and white is where skin tones, plants, most animals etc will be and it probably the most important part of most images).

An important consideration with log and raw is that there is no highlight roll off. Standard gammas (with the default knee found on almost every camera) , cinegammas, hypergammas etc all roll off the highlights. That is to say that as you approach the peak recording level the contrast is reduced as the highlights are squeezed together to try to extend the dynamic range. This reduction in contrast means that it is very difficult, if not impossible, to recover any nice, useable picture information out of anything close to the peak recording level. As a result with conventional gammas we tend to avoid over exposure at all costs as it looks nasty. This highlight roll off is one of the things that gives video the video look.

Log and raw don’t have this same kind of highlight roll off. The image gets brighter and brighter until it clips. With log the stop immediately below clipping contains just as much picture information as any other stop brighter than middle grey. With linear raw the stop just below clipping has more information than any other stop. As a result in post production there is a very large amount of data that can be pulled out of these highlights, even if they are a little clipped! So don’t worry about a few clipped highlights when shooting log. The other thing to remember is there is no TV or monitor that can show these highlights as they really are, so they will never look perfect anyway.

Another thing that happens when exposing to the right is that grading becomes harder than it needs to be. Because the separation between the mid tones and highlights will vary greatly depending on things like whether you are shooting into or away from the sun, when you expose to the right you mid tone brightness will be up and down all over the place. So in post production as well as adding the look that you want to your footage, you are also going to have to spend a lot of time matching the mid range exposure to balance skin tones etc from shot to shot.

Rather than exposing to the right what I recommend is exposing for the mid range. After all this is the important part of the image. To do this you need to use a diffuse reflective shade. The most commonly used shades are a 90% white card and/or an 18% reflectivity grey card – middle grey. Get the mid range right and in most cases the highlights will take care of themselves. Getting the mid range right might mean exposing the mid range  brighter than the recommended levels. But it’s the mid range we need to measure, not the highlights, this is the important part of the image.

90% white is an incredibly important level in the world of film and video. A typical piece of office paper reflects about 92-94% of the light falling on it. Office paper often uses brighteners and special chemicals to make it look bright and white. This white is the brightest diffuse surface you will likely ever see.  Anything brighter than this is normally going to be an actual source of light. The sky perhaps or a direct bounced reflection off a shiny, reflective surface such as the bodywork of a car. So anything brighter than 90% white would normally be considered to be a highlight and to us humans, highlights are visually less important than the mid range. This is why the knee on most video cameras kicks in at around 90%. Anything brighter than 90% is a highlight so the knee only effects highlights and leaves the all important mid range alone.

Middle grey is also very important because it’s a shade of grey that to most people looks to be half way between black and white. Skin tones fall roughly half way between middle grey and white. In addition if you average all the brightness levels within a typical scene the end result is typically very close to middle grey.  Light meters are calibrated to middle grey. The relationship between middle grey and white is fixed. White reflects 90%, middle grey 18%, no matter how bright the actual light source. So whether you are indoors, outside. Whether it’s sunny or overcast, white and middle grey will always be close to 2.5 stops apart. They are extremely useful fixed reference levels.

There are many ways to measure the brightness of a white or grey card. My preferred method is with a waveform display. But you could also use zebras (use a narrow zebra window if you can).  You can also use false colour. Unfortunately it’s very difficult to use a histogram to measure the brightness of a specific target. The histogram is a great measuring tool for photography, but less than ideal for video. If you can’t get a white/grey card out in front of the camera you could consider using a light meter. It’s also worth noting that skin tones sit just a little over half way between middle grey and white, so if you have no other reference you could simply place your skin tones a touch brighter than half way between the values you are targetting for middle grey and white.

Just to be clear: I do still recommend exposing Sony’s S-log2, S-log3 and raw between 1 and 2 stops brighter than the Sony base levels. But the key take-away is that it’s the mid range you need to measure and expose at this level. Exposing to the right using a histogram or waveform and just looking at the peaks and brightest parts of the image does not tell you what is happening in he mid range. Measure the mid range, not the peak brightness.

 

Guide to Cine EI – Still Current.

Just a reminder that my guide to shooting with Cine EI for the PMW-F5 and F55 cameras is still just as valid today as it was when I wrote it back in 2013. There have been a few tweaks to the cameras menu here and there, but the principles and basic operation have not changed.

So if you are new to Cine-EI please take a look at the guide. It takes you through how to shoot with Cine EI, which LUT’s to use and how to expose them.

Cine-EI Mode when recording S-Log2/3 and raw on the F5 and F55.

Version 9 Firmware for the Sony PMW-F5 and PMW-F55 Released.

