Tag Archives: EI

Using The S-Log3 LUT To Bake In The EI

Many people wish to bake in the cameras Exposure Index settings when shooting using CineEI in order to avoid having to make an exposure correction in post production (given that the cameras are ISO invariant when shooting Log in reality it makes vey little difference whether you add gain in the camera or in post production – gain is gain). On cameras such as the FS7, FX6 or FX9 one way to do this is by baking in the built in S-Log3 LUT.  To avoid confusion – that is using the CineEI mode with the “S-Log3” LUT enabled and in the LUT settings “Internal recording” set to ON so that you are recording the “S-Log3” LUT.

While this will bake in the EI change, this technique comes with many issues. For a start, just as when you use S-Log3 in custom mode and alter the ISO, whenever you move away from the cameras base ISO you loose dynamic range. When you bake in a LUT and change the EI, you are in effect changing the ISO and there will be a corresponding loss of dynamic range. When you bake in a LUT this loss of dynamic range is exacerbated by a reduced or altered recording range.

At lower EI’s the available recording range shrinks as the LUT is made darker and at the same time upper recoding level of the LUT is reduced. At 200 EI the recording range only gets to around 78%. At the bottom end the shadows are crushed and shadow information lost by the range reduction. This then causes a post production issue because LUT’s designed for the normal S-Log3 input range of 0-94% will now be applied to recordings with a much reduced range and after application of a LUT in post the final output won’t get to 100% without further complex grading where the image will need to be stretched more than normal and this degrades quality.

At high EI’s the LUT becomes brighter but the clip point remains the same.  So for each stop you go up, 1 stop of highlights just disappears beyond the LUT’s hard clip point and can’t be ever recorded. Again in post this can cause issues because when you apply a normal S-Log3 LUT the heavy clipping in the recording causes the highlights to look very heavily clipped (because they are). Again, for the best results you will need to grade your footage to allow for this.

So, in practice the idea of baking in the S-Log3 LUT to eliminate the need to do any post production corrections doesn’t work because the addition of the S-Log3 LUT introduces new limitations that will need to be corrected if you want good looking images. Plus adding the S-Log3 LUT in camera and then adding another LUT on top in post is never going to deliver the best results due to the way LUT’s divide the image into brightness zones.

And – if you are baking in the S-Log3 LUT, then really this is no longer EI as there is now no longer an offset between the exposure and the recording, you are simply recording at a higher/lower ISO.

ISO and EI – using the right terms makes what you are doing easier to understand.

ISO and EI are different things and have different meanings. I find that it really helps understand what you are doing if you use the terms correctly and understand exactly what each really means.

ISO is the measured sensitivity of film stock. There is no actual direct equivalent for electronic cameras as the camera manufacturer is free to determine what they believe is an acceptable noise level. So one camera with an ISO of 1000 may be a lot more or less sensitive than another camera rated at 1000 ISO, it all depends on how much noise the manufacturer things is acceptable for that particular camera.

Broadly speaking on an electronic camera ISO is the number you would enter in to a light meter to achieve the a normally exposed image. It is the nearest equivalent to a sensitivity rating, it isn’t an actual sensitivity rating, but it’s what you need to enter into a light meter if you want to set the exposure that way.

EI is the Exposure Index. For film this is the manufacturers recommended best setting for your light meter to get the best results following the standard developing process for the chosen film stock. It is often different from the films true sensitivity rating. For example Kodak 500T is a 500 ISO film stock that has an EI of 350 when shooting under tungsten light. In almost all situations you would use the EI and not the ISO.

On an electronic camera EI normally refers to an exposure rating that you have chosen to give the camera to get the optimum results for the type of scene you are shooting. ISO may give the median/average/typical exposure for the camera but often rating the camera at a different ISO can give better results depending on your preferences for noise or highlight/shadow range etc. If you find exposing a bit brighter helps your images then you are rating the camera slower (treating it as though it’s less sensitive) and you would enter your new lower sensitivity rating into your light meter and this would be the EI.

Keeping EI and ISO as two different things (because they are) helps you to understand what your camera is doing. ISO is the base or manufacturer sensitivity rating and in most (but not all) log or raw cameras you cannot change this.

EI is the equivalent sensitivity number that you may choose to use to offset the exposure away from the manufacturers rating.

If you freely interchange ISO and EI it’s very confusing for people as they don’t know whether you are referring to the base sensitivity rating or a sensitivity rating that is not the base sensitivity but actually some kind of offset.

If you have a camera with an ISO rating of 2000 and you say “I’m shooting at 800 EI” then it’s clear that you are using a 1.3 stop exposure offset. But if you just say “I’m shooting at 800 ISO” it is less clear as to exactly what you are doing. Have you somehow changed the cameras base sensitivity or are you using an offset? While the numbers used by EI and ISO are the same, the meaning of the terms ISO and EI are importantly different.

Firmware 4.30/1.20 for the PXW-FS7 and PXW-FS7M2 Released. New ISO change in Cine-EI added.

Sony have just released a firmware update for the PXW-FS7 and PXW-FS7 II cameras. This is a minor update with only one new feature being added which is the ability to alter the recorded ISO when shooting in the Cine-EI mode.

FS7: https://pro.sony/ue_US/support/software/pxw-fs7-software-v4-30

FS7 II: https://pro.sony/ue_US/support/software/pxw-fs7m2-v120

When the camera is set to CineEI, this new function is turned on and off in the menu under System – Base Settings – Rec/Out EI Applied.

What does it do?

When shooting normally using Cine EI, assuming that no LUT is applied to SDI1/Rec the camera always records at it’s base sensitivity (2000 ISO exposure rating) with no added gain. This is done to ensure that the cameras full dynamic range is always available and that the full recording range of either S-Log2 or S-Log3 is always available.

Then the EI system is used to apply a LUT just to the viewfinder or SDI 2 for monitoring. The gain of the LUT can then be changed to provide a brighter or darker viewfinder/monitor image. For example setting the EI to 1000 EI would make the viewfinder image darker than the base setting of 2000EI by 1 stop.

VF-side-by-side Firmware 4.30/1.20 for the PXW-FS7 and PXW-FS7M2 Released. New ISO change in Cine-EI added.
2000EI and 1000EI as seen in the viewfinder with NO exposure change (image from PMW-F5, but the FS7 is more or less the same).

Because you are viewing this darker image you would then open the cameras aperture by 1 stop to compensate. Opening the aperture up results in a brighter recording. A brighter recording, achieved by putting more light onto the sensor will have less noise than a darker exposure, so the end result is brighter recorded images with less noise.

This process is often referred to as “rating” the camera and it is in many cases preferable to “rate” the FS7 around a stop slower (Viewfinder is darker, less sensitive, so that means you end up opening up the aperture) than the base 2000 ISO rating to gain a cleaner image that typically gives much greater flexibility in post production. So many users will set the EI on an FS7 to 1000 or 800 (It’s no co-incidence that I find  get the sweet spot to be 800EI which happens to match the rating that Sony give the FS7 when shooting Rec-709).

Because in the normal EI mode there is no change to the cameras actual recording gain (the recordings take place at the equivalent of 2000 ISO) there is no change to the dynamic range. The camera will always capture 14 stops no matter what you set the EI to. However if you open the aperture by an extra stop (selecting 1000 EI, which results in a 1 stop darker viewfinder image, so to compensate you open up 1 stop) you move the mid point of the exposure up 1 stop. This means you will reduce the over exposure headroom by 1 stop but at the same time you gain one stop of under exposure range. You will see 1 stop further into the shadows, plus there will be less noise, so the shadow range becomes much more useable.

Conventional EI mode and Post Production.

In post production these brightly exposed images will need some degree of adjustment. If you are doing a virgin grade from scratch then you don’t really need to do anything extra or different, you will just grade it to taste.

If you are using a LUT you will need to either use an exposure compensated LUT (I always provide these in any of my free LUT sets) or you will need to correct the exposure before applying the LUT. If you apply a standard LUT and then try to correct the exposure the results will often not be satisfactory as the LUT determines many things such as where any highlight roll-off occurs. Correcting after this can result in washed out of flat looking skin tones. So really you need to make the exposure correction to the material before it is passed to the LUT.

No loss of dynamic range with conventional EI.

It’s worth noting that even though the levels are reduced to “normal” levels when applying an exposure compensated LUT or through grading this should not reduce the dynamic range. You do not just shift the range down (which would hard clip the blacks and cause a loss of DR at the low end). What you are typically doing is reducing the gain to bring the levels down and this allows the information in the new extended shadow range to be retained, so nothing is lost and your footage will still have 14 stops of DR along with nice clean shadows and mid tones.

Is this all too difficult?

However, some people find that the need to correct the exposure prior to adding the LUT difficult or time consuming (I don’t know why, they just do. It takes  no longer to add a compensated LUT than a normal LUT). Or some people find it difficult to get a good looking image from  brightly exposed footage (probably because they are grading after the LUT has been applied). For these reasons Sony have added the ability to bake the EI change directly into the recording by shifting the gain of the recordings to match the selected EI.

Rec/Out EI Applied:

So now if you enable Rec/Out EI Applied any change you make to the cameras EI settings will now also be applied as a gain change to the recordings. If you set the EI to 1000, then the recordings will take place at 1000 ISO and not 2000 ISO. This means that you do not have to make any exposure corrections in post production, just apply a standard LUT.

You will loose some of your dynamic range:

The down side to this is that you are now changing the gain of the camera. Changing the gain away from 0dB will reduce the dynamic range and affect the recording range. So, for example if you wish to shoot at 1000 EI have Rec/Out EI Applied you will be recording with -6dB gain and an effective ISO of 1000. You will have 1 stop less of shadow range as the cameras effective sensitivity is being reduced by 1 stop but the sensors clip/overload point remains the same. So when you open the aperture to compensate for the lower sensitivity you will have the same shadow range as base, but loose one stop off the top. The images will have less noise, but there will be no additional shadow information and a reduction in highlight range by 1 stop, the DR will be 13 stops.

Another side effect of this is that the peak recording level is also reduced. This is because the cameras clipping point is determined by the sensor. This sensor clip point is normally mapped to the peak recording level and the cameras noise floor is mapped to the black level (you can’t see things that are darker than the sensors noise floor no matter what level of gain you use as the noise will always be higher than the object brightness).

Slide2-1 Firmware 4.30/1.20 for the PXW-FS7 and PXW-FS7M2 Released. New ISO change in Cine-EI added.If you reduce the gain of the signal this level must decrease as a result. This means that S-Log3 which normally gets to around ~94% will now only reach ~85%, the change to S-Log2 is even greater (S-Log3’s peak recording level will reduce by 8.9% for every stop down you go, S-Log2 will reduce by 12% for each stop you go down ).

Slide6-1 Firmware 4.30/1.20 for the PXW-FS7 and PXW-FS7M2 Released. New ISO change in Cine-EI added.

 

Raising the EI/ISO will also reduce the dynamic range as the gain is applied after the sensor. So the sensors clip point remains the same, so the brightest highlight it handles remains fixed. Adding gain after this simply means the recordings will clip earlier, but you will get a brighter mid range, brighter (but not more) shadows and a noisier picture.

Slide4-1 Firmware 4.30/1.20 for the PXW-FS7 and PXW-FS7M2 Released. New ISO change in Cine-EI added.

 

What happens in post with Rec/Out EI Applied?

In post production these range and peak level changes mean that while a standard LUT will result in a correct looking mid range (because middle grey and skin tones will be at “normal” levels) there may be some problems with highlights never reaching 100% in the case of a low EI/ISO. Or being excessively clipped in the case of a high EI/ISO.  Remember LUT’s are designed to work over very specific ranges. So if the input to the LUT doesn’t reach the peak level the LUT is expecting then the output from the LUT will also be reduced. So often there will still be the need to do some additional grading of highlights prior to the application of the LUT, or the need to use LUT’s designed specifically for each ISO rating (and the design of these LUT’s is more complex than a simple exposure offset).

Is it really easier?

So while this new feature will simplify the workflow for some situations where an alternate ISO/EI has been used – because exposure correction in post production won’t be needed. It may actually make things more difficult if you have bright highlights or need to be sure that your finished video meets expected standards where highlights are at 100%. You will still need to do some grading.

I don’t recommend that you use it.

Personally I do not recommend that you use this new feature. There are plenty of exposure compensated LUT’s available online (I have lots here). Tweaking the exposure of log footage in post production isn’t that difficult, especially if you use a color managed workflow. My guess is that this is aimed at FCP-X users where FCP-X applies a default LUT as standard. In this instance footage shoot with an offset exposure will look over/under exposed while footage shoot with the EI/ISO Applied will look normal (except for the highlights). So on the face of things the workflow may appear simpler. But you are loosing dynamic range and surely the primary reason for shooting with log is to maximise the dynamic range and gain the greatest possible post production flexibility.  This new feature reduces dynamic range and as a result reduces post production flexibility.

Of course just because I don’t recommend it’s use, it doesn’t mean that you can’t or shouldn’t use it if it works for you, just make sure you fully understand what it is doing.

Beware the LC709 LUT double exposure offset.

The use o f the LC709 Type A LUT in Sony’s Cinealta cameras such as the PXW-FS7 or PMW-F55 is very common. This LUT is popular because it was designed to mimic the Arri cameras when in their Rec-709 mode. But before rushing out to use this LUT and any of the other LC709 series of LUT’s there are some things to consider.

The Arri cameras are rarely used in Rec-709 mode for anything other than quick turn around TV. You certainly wouldn’t normally record this for any feature or drama productions. It isn’t the “Arri Look” The Arri look normally comes as a result of shooting using Arri’s LogC and then grading that to get the look you want. The reason it exists is to provide a viewable image on set. It has more contrast than LogC and uses Rec 709 color primaries so the colors look right, but it isn’t Rec-709. It squeezes almost all of the cameras capture range into a something that can be viewed on a 709 monitor so it looks quite flat.

Because a very large dynamic range is being squeezed into a range suitable to be viewed on a regular, standard dynamic range monitor the white level is much reduced compared to regular Rec-709. In fact, white (such as a white piece of paper) should be exposed at around 70%. Skin tones should be exposed at around 55-60%.

If you are shooting S-Log on a Sony camera and using this LUT to monitor, if you were to expose using conventional levels, white at 85-90% skin tones at 65-70%, then you will be offsetting your exposure by around +1.5 stops. On it’s own this isn’t typically going to be a problem. In fact I often come across people that tell me that they always shoot at the cameras native EI using this LUT and get great, low noise pictures. When I dig a little deeper I often find that they are exposing white at 85% via the LC709 LUT. So in reality they are actually shooting with an exposure the equivalent of +1 to +1.5 stops over the base level.

Where you can really run into problems is when you have already added an exposure offset. Perhaps you are shooting on an FS7 where the native ISO is 2000 ISO and using an EI of 800. This is a little over a +1 stop exposure offset. Then if you use one of the LC709 LUT’s and expose the LUT so white is at 90% and skin tones at 70% you are adding another +1.5 stops to the exposure, so your total exposure offset is approaching 3 stops. This large an offset is rarely necessary and can be tricky to deal with in post. It’s also going to impact your highlight range.

So just be aware that different LUT’s require different white and grey levels and make sure you are exposing the LUT at it’s correct level so that you are not adding an additional offset to your desired exposure.

Using LUT’s for exposure – choosing the right LUT.

If using a LUT to judge the exposure of a camera shooting log or raw it’s really important that you fully understand how that LUT works.

When a LUT is created it will expect a specific input range and convert that input range to a very specific output range. If you change the input range then the output will range will be different and it may not be correct. As an example a LUT designed and created for use with S-Log2 should not be used with S-Log3 material as the the higher middle grey level used by S-Log3 would mean that the mid range of the LUT’s output would be much brighter than it should be.

Another consideration comes when you start offsetting your exposure levels, perhaps to achieve a brighter log exposure so that after grading the footage will have less noise.

Lets look at a version of Sony’s 709(800) LUT designed to be used with S-Log3 for a moment. This LUT expects middle grey to come in at 41% and it will output middle grey at 43%. It will expect a white card to be at 61% and it will output that same shade of white at a little over 85%. Anything on the S-Log3 side brighter than 61% (white) is considered a highlight and the LUT will compress the highlight range (almost 4 stops) into the output range between 85% and 109% resulting in flat looking highlights. This is all perfectly fine if you expose at the levels suggested by Sony. But what happens if you do expose brighter and try to use the same LUT either in camera or in post production?

Well if you expose 1.5 stops brighter on the log side middle grey becomes around 54% and white becomes around 74%. Skin tones which sit half way between middle grey and white will be around 64% on the LUT’s input. That’s going to cause a problem! The LUT considers anything brighter than 61% on it’s input to be a highlight and it will compresses anything brighter than 61%. As a result on the output of your LUT your skin tones will not only be bright, but they will be compressed and flat looking. This makes them hard to grade. This is why if you are shooting a bit brighter it is much, much easier to grade your footage if your LUT’s have offsets to allow for this over exposure.

If the camera has an EI mode (like the FS7, F5, F55 etc) the EI mode offsets the LUT’s input so you don’t see this problem in camera but there are other problems you can encounter if you are not careful like unintentional over exposure when using the Sony LC709 series of LUTs.

Sony’s  709(800) LUT closely matches the gamma of most normal monitors and viewfinders, so 709(800) will deliver the correct contrast ie. contrast that matches the scene you are shooting plus it will give conventional TV brightness levels when viewed on standard monitors or viewfinders.

If you use any of the LC709 LUT’s you will have a miss-match between the LUT’s gamma and the monitors gamma so the images will show lower contrast and the levels will be lower than conventional TV levels when exposed correctly. LC709 stands for low contrast gamma with 709 color primaries, it is not 709 gamma!

Sony’s LC709 Type A LUT is very popular as it mimics the way an Arri Alexa might look. That’s fine but you also need to be aware that the correct exposure levels for this non-standard LC gamma are middle grey at around 41% and white at 70%.