Looks like I will have a busy day today upgrading cameras. As well as the re-release of Version 4 for the PXW-FS5, Sony have also released version 9 for the PMW-F5 and PMW-F55 cameras.

Version 9 adds some additional high speed frame rates when recording with the R7 recorder. It also adds extra parallel recording functions when using the CBK-WA100 Wireless Adapter and interestingly also adds Long GoP recording (XAVC-L) when shooting at 29.97fps and 59.94fps (sadly no 24,25 or 50fps Long GoP).

The new firmware can be downloaded from here:

PMW-F5

https://www.sony.co.uk/pro/support/software/SET_BPE-SS-1038/210

PMW-F55

https://www.sony.co.uk/pro/support/software/SET_BPE-SS-1039/200

FROM SONY: IMPORTANT NOTE:

 

Please install Version 9 ONLY if your F5 or F55 camera has been successfully updated to Firmware Version 8 or higher. Otherwise, it is very important to note that for the F5 and F55 cameras with the serial numbers range listed in the Release Notes document, the user cannot perform the Upgrade to Version 9 and should contact your local Sony Service agent.

NEW FEATURES:

1) Frame rates for 4K and high frame rate recordings added.
72, 75, 90, 96, and 100 FPS have been added to the available values in “Frame Rate” when the AXS-R7 is attached to the PMW-F55.

2) Compatible with the “Parallel Rec” mode with CBK-WA100 attached.
The “Parallel Rec” mode enables synchronization with the same file name between the XAVC Proxy recording by using the wireless adapter  CBK-WA100.

3) XAVC HD Long added (when the system frequency is set to 29.97 or 59.94).

PXW-FS5 Firmware Version 4.02 Released.

Sony have just released firmware version 4.02 for the PXW-FS5. This firmware fixes the bugs found by Sony in the initial release of the version 4 firmware and includes the new Hybrid Log Gamma picture profile No. 10 along with a change to the cameras base ISO rating. I note that there is no mention of the problems with HLG clips in Adobe Premiere, so this will require further testing to see if this has been fixed.

The firmware can be downloaded from here:

https://www.sony.co.uk/pro/support/software/SW_122115_PSG/50

From Sony:

Ver4.02 (Functionally, it is the same as the Ver.4.00.)

V4.02 fixes the following issue:
1.      Video image may be recorded with short delay of 2 or 3 frames of audio in other recording modes than AVCHD.
2.      When choosing [HLG1],[HLG2] or [HLG3] in the PictureProfile and CENTER SCAN in the CAMERA/PAINT menu, rebooting the camera may cause brightness and color shift.

Ver4.00(For your information)
1.    Support for High Dynamic Range (HDR) by shooting in Hybrid Log-Gamma** (HLG) standard
2.    Support for continuous 120fps High Frame Rate (HFR) recording in 1080p with CBKZ-FS5HFR (sold separately)
3.    Option to change the minimum ISO sensitivity number to ISO 2000 from ISO 3200 when recording S-Log2/S-Log3

Downloadable User Guides For The PXW-FS7 and FS7M2

I was recently asked by Sony to write a user guide for the PXW-FS7 and FS7M2. Well it’s now complete and available for free download from Sony. The guide does not replace the manual but should act as a useful point of reference for those unfamiliar with the cameras. It should also help guide you through the use of the CineEI mode or change the various gammas settings in custom mode to suit different types of scene.

There are sections on exposure tools and controls, the variable ND filter, exposure tools and controls. Custom mode paint settings, Cine EI and LUT’s and additional information on the various shooting modes and functions.

There are two versions of the guide. One is an ePub book that can be displayed and read by may book reader programs such as iBooks and the other is an interactive PDF formatted for use on a mobile phone or tablet.

Both versions of the guide can be downloaded from the resources section this page on the Sony site..

What is HLG and what is it supposed to be used for?

While we wait for Sony to re-release the version 4 firmware for the FS5 I thought I would briefly take a look at what HLG is and what it’s designed to do as there seems to be a lot of confusion.

HLG stands for Hybrid Log Gamma. It is one of the gamma curves used for DISTRIBUTION of HDR content to HDR TV’s that support the HLG standard. It was never meant to be used for capture, it was specifically designed for delivery.

As the name suggests HLG is a hybrid gamma curve. It is a hybrid of Rec-709 and Log. But before you get all excited by the log part, the log used by HLG is only a small part of the curve and it is very agressive – it crams a very big dynamic range into a very small space – This means that if you take it into post production and start to fiddle around with it there is a very high probability of problems with banding and other similar artefacts becoming apparent.