An easy trap to fall into is to set the camera to a low EI to gain a brighter log exposure and then to use one of the LC709 LUT’s and try to eyeball the exposure. Because the LC709 LUT’s are darker and flatter it’s harder to eyeball the exposure and often people will expose them as you would regular 709. This then results in a double over exposure. Bright because of the intentional use of the lower EI but even brighter because the LUT has been exposed at or close to conventional 709 brightness. If you were to mistakenly expose the LC709TypeA LUT with skin tones at 70%, white at 90% etc then that will add almost 2 stops to the log exposure on top of any EI offset.

Above middle grey with 709(800) a 1 stop exposure change results in an a 20% change in brightness, with LC709TypeA the same exposure change only gives a just over 10% change, as a result over or under exposure is much less obvious and harder to measure or judge by eye with LC709. The cameras default zebra settings for example have a 10% window. So with LC709 you could easily be a whole stop out, while with 709(800) only half a stop.

Personally when shooting I don’t really care too much about how the image looks in terms of brightness and contrast. I’m more interested in using the built in LUT’s to ensure my exposure is where I want it to be. So for exposure assessment I prefer to use the LUT that is going to show the biggest change when my exposure is not where it should be. For the “look” I will feed a separate monitor and apply any stylised looks there. To understand how my highlights and shadows, above and below the LUT’s range are being captured I use the Hi/Low Key function.

If you are someone that creates your own LUT’s an important consideration is to ensure that if you are shooting test shots, then grading these test shots to produce a LUT it’s really, really important that the test shots are very accurately exposed.

You have 2 choices here. You can either expose at the levels recommended by Sony and then use EI to add any offsets or you can offset the exposure in camera and not use EI but instead rely on the offset that will end up in the LUT. What is never a good idea is to add an EI offset to a LUT that was also offset.

ISO Confusion Once Again!

I’m going to keep bringing this up until people start to take note and understand that with an electronic camera ISO is NOT sensitivity.

With an electronic camera ISO is a guide to the required shutter speed and aperture needed to get the correct exposure. This is different to sensitivity. The ISO rating of a video camera and it’s sensitivity are closely related, but they are not quite the same thing. Because different gamma curves require different exposures the ISO rating for each gamma curve will be different even though the gain and actual sensitivity of the camera may be exactly the same.

Lets take the  Sony PXW-FS5 as an example.

If you shoot using the standard camera settings you should expose white at 90%, middle grey will be around 42% and skin tones typically around 70%. At 0dB gain the camera the camera will display an ISO equivalent rating of 1000 ISO. So let’s say you are using a light meter. You set it to 1000 ISO and it tells you you need an aperture of f5.6 to get the right exposure.

Now you change to S-Log2. If you do nothing else your white card will now be at around 75% and middle grey will be around 40%. At 0dB gain the camera will show an equivalent ISO of 3200 ISO.

But hang on – The camera is still at 0dB gain, so there is no change in sensitivity. .But the camera is over exposed, S-Log2 is supposed to be exposed with white at 59% and middle grey at 32%.

So we go to our light meter and change the ISO on the light meter from 1000 ISO to 3200 ISO. Because the light meter now “thinks” the camera is more sensitive by almost 2 stops it will tell us to close the aperture by nearly 2 stops. So we go to the camera and stop down to f10 and bingo, the image is exposed correctly.

But here’s the important thing – The camera hasn’t become any more sensitive. We haven’t replaced the sensor with a different, more sensitive one (as you would do with a film camera where you actually change the film stock). We are still at 0dB gain (even though the camera tells us this is the equivalent to a higher ISO).

The only reason that ISO number changes is so that if we were using an external light meter we would get the recommended exposure levels for the gamma curve we are using. In this example closing the aperture increase the highlight range that the camera would be able to cope with and this helps us get that full 14 stop range from the camera, although closing the aperture means less light on the sensor so the pictures end up a little noisier as a result – That is unless you choose to rate the camera at a different ISO by over exposing the log a bit.

ISO is useful, but you need to understand that it isn’t really sensitivity. After all we can’t change the sensors on our video cameras and that would be the only way to truly change the sensitivity. Any “sensitivity” change is really nothing more than a gain or amplification change. Useful but not the same as changing the actual sensitivity. Gain will make a dark picture brighter but it won’t allow you to see something that the sensor can’t detect.

It is much easier to understand dB gain with an electronic camera as it actually tells you exactly what the camera is doing and it is actually my recommendation that people use gain rather than ISO for all of the above reasons.  The use of ISO on electronic cameras is very badly understood, in part because it’s a largely meaningless term because it doesn’t tell us how sensitive the sensor is, how much gain we are using or how much noise we are adding. Give any experienced camera operator a camera and ask them how noisy will it be a 18dB gain and they will have a pretty good idea of what the pictures will look like. Give them the same camera and ask them how noisy will it be at 8000 ISO and they won’t have a clue.

The problem is ISO is trendy and fashionable as that’s what “cinematographers” use. But lets be honest with ourselves – we are using electronic video cameras, whether that’s a Red, Alexa or FS5 so really we should be using the correct terminology for an electronic camera which is gain. It would eliminate an aweful lot of confusion and tell us how much noise and grain our pictures will have. It’s noise and grain will levels will determine how good a clip looks and how much we can grade it, so we need to clearly understand how much gain is being added in camera and dB gian tells us this. ISO does not.

Side Note: Modern film stocks will often have 2 ratings, the ISO or actual measured sensitivity of the film stock plus the EI or Exposure Index which is the recommended setting for the light meter to get the best exposure. In some respects the ISO rating of a video camera is closer to the EI rating of a film stock. Perhaps we should stop calling it ISO and use the term EI instead, this would be me appropriate and signify that it is a reference for best exposure rather than true sensitivity.

UPDATE: A comment on facebook was why not display both ISO and Gain side by side. This is an obvious solution really. Why do camera manufacturers force us to choose either ISO or gain? Why can’t we use a hybrid of the 2? I see no technical reason why cameras can’t show both the gain and ISO at the same time – Problem solved.

Ultimate Guide for Cine EI on the Sony PXW-FS7

Ultimate Guide to CineEI on the PXW-FS7 (Updated May 2016).

INTRODUCTION:

This guide to Cine-EI is based on my own experience with the Sony PXW-FS7. There are other methods of using LUT’s and CineEI. The method I describe below, to the best of my knowledge, follows standard industry practice for working with a camera that uses EI gain and LUT’s.

If you find the guide useful, please consider buying me a beer or a coffee. It took quite a while to prepare this guide and writing can be thirsty work.


Type



pixel Ultimate Guide for Cine EI on the Sony PXW-FS7

Through this guide I hope to help you get the very best from the Cine EI mode on the PXW-FS7.

The camera has two very distinct shooting mode, Cine EI and Custom Mode. In custom mode the camera behaves much like any other traditional video camera where what you see in the viewfinder is what’s recorded on the cards. In custom mode you can change many of the cameras settings such as gamma, matrix, sharpness etc to create the look you are after in-camera. “Baking-in” the look of your image in camera is great for content that will go direct to air or for fast turn around productions. But a baked-in look can be difficult to alter in post production. In addition it is very hard to squeeze every last drop of the picture information that the sensor can capture in to the recordings in this mode.

The other mode, Cine-EI, is primarily designed to allow you to record as much information about the scene as possible. The footage from the camera becoming, in effect a “digital negative” that can then be developed in post production and the final, highly polished look of the film or video created in post. In addition the Cine-EI mode mimics the way a film camera works giving the cinematographer the ability to rate the camera at different ISO’s to those specified by Sony. This can be used to alter the relative noise levels in the footage or to help deal with difficult lighting situations.

One further “non-standard” way to use Cine-EI is to use a LUT (Look Up Table) to create an in-camera look that can be baked in to the footage while you shoot. This offers an alternative to custom mode. Some users will find it easier to create a specific look for the camera using a LUT than they would by adjusting camera settings such as gamma and matrix.

MLUT’s and LOOK’s (both are types of Look Up Tables) are only available in the Cine-EI mode.

 

 

THE SIMPLIFIED VERSION:

Before I go through all the “why’” and “hows” first of all let me just say that actually, CineEI is easy. I’ve gone in to a lot of extra detail here so that you can fully master the mode and the concepts behind it.

But in it’s simplest form, all you need to do is to turn on the MLUT’s. Choose the MLUT that you like the look of, or is closest to the final look you are after. Expose so that the picture in the viewfinder or on your monitor looks how you want and away you go.

Then in post production bring in your S-log footage. Apply the same LUT as you used when you shot and the footage will look as shot. Or just grade the footage as desired without a LUT, it is not essential to use a LUT in post production.  As the footage you have shot is either raw or Slog you have a huge range of adjustment available to you in post.

THAT’S IT! If you want, it’s that simple (well almost).

If you want to get fancy you can create your own LUT and that’s really easy too (see the end of the document). If you want less noise in your pictures use a lower EI. I shoot using 800EI on my FS7 almost all the time.

Got an issue with a very bright scene and strong highlights, shoot with a high EI (this should only ever be a last resort, try to avoid using an EI higher than 2000EI).

Again, it’s really simple.

But anyway, lets learn more about it and why it works the way it works.

LATITUDE AND SENSITIVITY.

The latitude and sensitivity of the PXW-FS7, like most cameras is primarily governed by the latitude and sensitivity of the sensor. The latitude of the sensor in the FS7 is around 14 stops. Adding different amounts of conventional camera gain or using  different ISO’s does not alter the sensors actual sensitivity to light, only how much the signal from the sensor is amplified. This is like turning up or down the volume on a radio, the sound level gets higher or lower, but the strength of the radio signal is just the same. Turn it up loud and not only does the music get louder but also any hiss or noise, the ratio of signal to noise does not change, so BOTH the noise and the music get louder. Turn it up too loud and it will distort. If you don’t turn it up loud enough, you can’t hear it, but the radio signal itself does not change. It’s the same with a video cameras sensor. It always has the same sensitivity, With a conventional camera, or when the FS7 is in Custom Mode we can add or take away gain (volume control?) to make the pictures brighter or darker (louder?) but the noise levels will go up and down too.

NATIVE ISO:

Sony’s native ISO rating for the FS7 of 2000 ISO has been chosen by Sony to give a good trade off between sensitivity, noise and over/under exposure latitude. In general the native ISO will give excellent results. But there may be situations where you want or need different performance. For example you might prefer to trade off a little bit of over exposure headroom for a better signal to noise ratio, giving a cleaner, lower noise picture. Or you might need a very large amount of over exposure headroom to deal with a scene with lots of bright highlights.

The Cine EI mode allows you to change the effective ISO rating of the camera, without altering the dynamic range.

With film stocks the film manufacturer will determine the sensitivity of the film and give it an Exposure Index which is normally the equivalent of the films measured ASA/ISO.  It is possible for a skilled cinematographer to rate the film stock with a higher or lower ISO than the manufacturers rating to vary the look or compensate for filters and other factors. You then adjust the film developing and processing to give a correctly exposed looking image. This is a common tool used by cinematographers to modify the look of the film, but the film stock itself does not actually change it’s base sensitivity, it’s still the same film stock with the same base ASA/ISO.

Sony’s Cine EI mode and the EI modes on Red and Arri cameras are very similar. While it has many similarities to adding conventional video camera gain, the outcome and effect can be quite different. If you have not used it before it can be a little confusing, but once you understand the way it works it is very useful and a great way to shoot. Again, a key thing to remember that the actual sensitivity of the sensor itself never changes.

 

CONVENTIONAL VIDEO CAMERA GAIN.

Increasing conventional camera gain will reduce the cameras dynamic range as something that is recorded at maximum brightness (109%) at the native ISO or 0db would be pushed up above the peak recording level and we can’t record a signal larger than 109%. But as the true sensitivity of the sensor does not change, the darkest object the camera can actually detect remains the same. Dark objects may appear a bit brighter, but there is still a limit to how dark an object the camera can actually see and this is governed by the sensors noise floor and signal to noise ratio (how much noise there is in the image coming from the sensor).

Any very dark picture information will be hidden in the sensors noise. Adding gain will bring up both the noise and darkest picture information, so anything hidden in the noise at the native ISO (or 0db) will still be hidden in the noise at a higher gain or ISO as both the noise and small signal are amplified by the same amount. So adding gain does not extend the the ability to see further into the shadows, but does decrease the ability to record bright highlights. The net result of adding gain is a decrease in dynamic range.

Using negative gain or going lower than the native ISO may also reduce the dynamic range as picture information very close to black will be shifted down below black when you subtract gain or lower the ISO. At the same time there is a limit to how much light the sensor can deal with before the sensor itself overloads. So even though reducing the ISO or gain may make the picture darker, the sensors clipping/overload point remains the same, so there is no change to the upper dynamic range, just a reduction in recording level. The net result is you loose shadow information, don’t gain any highlight information, this again means a reduction in dynamic range.

See also this article on gain and dynamic range.

As Sony’s Slog2 and Slog3 are tailored to capture the cameras full 14 stop range this means that when shooting with Slog2 or Slog3 the gamma curve will ONLY work as designed and deliver the maximum dynamic range when the camera is at it’s native ISO. At any other recording ISO or gain level the dynamic range will be reduced. IE: If you were to use SLog2 or SLog3 with the camera in custom mode and not use the native ISO by adding gain or changing the ISO away from 2000, you will not get the full 14 stop range that the camera is capable of delivering.

EXPOSURE LEVELS FOR DIFFERENT GAMMA CURVES AND CONTRAST RANGES.

It’s important to understand that different gamma curves with different contrast ranges will require different exposure levels. The TV system that we use today is currently based around a standard known as Rec-709. This standard specifies the contrast range that a TV set or monitor can show and which recording levels represent which display brightness levels. Most traditional TV cameras are also based on this standard. Rec-709 does have some serious restrictions, the brightness and contrast range is very limited as these standards are based around TV standards and technologies developed 50 years ago. To get around this issue most TV cameras use methods such as a “knee” to compress together some of the brighter part of the scene in to a very small recording range.

A traditional TV camera with a limited dynamic range compresses only a small highlight range.

Slide2 Ultimate Guide for Cine EI on the Sony PXW-FS7
A traditional TV camera with a limited dynamic range compresses only a small highlight range.

As you can see in the illustration above only a very small part of the recording “bucket” is used to hold a moderately large compressed highlight range. In addition a typical TV camera can’t capture all of the range in many scenes anyway. The most important parts of the scene, from black to white (such as a white piece of paper), is captured more or less “as is”. This leaves just a tiny bit of space above white to squeeze in a few highly compressed highlights. The black to white range represents about 5 stops, these are the most important stops as the majority of things that are important fall in this range. Faces, skin tones, plants, buildings etc all fall within the black to white range. Anything brighter than white must be a direct light source such as the sky, a reflection or lamp.

The signal from the TV camera is then passed directly to the TV and as the shadows, mid range and skin tones etc are all at more or less the same level as captured the bulk of scene looks OK on the TV/Monitor. Any highlights or other brighter than white such as direct light sources may look a little “electronic” due to the very large amount of compression used.

But what happens if we want to record more of the scenes range or compress the highlights less? As the size of the recording “bucket”, the codec etc, does not change, in order to capture a greater range and fit it in to the same space, we have to re-distribute how we record things.

Recording a greater dynamic range into the same sized bucket.

Slide3 Ultimate Guide for Cine EI on the Sony PXW-FS7
Recording a greater dynamic range into the same sized bucket.

Above you can see instead of just compressing a small part of the highlights we are now capturing the full dynamic range of the scene. To do this we have altered the levels that everything is recorded at. Blacks and shadows are recorded lower, greys and mids are lower and white is a lot lower. By bringing all these levels down, we make room in our recording bucket for the highlights and the really bright stuff without them being excessively compressed.

The problem with this though is that when you output the picture to a monitor or TV it looks odd. It will lack contrast as the really bright stuff is displayed at the same brightness as the conventional 709 highlights. White is now darker then faces would be with a conventional TV camera.

This is how the Hypergammas work:

This is how the Hypergamma works. By re-distributing the recording levels we can squeeze a much bigger dynamic range into the same size recording bucket. But it won’t look right when viewed directly on a standard TV or monitor. It may a little look dark and perhaps a bit washed out. This is because the cameras gamma curve now no longer matches the monitors gamma curve.

I hope you can also see from this that whenever the cameras gamma curve does not match that of the TV/Monitor, the picture might not look quite right. Even when correctly exposed, white may be at different levels, depending on the gamma being used, especially if the gamma curve has a greater range than the normal Rec-709 used in old school TV cameras.

S-Log uses recording levels very different to conventional gammas.

S-Log takes this a step further and instead of using a highlight roll off, knee or other form of highlight compression, S-Log takes every stop that is brighter than middle grey and records each with the same amount of data. This is “log” encoding and is very different to the way a conventional gamma curve works. To fit a big dynamic range into our restricted range recording bucket each of the recorded stops is kept relatively small. Because the way the recording is made and the way the data is distributed is very different to the levels that a normal Rec-709 TV expects, when viewed on a Rec-709 TV, S-log doesn’t look great. It looks flat and lacks contrast. However it is worth understanding that if the TV actually had S-Log as it’s gamma curve the picture would look no different to a picture recorded with normal rec-709, it would not be flat, it would have lots of contrast. The only difference is that it would have a bigger dynamic range, so if the TV could do it, the highlights would be brighter.

THE CORRECT EXPOSURE LEVELS FOR SLOG-2 and SLOG-3.

Before we go any further lets just look at the correct exposure levels for SLog-2 and SLog-3 as recommended by Sony. As these gamma curves have a very large dynamic range the recording levels that they use are very different to the levels used by the normal 709 gamma curve used for conventional TV. As a result when correctly exposed, Slog looks flat and low contrast on a conventional monitor or in the viewfinder. The table below has the correct levels for middle grey (grey card) and 90% reflectance white (a white card or white piece of paper) for the different types of Slog.

log-exposure-1024x190 Ultimate Guide for Cine EI on the Sony PXW-FS7
Correct exposure levels for Sony’s Slog.