The version of HLG in the FS5 firmware follows the BBC HLG standard (there is another NHK standard). From black to around 70% the curve is very similar to Rec 709, so from 0 to 70% you get quite reasonable contrast. Around 70% the curve transitions to a log type gamma allowing a dynamic range much greater than 709 to be squeezed into a conventional codec. The benefit this brings is that on a conventional Rec-709 TV the picture doesn’t look wrong. It looks like a very slightly darker than normal, only slightly flat mid range, but the highlights are quite flat and  washed out. For the average home TV viewer watching on a 709 TV the picture looks OK, maybe not the best image ever seen, but certainly acceptable.

However feed this same signal to an HDR TV that supports HLG and the magic starts to happen. IF the TV supports HLG (and currently only a fairly small proportion of HDR TV’s support HLG. Most use PQ/ST2084) then the HLG capable HDR TV will take the compressed log highlight range and stretch it out to give a greater dynamic range display. The fact that the signal gets stretched out means that the quality of the codec used is critical. HLG was designed for 10 bit distribution using HEVC, it was never meant to be used with 8 bit codecs, so be very, very careful if using it in UHD with the FS5 as this is only 8 bit.

So, HLG’s big party trick is that it produces an acceptable looking image on a Rec-709 TV, but also gives an HDR image on an HDR TV. So one signal can be used for both HDR and SDR giving what might be called backwards compatibility with regular SDR TV’s. But it is worth noting that on a 709 TV HLG images don’t look as good as images specifically shot or graded for 709. It is a bit of a compromise.

What about the dynamic range? High end HDR TV’s can currently show about 10 stops. Lower cost HDR TV’s may only be able to show 8 stops (compared to the 6 stops of a 709 TV). There is no point in feeding a 14 stop signal to a 10 stop TV, it won’t look the best. From what I’ve seen of the HLG curves in the FS5 they allow for a maximum of around 10 to 11 stops, about the same as the cinegammas. HLG can be used for much greater ranges, but as yet there are no TV’s that can take advantage of this and it will be a long tome before there are. So for now, the recorded range is a deliberately limited so you don’t see stuff in the viewfinder that will never be seen on todays HDR TV’s.  As a result the curves don’t use the full recording range of the camera. This means they are not using the recording data in a particularly efficient way, a lot of data is unused and wasted. But this is necessary to make the curves directly compatible with an HLG display.

What about grading them? My advice – don’t try to grade HLG footage. There are three problems. The first is that the gamma is very different in the low/mid range compared to the highlights. This means that in post the shadows and mid range will respond to corrections and adjustments very differently to the high range. That makes grading tricky as you need to apply separate correction to the midrange and highlights.

The second problem is that the is a very large highlight range squeezed into a very small recording range. It should look OK when viewed directly with no adjustment. But if you try stretching that out to make the highlights brighter (remember they never reach 100% as recorded) or to make them more contrasty, there is a higher probability of seeing banding artefacts than with any other gamma in the camera.

The third issue is simply that the limited recording range means you have fewer code values per stop than regular Rec-709, the cinegammas or S-Log2. HLG is the least best choice for grading in the FS5.

Next problem is color. Most HDR TV’s want Rec-2020 color. Most conventional monitors want Rec-709 color. Feed Rec-2020 into a 709 monitor and the colors look flat and the hues are all over the place, especially skin tones. Some highly saturated colors on the edge of the color gamut may pop out more than others and this looks odd.

Feed 709 into a 2020 TV and it will look super saturated and once again the color hues will be wrong. Also don’t fool yourself into thinking that by recording Rec2020 you are actually capturing more. The FS5 sensor is designed for 709. The color filters on the sensor do work a little beyond 709, but nowhere near what’s needed to actually “see” the full 2020 color space. So if you set the FS5 to 2020 what you are capturing is only marginally greater than 709. All you really have is the 709  with the hues shifted and saturation reduced so color looks right on a 2020 monitor or TV.

So really, unless you are actually feeding an Rec 2100 (HLG + 2020) TV, there is no point in using 2020 color as this require you to grade the footage to get the colors to look right on most normal TV’s and monitors. As already discussed, HLG is far from ideal for grading, so better to shot 709 if that’s what your audience will be using.

Don’t let the hype and fanfares that have surrounded this update cloud your vision. HLG is certainly very useful if you plan to directly feed HDR to a TV that supports HLG. But if you plan on creating HDR content that will be viewed on both HLG TV’s and the more common PQ/ST2084 TV’s then HLG is NOT what you want. You would be far – far better off shooting with S-Log and then grading your footage to these two very different HDR standards. If you try to convert HLG to PQ it is not going to look nearly as good as if you start with S-Log.