Correct exposure levels for Sony’s Slog.

The white level in particular is a lot lower than we would normally use for TV gamma. This is done to give extra space above white in the recording bucket to fit in the extended range that the camera is capable of capturing, all those bright highlights, bright sky and clouds and other things that cameras with a smaller dynamic range struggle to capture.

SETTING THE CORRECT EXPOSURE.

Let’s now take a look at how to set the correct starting point exposure for SLog-3. You can use a light meter if you wish, but if you do want to use a light meter I would first suggest you check the calibration of the light meter by using the grey card method below and comparing what the light meter tells you with the results you get with a grey or white card.

The most accurate method is to use a good quality grey card and a waveform display. For the screen shots seen here I used a Lastolite EzyBalance Calibration Card. This is a pop up grey card/white card that fits in a pocket but expands to about 30cm/1ft across giving a decent sized target. It has middle grey on one side and 90% reflectance white on the other. With the MLUT’s off, set the exposure so that the grey card is exposed at the appropriate level (see table above). If the firmware in your camera is up to date (at least version 3.0) you can set the zebras to 32% or 41% to do this or use an external monitor with a waveform display. The FS7’s built in waveform display is very had to use as it is so small and has no scale. I also recommend the use of a DSC Labs “One Shot” chart. The front of the chart has a series of color references that can be used in post production to set up your base color correction while the rear of the chart has both a large middle grey and 90% white square.

USING THE FS7’s WAVEFORM MONITOR OR ZEBRAS TO SET THE CORRECT BASE S-LOG3 EXPOSURE.

IMPORTANT NOTE: If you use a LUT, The Zebras measure the viewfinder image, so if a LUT is on for the the viewfinder, then the zebras measure the LUT. If there is no viewfinder LUT then the zebras measure the S-Log.

The Waveform Monitor and Histogram measure the SDI2 levels. So if you have a LUT on for SDI2 then the LUT levels are measured. If there is no LUT on SDI2 then the S-Log levels are measured.

See this video for more information on the Waveform, Histogram and Zebras:

The internal waveform display settings are found in the menu under:

VF: Display On/Off: Video Signal Monitor.

LUT-middlegrey41 Ultimate Guide for Cine EI on the Sony PXW-FS7
Setting the correct exposure for Slog-3 using a grey card. Middle grey should be 41%

Setting the correct exposure for Slog-3 using a grey card. Middle Grey should be 41%

If you don’t have access to a better waveform display you can use a white card or grey card and zebras. When using zebras I prefer to use white as the reference as it is easier to see the zebras on a white target than a grey one. By setting up the Zebras with a narrow aperture window of around 3% you can get a very accurate exposure assessment for white. For SLog-3 set the Zebras to 3% aperture and the level at 61%.  For Slog-2 set the zebra level to 59%. To be honest, if you were to set the zebras to 60% this is going to work for both S-Log2 and S-Log3, a 1% error is too small to make any difference and variations in lighting or the white target will be greater than 1% anyway.

Setting up the Zebras to measure S-Log3 exposure of white card (90% reflectance white card).

zebras61 Ultimate Guide for Cine EI on the Sony PXW-FS7
Setting up the Zebras to measure S-Log3 exposure of white card (90% reflectance white card).

Correct exposure for S-Log3 when using a 90% reflectance white target.

LUT-white61 Ultimate Guide for Cine EI on the Sony PXW-FS7
Correct exposure for S-Log3 when using a 90% reflectance white target.

The image above shows the use of both the Zebras and Waveform to establish the correct exposure level for S-Log3 when using a 90% reflectance white card or similar target. Please note that very often a piece of white paper or a white card etc will be a little bit brighter than a calibrated 90% white card. If using typical bleached white printer paper I suggest you add around 4% to the white values in the above chart to prevent under exposure.

This will get you to the base exposure recommended by Sony, without using a LUT. But very often we want to expose brighter than this to improve the signal to noise ratio.

See also the video below for information on how to setup and use S-Log2 and S-Log3 in the CineEI mode:

 

USING LUTS’s and CINE EI:

SO HOW DOES CINE-EI WORK?

FS7-CineEI-seletion-page-1024x576 Ultimate Guide for Cine EI on the Sony PXW-FS7
Selecting Cine EI in base settings on the PXW-FS7

Cine EI is selected in the Base Settings page. It works in YPbPr, RGB and Raw main operation modes.

Cine-EI (Exposure Index) works differently to conventional camera gain. It’s operation is similar in other cameras that use Cine-EI or EI gain such as the F5, F55, F3, F65, Red or Alexa. You enable Cine-EI mode in the camera menus Base Settings page. On the F5 and F55 it works in YPbPr, RGB and RAW modes.

IMPORTANT: In the Cine-EI mode the ISO of the recordings remains fixed at the cameras native ISO (unless baking in a LUT,  more on that later). By always recording at the cameras native ISO you will always have 14 stops of dynamic range.

YOU NEED TO USE A LUT FOR CINE EI TO WORK:

You can only use LUT’s in the CineEI mode. In addition in order to be able to have LUT’s on for the Viewfinder, HDMI / SDI2, but NOT on the SD1 & Internal Rec you cannot set the HDMI to output 4K, you can only use HD or 2K.

FS7-Output-Settings-1024x576 Ultimate Guide for Cine EI on the Sony PXW-FS7
PXW-FS7 output options.

So for most applications you will want to set your SDI and HDMI outputs to HD/2K in order to ba able to use the LUT system as designed for CineEI. For reference (2-3PD) means 2-3 pull down is added for 24p footage, so the output will be 60i with 24p footage sgown using pull down. PsF means progressive segmented frame which is the normal HDSDI standard for progressive output. Any of the HD or 2K output modes will allow the use of LUT’

Important: For Cine-EI mode to work as expected you MUST monitor your pictures in the viewfinder or via the SDI/HDMI output through one of the cameras built in MLUT’s (Look Up Table), LOOK’s or User3D LUT’s. So make sure you have the MLUT’s turned on. If you don’t have a LUT then it won’t work as expected because the EI gain is applied to the cameras LUT’s.

At this stage just set the MLUT’s to on for the Sub&HDMI output and the Viewfinder out.

FS7-LUT-settings-1024x576 Ultimate Guide for Cine EI on the Sony PXW-FS7
PXW-FS7 Lut selection settings.

The LUT’s are then turned on in the VIDEO: Monitor LUT: settings page of the menu. You will normally want to turn ON LUT’s for SDI2, HDMI and the VIEWFINDER (not seen in the image above, simply scroll down to the bottom of the page to see the VIEWFINDER option). For normal CinEI use you should leave SD1 & Internal Rec OFF as we don’t want to record the LUT, just monitor via the LUT.

EXPOSING VIA THE LUT/LOOK.

When viewing or monitoring via a LUT you should adjust your exposure so that the picture in the viewfinder looks correctly exposed. If the LUT is correctly exposed then The S-Log recording will also be correctly exposed. As a point of reference, middle grey for Rec-709 and the 709(800) LUT should be at, or close to 44% and white will be 90%. Skin tones and faces will be at the normal TV level of around 65-70%. As these levels are waht we are used to seeing with a conventional video camera, this makes judging exposure easy.

This is really quite simple, generally speaking when using a Rec709  LUT, if it looks right in the viewfinder, it probably is right. However it is important to note that different LUT’s will have slightly different optimum exposure levels. For example the 709(800) LUT is designed to be a very close match to the 709 gamma curve used in the majority of monitors, so this particular LUT is really simple to use because if the picture looks normal on the monitor then your exposure will also be normal. The included 709(800) LUT is the most accurate LUT for exposure as this matches the gamma used in the majority of monitors. This LUT produces a nice contrasty image that is easy to focus. It is not meant to be pretty! It is a tool to help you get accurate exposure simply and easily.

Correct exposure of Middle Grey for the 709(800) MLUT. Middle Grey should be 44%. 90% white (a white piece of paper) will be 90% and skin tones will be around 65-70%.

Correct exposure of the 709(800) LUT using a 90% white card, white will be 90%. You can use zebras at 90% to check this level (remember zebras etc measure the LUT exposure level when LUT’s are turned on).

LUT-middlegrey42 Ultimate Guide for Cine EI on the Sony PXW-FS7
Correct exposure of Middle Grey for the 709(800) MLUT. Middle Grey should be 42%. 90% will be 90%.

LUT-white90 Ultimate Guide for Cine EI on the Sony PXW-FS7
Correct exposure of the 709(800) LUT using a 90% white card, white will be 90%. You can use zebras at 90% to check this level.

The above images show the correct exposure levels for the 709(800) LUT. Middle grey should be 44% and 90% white is… well 90%. Very simple and you can easily use zebras to check the white level by setting them to 90%. As middle grey is where it normally is on a TV or monitor and white is also where you would expect to see it, when using the 709(800) LUT, if the picture looks right in the viewfinder then it generally is right. This means that the 709(800) LUT is particularly well suited to being used to set exposure as a correctly exposed scene will look “normal” on a 709 TV or monitor. SIMPLE!