Exposure levels: If you want to get footage that works both with an HLG HDR TV and a SDR 709 TV then you need to expose carefully. A small bit of over exposure wont hurt the image when you view it on a 709 TV or monitor, so it will look OK in the viewfinder. But on an HDR TV any over exposure could result in skin tones that look much too bright and an image that is unpleasantly bright. As a guide you should expose diffuse 90% white (a white card or white piece of paper) at no more than 75%. Skin tones should be around 55 to 60%. You should not expose HLG as brightly as you do Rec-709.

Sure you can shoot with HLG for non HDR applications. You will get some slightly flat looking footage with rolled off highlights. If that’s the image you want then I’m not going to stop you shooting that way. If that’s what you want I suggest you consider the Cinegamma as these capture a similar DR also have a nice highlight roll off (when exposed correctly) and do use the full recording range.

Whatever you do make sure you understand what HLG was designed for. Make sure you understand the post production limitations and above all else understand that it absolutely is not a substitute for S-log.

Sony suspends release of PXW-FS5 firmware version 4.

I don’t think I have ever seen this before.

Sony halts the roll-out of
the version 4 PXW-FS5 firmware update.

Just a few days after the release of firmware version 4.0 for the PXW-FS5 and Sony have taken it down from their websites and suspended the release until some time in early August.

So far no explanation has been given and understandably those that have already applied the update to their cameras are somewhat concerned as there is no way to roll back the firmware.

Clearly something is up, but I don’t know what. To halt the firmware release it must be something of some significance, but I don’t know what that might be (Update: One possibility is that it could be due to the issue with playback in Adobe Premiere).

I have sent emails to my contacts in Sony, but have yet to receive a reply. I know some of them are on holiday. If I hear anything I can share I will let you know.

In the mean time… I updated my FS5 on the 20th. I have been using it every day since then and so far nothing bad or unusual has happened. Nor have I heard any reports of anything that may be of concern. So I would not panic if you have already done the update. I doubt it does any harm to the camera.

 

 

PXW-FS5, Version 4.0 and above base ISO – BEWARE if you use ISO!!

The new version 4.0 firmware for the PXW-FS5 brings a new lower base ISO range to the camera. This very slightly reduces noise levels in the pictures. If you use “gain” in dB to indicate your gain level, then you shouldn’t have any problems, +6dB is still +6dB and will be twice as noisy as 0dB. However if you use ISO to indicate your gain level then be aware that as the base sensitivity is now lower, if you use the same ISO with version 4 as you did with version 3 you will be adding more gain than before.

Version 3 ISO  in black, version 4 ISO in Blue

Standard 1000 ISO – 800 ISO
Still 800 ISO- 640 ISO
Cinegamma 1  800 ISO – 640 ISO
Cinegamma 2  640 ISO – 500 ISO
Cinegamma 3  1000 ISO – 800 ISO
Cinegamma 4  1000 ISO – 800 ISO
ITU709 1000 ISO – 800 ISO
ITU709(800) 3200 ISO – 2000 ISO
S-Log2 3200 ISO – 3200/2000 ISO
S-Log3 3200 ISO- 3200/2000 ISO

At 0dB or the base ISO these small changes (a little under 3dB) won’t make much difference because the noise levels are pretty low in either case. But at higher gain levels the difference is more noticeable.

For example if you  often used Cinegamma 1 at 3200 ISO with Version 3 you would be adding 12dB gain and the pictures would be approx 4x noisier than the base ISO.

With Version 4, 3200 ISO with Cinegamma 1 is an extra 15dB gain and you will have pictures approx 6 time noisier than the base ISO.

Having said that, because 0dB in version 4 is now a little less noisy than in version 3, 3200 ISO in V3 looks quite similar to 3200 ISO in version 4 even though you are adding a bit more gain.

2020 Color Clips from the PXW-FS5 Crash Adobe Premiere CC 2017-1

This is not good. Unfortunately any clips recorded in the FS5 using the Rec2020 color option in the new Picture Profile 10 cause Adobe Premiere CC 2017.1.2  to crash as soon as you try to play them back.  The clips play back fine in Resolve or in earlier versions of Premiere CC, but with the latest version of Premiere CC you get a near instant crash no matter what your playback settings.

If you are running an earlier version of CC then stay with that for now if you want to work with the new HLG clips and 2020 color. Rec 709 color works just fine so you can shoot HLG with Rec709 color and edit that in Premiere CC, but HLG + 2020 color will crash Premiere CC 2017.1.2. Hopefully this will get resolved soon by Adobe/Sony.