I don’t recommend the use of any of the other LUT’s to set exposure because all of the other LUT’s have brightness ranges that are different to Rec-709. As a result the LUT has to be exposed at non standard levels to ensure the S-Log is exposed correctly. You can use any of the other LUT’s or LOOK if you really wish, but you will need to figure out the correct exposure levels for each LUT.

The LC709-TypeA Look is very popular as a LUT for the FS7 as it closely mimics the images you get from an Arri Alexa (“type A” = type Arri).

The “LC” part of the Look’s name means Low Contrast and this also means – big dynamic range. Whenever you take a big dynamic range (lots of shades) and show it on a display with a limited dynamic range (limited shades) all the shades in the image get squeezed together to fit into the monitors limited range and as a result the contrast gets reduced. This also means that middle grey and white are also squeezed closer together. With conventional 709 middle grey would be 42% and white around 80-90%, but with a high dynamic range/low Contrast gamma curve white gets squeezed closer to grey to make room for the extra dynamic range. This means that middle grey will remain close to 42% but white reduces to around 72%. So for the LC709 Looks in the FS7 optimum exposure is to have middle grey at 42% and white at 72%. Don’t worry too much if you don’t hit those exact numbers, a little bit either way does little harm.

Correct white level for the LC709 LOOK’s. White should be around 72%

LUT-white72 Ultimate Guide for Cine EI on the Sony PXW-FS7
Correct white level for the LC709 LOOK’s. White should be around 72%

Top Tip: Not sure how many people are aware of this function and how it works, but it’s a great way to get around the inability to easily turn the LUT’s on and off in the CineEI mode.

Assign the Hi/Low Key option to one of your assignable buttons. So when using the 709(800) LUT (or any other LUT for that matter) the first press of the button darkens the VF image so you can see what highlights beyond the range of the LUT are doing exposure wise. This allows you to check for clipping that may be present in the much wider range S-log recordings. Press it again and you will see the image brighten allowing you to see further into the shadows so you can see the darkest things being captured by the S-log recordings. The Hi/Low Key function is a great way of seeing your full available exposure range without needing to turn the LUT on and off.

LUT EXPOSURE LEVELS FOR THE OTHER LUTS.

Here are some white levels for some of the built in LUT’s. The G40 or G33 part of the HG LUT’s is the recommended value for middle grey. Use these levels for the zebras if you want to check the correct exposure of a 90% reflectance white card. I have also include an approximate zebra value for a piece of typical white printer paper.

709(800) = Middle Grey 42%. 90% Reflectance white 90%, white paper 92%.

HG8009(G40) = Middle Grey 40%. 90% Reflectance white 83%, white paper 86%.

HG8009(G33) = Middle Grey 33%. 90% Reflectance white 75%, white paper 80%.

The “LC709” LOOK’s = Middle Grey 42%. 90% Reflectance white 72%, white paper 77%.

DONT PANIC if you don’t get these precise levels! I’m giving them to you here so you have a good starting point. A little bit either way will not hurt. Again, generally speaking if it looks right in the viewfinder or on your monitor screen, it is probably close enough not to worry about it.

BUT, again I would suggest sticking to the 709(800) LUT for setting exposure. It’s not the prettiest LUT, but is the only one of the included LUT’s that gives the correct, normal, brightness and contrast range on a conventional monitor, viewfinder or TV. If you want to keep things simple and accurate use 709(800).

USING EI OR EXPOSURE INDEX.

What is EI? EI stands for Exposure Index. This is NOT the same thing as ISO.

ISO is the sensitivity of the camera. ISO is the sensitivity that the camera records at.

EI is the sensitivity of the LUT. EI is the brightness at which the LUT displays the scene.

The FS7 has a native ISO of 2000 and the camera always records at 2000 ISO in the Cine EI mode.

But the EI of the LUT can be varied to make the LUT brighter and darker. the only thing EI changes is the brightness of the LUT. But when exposing via the LUT, if the LUT is made darker, to compensate for the dark looking LUT you open the aperture to let in more light. This will make the LUT look correct again. It will also result in a recording that is brighter than normal as we have opened the aperture.

CHANGING THE EI.

Latitude Indication.

At the native 2000 EI you have 6 stops of over exposure latitude and 8 stops of under exposure latitude (6 stops above middle grey and 8 stops below middle grey). This is how much headroom your shot has. Your over exposure latitude is indicated whenever you change the EI level. In the image below you can see the EI 2000EI followed by a 6.0E the 6.0E is the over exposure latitude.

FS7-EI-indication-2-1024x576 Ultimate Guide for Cine EI on the Sony PXW-FS7
The EI and Lattitude indication on the FS7.

The EI gain is altered by changing the cameras gain switch and the EI levels assigned to each of the Hi/Mid/Low switch positions can be changed in the camera menu. I recommend setting the EI steps to H 2000, M 1000 and L 500 as this allows you to select the native EI plus 1 stop and 2 stops down (each time you halve the ISO you are shifting the exposure one stop down).

FS7-ISO-settings-page-1024x576 Ultimate Guide for Cine EI on the Sony PXW-FS7
The PXW-FS7 EI settings for the gain switch.

REDUCING THE EI.

So what happens when you halve the EI gain to 1000EI?  1 stop of gain/ISO will subtracted from the LUT. As a result the picture you see via the LUT becomes one stop darker (a good thing to know is that 1 stop of exposure is the same as 6db of gain or a doubling or halving of the ISO). So the picture in the viewfinder gets darker. But also remember that the camera will still be recording at the native ISO (unless baking-in the LUT).

 

 

Why does this happen and what’s happening to my pictures?

First of all lets take a look at the scene, as seen in the cameras viewfinder when we are at the native 2000 EI and then with the EI changed one stop down so it becomes 1000EI. The native ISO on the left, the one stop lower EI on the right.

VF-side-by-side Ultimate Guide for Cine EI on the Sony PXW-FS7
2000EI and 1000EI as seen in the viewfinder with NO exposure change.

2000EI and 1000EI as seen in the viewfinder with NO exposure change.

So, in the viewfinder, when you lower the EI by one stop (halving the EI) the picture becomes darker by 1 stop. If using an external monitor with a waveform display connected to SDI2 or the HDMI output this too would get darker and the waveform levels decrease by one stop.

As a camera operator, what do you do when you have a dark picture? Well most people would normally compensate for a dark looking image by opening the iris to compensate. As we have gone one stop darker with the EI gain, making the LUT 1 stop darker, to return the viewfinder image back to the same brightness as it was at the native EI you would open the iris by one stop.

So now, after reducing the EI by one stop and then compensating by opening the iris by 1 stop, the viewfinder image is the same brightness as it was when we started.

But what’s happening to my recordings?

Remember the recordings, whether on the XQD card (assuming the SD1 & Internal Rec LUT is OFF) are always at the cameras native 2000 ISO, no matter what the EI is set to. As a result, because you will have opened the iris by 1 stop to compensate for the dark viewfinder image the recording will have become 1 stop brighter. Look at the image below to see what we see in the viewfinder alongside what is actually being recorded. The EI offset exposure with aperture correction as seen in the viewfinder (left hand side) looks normal, while the actual native ISO recording (right hand side) is 1 stop brighter.

At 1000EI the Viewfinder image on the left is 1 stop darker than the actual recorded image (on the right) which is recorded at the native 2000 ISO.

VF-and-Internal Ultimate Guide for Cine EI on the Sony PXW-FS7

How does this help us, what are the benefits?

When you take this brighter recorded image in to post production the colorist will have to bring the levels back down to normal as part of the grading process. As he/she will be reducing the levels in post production by around 1 stop (6db) any noise in the picture will also be reduced by 6db. The end result is a picture with 6db less noise than if shot at the native EI. Another benefit may be that as the scene was exposed brighter you will be able to see more shadow information.

Is there a down side to using a low EI?

Because the actual recorded exposure is brighter by one stop you have one stop less headroom. However the PXW-FS7 has an abundance of headroom so the loss of one stop is often not going to cause a problem. I find that going between 1 and 1.5 EI stops down rarely results in any highlight issues. But when shooting very high contrast scenes and using a low EI it is worth toggling the LUT on and off to check for clipping in the SLog image.

It’s also worth noting the S-Log does not have a highlight roll off. Each stop above middle grey is recorded with the same amount of data, so exposing brighter by a stop or two does not alter the contrast as it would with a standard gamma. So over exposing log is NOT a bad thing. It is in fact in most cases highly beneficial.

Log gamma curves have very little picture information in the shadows, so if we can expose brighter our shadows will look much better. 

What is happening to my exposure range?

What you are doing is moving the mid point of your exposure range up in the case of a lower EI (up because you are opening the aperture, thus making the recordings brighter). This allows the camera to see deeper into the shadows increasing the under exposure latitude, but reduces the over exposure latitude. The reverse is also possible. If you use a higher EI you shift your mid point down. This gives you more headroom for dealing with very bright highlights, but you won’t see as far into the shadows and the final pictures will be a little noisier as in post production the overall levels will have to be brought up to compensate for the darker overall recordings.

Cine-EI allows us to shift our exposure mid point up and down.  Lowering the EI gain gives you a darker VF image so you compensate by opening the aperture which results in brightly exposed footage. This reduces over exposure headroom but increases under exposure range (and improves the signal to noise ratio). Adding EI gain gives a brighter Viewfinder image which makes you expose the recordings darker, which gives you more headroom but with less underexposure range (and a worse signal to noise ratio).

When shooting with almost any CineEI camera I will use an EI that is between 1 and 2 stops darker than the base settings. So on the FS7 I normally set the EI to 800 EI. It’s very rare to get any highlight problems at 800 EI and the improvement this low EI brings to the noise levels in the image is very nice.

Slide01 Ultimate Guide for Cine EI on the Sony PXW-FS7

Post Production.

When shooting raw information about the EI gain is stored in the clips metadata. The idea is that this metadata can be used by the grading or editing software to adjust the clips exposure level in the edit or grading application so that it looks correctly exposed (or at least exposed as you saw it in the viewfinder via the LUT). The metadata information is recorded alongside the XAVC footage when shooting SLog2/3. However, currently few edit applications or grading applications use this metadata to offset the exposure, so S-Log2/3 material may look dark/bright when imported into your edit application and you may need to add a correction to return the exposure to a “normal” level. You can use a correction LUT to move the exposure up and when I provide LUT sets on this website I will always try to include LUT’s for over and under exposure. Another way to deal with brightly exposed log footage in post production is to first apply an “S” curve using the luma curve tool to the log. Then a simple gain adjustment will shift the exposure.

See this video for detailed information on how to expose using CineEI:

 

 WHAT IF YOU ARE SHOOTING USING HFR (High Frame Rate) AND LUT’S CANT BE USED.

In HFR you can either have LUT’s on for everything including internal recording, or all off, no LUT’s at all. This is not helpful if your primary recordings are internal S-Log.

So for HFR in many cases you will have to just work viewing the native S-log. If you set zebras to 70% and expose a white card at 70% this will result in S-Log footage that is 1.2 – 1.5 stops over exposed. This is the same as shooting at 800 EI and I highly recomend this approach for HFR (slow motion) shooting as it will help clean up the additional noise that you see when shooting HFR.

BAKING IN THE LUT/LOOK.

When shooting using a high or low EI, the EI gain is added or subtracted from the LUT or LOOK, this makes the picture in the viewfinder or monitor fed via the LUT brighter or darker depending on the EI used. In Cine-EI mode you want the camera to always actually record the S-log at the cameras native 2000 ISO. So normally you want to leave the LUT’s OFF for the internal recording. Just in case you missed that very important point: normally you want to leave the LUT’s OFF for the internal recording!

FS7-Lut-settings-2-1024x576 Ultimate Guide for Cine EI on the Sony PXW-FS7
You need to turn ON the SD1 and Internal Rec LUT t “Bake In” a LUT. Normally leave this OFF.

Just about the only exceptions to this might be when shooting raw or when you want to deliberately record with the LUT/Look baked in to your XQD recordings. By “baked-in” I mean with the gamma, contrast and color of the LUT/Look permanently recorded as part of the recording. You can’t remove this LUT/look later if it’s “baked-in”.

No matter what the LUT/Look settings, if you’re recording raw on an external raw recorder, recorder the raw is always recorded at 2000 ISO.  But the internal XQD recordings are different. It is possible, if you choose, to apply a LUT/LOOK to the XQD recordings by setting the “SDI1 & Internal Rec” LUT to ON. The gain of the recorded LUT/LOOK will be altered according to the CineEI gain settings. This might be useful to provide an easy to work with proxy file for editing, with the LUT/LOOK baked-in while shooting raw. Or as a way to create an in-camera look or style for material that won’t be graded. Using a baked-in LUT/LOOK for a production that won’t be graded or only have minimal grading is an interesting alternative to using Custom Mode that should be considered for fast turn-around productions.

In most cases however you will probably not have a LUT applied to your primary recordings. If shooting in S-Log you must set LUT – OFF for “SDI1 & Internal Rec” See the image above. With “SDI1 & Internal Rec” Off the internal recordings, without LUT, will be SLog2 or Slog3 and at 2000 ISO.

You can tell what it is that the camera is actually recording by looking in the viewfinder. At the center right side of the display there is an indication of what is being recorded on the cards. Normally for Cine-EI this should say either SLog2 or Slog3. If it indicates something else, then you are baking the LUT in to the internal recordings.

LUT-Slog3-indication Ultimate Guide for Cine EI on the Sony PXW-FS7
The internal recording gamma is shown on the right of the VF. This is recording SLog-3

LUT-LUT709-indication Ultimate Guide for Cine EI on the Sony PXW-FS7
The indication here shows that the 709(800) LUT is being baked-in to the internal recordings.

CINE-EI SUMMARY:

CineEI allows you to “rate” the camera at different ISO.

You MUST use a LUT for CineEI to work as designed.

A low EI number will result in a brighter exposure which will improve the signal to noise ratio giving a cleaner picture or allow you to see more shadow detail. However you will loose some over exposure headroom.

A high EI number will result in a darker exposure which will improve the over exposure headroom but decrease the under exposure range. The signal to noise ratio is worse so the final picture may end up with more noise.

A 1D LUT will not clip and appear to overexpose as readily as a 3D LOOK when using a low EI, so a 1D LUT may be preferable.

When viewing via a 709 LUT you expose using normal 709 exposure levels. Basically if it looks right in the viewfinder or on the monitor (via the 709 LUT) it almost certainly is right.

When I shoot with my FS7 I normally rate the camera at between 800 and 1000EI. I find that 5 stops of over exposure range is plenty for most situations and I prefer the decrease in noise in the final pictures. But please, test and experiment for yourself.

 

 

QUICK GUIDE TO CREATING YOUR OWN LOOK’s (Using DaVinci Resolve).

It’s very easy to create your own 3D LUT for the FS7 using DaVinci Resolve or just about any grading software with LUT export capability. The LUT should be a 17x17x17 or 33x33x33 .cube LUT. This is what Resolve creates by default and .cube LUT’s are the most common types of LUT in use today.

First simply shoot some test Slog3 clips at 2000EI. In addition you should also use the same color space (S.Gamut or S.Gamut3.cine) for the test shot as you will when you want to use the LUT. I recommend shooting a variety of clips so that you can asses how the LUT will work in different lighting situations.

Import and grade the clips from the test shoot in Resolve creating the look that you are after for your production or as you wish your footage to appear in the viewfinder of the camera. Then once your happy with the look of the graded clip, right click on the clip in the timeline and “Export LUT”. Resolve will then create and save a .cube LUT.

Then place the .cube LUT file created by the grading software on an SD card in the PMWF55_F5 folder. You may need to create the following folder structure on the SD card. So first you have a PRIVATE folder, in that there is a SONY folder and so on.

PRIVATE   :   SONY   :    PRO   :   CAMERA   :    PMWF55_F5

Put the SD card in the camera, then go to the “File” menu and go to “Monitor 3D LUT” and select “Load SD Card”. The camera will offer you a 1 to 4 destination memory selection. Choose 1,2,3 or 4, this is the memory location where the LUT will be saved. You should then be presented with a list of all the LUT’s on the SD card. Select your chosen LUT to save it from the SD card to the camera.

Once loaded in to the camera when you choose 3D User LUT’s you can select between user LUT memory 1,2,3 or 4. Your LUT will be in the memory you selected when you copied the LUT from the SD card to the camera.

S-Log, Latitude, Dynamic Range and EI S-log. Or how to modify your exposure range with EI S-Log

The big issue most people have when working with log and exposing mid grey at 38 is that when you look at it on a standard monitor without any lookup tables it looks underexposed. The assumption therefore is that it is underexposed or in some way too dark to ever look right, because that’s what people used to working with conventional gammas have become programmed to believe over many years from their experience with conventional gammas.

So, for confidence you add a lookup table which converts the log to a Rec-709 type gamma and now the image looks brighter, but as it now has to fit within Rec-709 space we have lost either some of our high end or low end so we are no longer seeing the full range of the captured image so highlights may be blown out or blacks may be crushed.
It’s important for people to understand the concept of gamma and colour space and how the only way to truly see what a camera (any camera) is capturing is to use a monitor that has the same gamma and colour space. Generally speaking lookup tables don’t help as they will be taking a signal with a large range and manipulating it to fit in a small range and when you do that, something has to be discarded. If you were to take an F3 set to S-log and expose mid grey at 38 and show that on one of the nice new Sony E170 series monitors that have S-log gamma and place that next to another F3 with Rec-709 shooting mig grey at 45% and a similar but conventional 709 monitor the lower and mid range exposures would be near identical and the S-log images would not look under exposed or flat. The S-log images however would show an extra 2 stops of dynamic range.

Furthermore it has to be remembered that log is log, it is not linear. Because of its non linear nature, less and less brightness information is getting recorded as you go up the brightness range. As our own visual system is tuned to be most accute in the mid ranges this is normally fine provide you expose correctly putting mid tones in the more linear, lower parts of the S-log curve. Start putting faces to high up the S-log curve and it gets progressively harder to get a natural look after grading. This is where I think a lot of people new to log stumble. They don’t have the confidence to expose faces at what looks like a couple of stops under where they would with a standard gamma, so they start bringing up the exposure closer to where they would with standard gamma and then have a really hard time getting faces to look natural in the grade. Remember that the nominal S-Log value for white is 68 IRE. Part of the reason for this is that above about 70 IRE the amount of compression being applied by log is getting pretty extreme. While there is some wriggle room to push your exposure above or below the nominal mid grey at 38 it’s not as big as you might expect, especially dealing with natural tones and overexposure.

If you do want to shift your middle grey point this is where the EI S-log function and a light meter comes into it’s own, it’s what it’s designed for.

First something to understand about conventional camera gain, dynamic range and latitude. The latitude and sensitivity of the F3 is governed by the latitude and sensitivity of the sensor, which is a little under 13 stops. Different amounts of gain or different ISO’s don’t alter the sensors latitude, nor do they alter the actual sensitivity, only the amount of signal amplification. Increasing the camera gain will reduce the cameras output dynamic range as something that is 100 IRE at 800 ISO would go into clipping if the actual camera gain was increased by 6db (taking the ISO to 1600) but the darkest object the camera can actually detect remains the same. Dark objects may appear brighter, but there is still a finite limit to how dark an object the camera can actually see and this is governed by the sensor and the sensors noise floor.

EI (Exposure Index) shooting works differently, whether it’s with the F3, F65, Red or Alexa. Let’s consider how it works with the PMW-F3. In EI S-Log mode the camera always actually outputs at 800 ISO from the A/B outputs. It is assumed that if your working with S-Log you will be recording using an external 10 bit recorder connected to the A/B outputs. 422 is OK, but you really, really need 10 bit for EI S-Log. At 800 ISO you have 6.5 stops of over exposure and 6.5 under when you shoot mid grey at 38 or expose conventionally with a light meter.
Now what happens when you set the camera to EI 1600? Understand that the camera will still output at 800 ISO over the A/B outputs to your external recorder, but also note that 6db gain (1 stop) is added to the monitor output and what you see on the LCD screen, so the monitor out and LCD image get brighter. As the cameras metering systems (zebras, spot meter, histogram) measure the signal on the monitor side these are also now offset by +6db or + 1 stop.
As the camera is set to EI 1600 we set our light meter to 1600 ISO. If we make no change to our lighting the light meter would tell us to stop down by one stop, compared to our original 800 ISO exposure.
Alternately, looking at the camera, when you switch on EI 1600 the picture gets brighter, your mid grey card would also become brighter by one stop, so If we use the cameras spot meter to expose our grey card at 38 again we would need to stop down the iris by one stop to return the grey card to 38 IRE (for the same light levels as we used for 800). So either way, whether exposing with a light meter or exposing using the cameras built in metering, when you go from EI 800 to EI 1600 for the correct exposure (under the same lighting) you would stop down the iris by one stop.
Hope those new to this are still with me at this point!
Because the cameras A/B output is still operating at 800 ISO and you have stopped down by one stop as that what the light meter or camera metering told you to do because they are operating at EI 1600, the A/B output gets darker by one stop. Because you have shifted the actual recorded output down by one stop you have altered you exposure range from the original +/- 6.5 stops to + 7.5 stops, -5.5 stops. So you can see that when working at EI 1600 the dynamic range now becomes + 7.5 stops and -5.5 stops. Go to EI 3200 and the dynamic range becomes +8.5 stops and -4.5 stops.
So EI S-log gives you a great way of shifting your dynamic range centre while giving you consistent looking exposure and a reasonable approximation of how your noise levels are changing as you shift your exposure up and down within the cameras dynamic range.
EI S-Log doesn’t go below 800 because shifting the dynamic range up the exposure range is less beneficial. Lets pretend you have an EI 400 setting. If you did use it, you would be opening up the iris by one stop, so your range becomes +5.5 and -7.5 stops compared to your mid grey or light metered exposure. So you are working with reduced headroom and you are pushing your mid range up into the more highly compressed part of the curve which is less desirable. I believe this is why the option is not given on the F3.

Camera Gain: It doesn’t make the camera more sensitive! (also relevant EI S-Log).

This is something that’s not well understood by many people. It helps explain why the PMW-F3 (and other cameras) EI S-Log function is so useful.

You see, camera gain does not normally actually change the cameras ability to capture photons of light. A CCD or CMOS sensor has a number of photo sites that capture photons of light and convert those photons into electrons or electrical charge. The efficiency of that capture and conversion process is fixed, it’s known as the QE or quantum efficiency. There are a  lot of factors that effect this efficiency, such as the use of micro lenses, whether the sensor is back or front illuminated etc. But all of these factors are physical design factors that do not change when you add extra camera gain. The sensitivity of the sensor itself remains constant, no matter what the camera gain is set to.

Camera gain is applied to the signal coming out of the sensor. It’s a bit like turning up the volume on a stereo amplifier. If you have a quite piece of music, turning up the volume makes it louder, but the original piece of music is still a quiet piece of music. Turning up the volume on your stereo, as well as making the music louder will also make any hiss or background noise in the music louder and it’s exactly the same with a video camera. As you increase the gain, as well as the wanted video signal getting bigger (brighter) all the unwanted noise also get bigger. So adding gain on your video camera doesn’t actually make the camera more sensitive, but it does make what light the camera has captured brighter in the recordings and output, giving the impression that the camera has become more sensitive, however this is at the penalty of increased background noise.

As well as adding gain to the image in the camera, we can also add gain in post production. Traditionally gain has been added in camera because the gain is added before the recording process. In the uncompressed analog days the recording process itself added a lot of noise. In the digital age the process of compressing the image adds noise.  8 bit recordings have quite small number of grey shades. So any gain added in post production amplifies not only the camera signal but also the added recording or compression noise so generally gives an inferior result to adding gain in camera. With an 8 bit signal the stretching of the relatively few grey shades results in banding.

Now, however the use of lower noise sensors and much improved 10 bit or higher recording codecs or even uncompressed recording means that adding gain in post as opposed to in camera is not such a bad thing. In some cases you can use post production noise reduction prior to adding post gain and by leveraging the processing and rendering power of a computer, which will normally be of greater quality than the in camera processing, you can get a cleaner, lower noise output than you would using in camera gain. So before you flick on the gain switch of your camera, if your using only very light 10 bit or higher compression (HDCAM SR, Cineform, ProRes HQ) or uncompressed do consider that you may actually be better waiting until you get into post before you add gain.

Some modern cameras, like Red or the Sony F3 can use something called EI gain. EI gain does not actually add any gain to the recorded signal (or signal output in the case of the F3). Instead it adds gain to the monitor output only and adds metadata to the recording to tell the post facility or conversion software to add gain. This way you see on the monitor what the image should look like when the gain has been added, but the recording itself has no gain added giving the post production team the ability to fine tune exactly how much gain is applied.

You may have seen that Sony are releasing a free firmware update in the next week or so for the PMW-F3 that incorporates a new version of S-Log. You will still need to have purchased the S-Log upgrade in order to use S-Log, but now there are two variations of S-Log, normal S-Log and EI S-Log.

EI S-log differs from the original S-Log in that you can select either S-Log or EI S-Log mode in the menu. When EI S-Log is selected you have the ability to then add EI gain to the MLUT’s (Monitor Look Up Tables or LUT’s). When you switch the EI ISO to 1200 for example, the additional gain is added to the LUT to give the equivalent S-Log + 3db gain output on the monitor out and to the SxS card recordings as using S-Log with gain. But the actual S-Log output on the A-B dual link outputs remains fixed at 800 ISO. The benefit of this is that what you see on the monitor out represents what you will end up with after post production with added gain or lift, it’s a way of pre-visualising what you will finish up with, without compromising your recordings.

Theoretically, if the cameras native 0db gain point is represented by 800 ISO. Which is what you have when using 50/60i standard gamma at 0db. Reducing the cameras S-Log gain like this by 6db compared to the previous or standard S-log base ISO of 1600. Should yield a 6db (1 stop) dynamic range improvement. Given that S-Log already improves the dynamic range by about 1.5 stops, then on paper at least, EI S-Log should yield a  2.5 stop improvement over the 11 stops the standard and cinegammas give. That would make the F3 a camera capable of 13.5 stops which is quite remarkable. I hope to be able to measure the actual DR very soon and see if this is really the case. Anyway, whatever the outcome of the DR measurements, the EI option is a nice one to have as it will allow you to underexpose a little (to gain extra headroom) when you shoot and then use the added EI LUT gain to check that even after gain gets added in post the images will still be noise free enough for use in your production.

A further feature of the update is the ability to change the R and B gain when shooting in S-Log. This will allow you to tweak your white balance. Currently when shooting s-Log you can only use a preset white balance dialled in in 100k steps, there is no option to white balance the camera using a grey/white card.