Tag Archives: Venice

Venice to get even higher frame rates in V5 firmware.

Last night I attended the official opening of Sony’s new Digital Media Production center in LA. This is a very nice facility where Sony can show end users how to get the most from full end to end digital production, from camera to display. And a most impressive display it is as the facility has a huge permanent 26ft HDR C-Led equipped cinema.

One of the key announcements made at the event was details of what will be the 5th major firmware update for the Venice cameras. Due January 2020 version 5 will extend the cameras high frame rate capabilities as well as adding or improving on a number of existing options:

·       HFR Capabilities – Up to 90fps at 6K 2.39:1 and 72fps at 6K 17:9.

·       Apple ProRes 4444 – Record HD videos in the high picture quality on SxS PRO+ cards, without Sony’s AXS-R7 recorder. This is especially effective for HD VFX workflow.

·       180 Degree Rotation Monitor Out– Flip and flop images via viewfinder and SDI.

·       High Resolution Magnification via HD Monitor Out – Existing advanced viewfinder technology for clearer magnification is now extended to HD Monitor Out.

·       Improved User Marker Settings – Menu updates for easier selection of frame lines on viewfinder.

90fps in 6K means that a full 3x slow down will be possible for 6K 24fps projects. In addition to the above Sony now have a new IDT for Venice for ACES. so now VENICE has officially joined The F65, F55 and F55 in earning the ACES logo, meeting the specifications laid out in the ACES Product Partner Logo Program. I will post more details of this and how to get hold of the IDT over the weekend.

Sony Venice to get 4K 120fps in Version 4.

Coming just a few days after the release of the Venice version 3 firmware, Sony have just released details of the next major Venice update which is planned to be released in June of this year. Last year when Sony started talking about HFR (high frame rates) for Venice it was expected that 4K would reach at least 96fps. However it has now been confirmed that the version 4 update will include the option to purchase an HFR licence that will allow you to shoot in 4K at up to 120fps.

It is worth noting however that 120fps will only be available when shooting 2.39:1. When shooting 17:9 the limit will be 110fps, still better than the originally promised 96fps. As well as 4K HFR you will also be able to shoot at 60fps in 6K 3:2 and 75fps 4K 3:2 ideal for use with 2x Anamorphic lenses.

The full press release is below:

Basingstoke, UK, 31st January 2019: Sony will be upgrading the capabilities of its next-generation motion picture camera system, VENICE, by introducing High Frame Rate (HFR) shooting, advanced remote-control functionalities and Cooke/i3 and Zeiss extended metadata support, as part of its latest firmware update. Following the recent release of VENICE’s firmware Version 3.0 and the upcoming launch of its Extension System (CBK-3610XS), which was developed in collaboration with James Cameron’s Lightstorm Entertainment and is currently being used to shoot the AVATAR sequels, the latest upgrade will offer filmmakers even greater creative freedom, flexibility and choice.

The new optional High Frame Rate license allows VENICE to shoot at speeds of up to 120fps at 4K 2.39:1, and 60fps at 6K 3:2 as well as up to 110fps at 4K 17:9 and 75fps at 4K 4:3 with anamorphic lenses. The new additional frame rates are particularly well-suited for drama, movie and commercial productions in 4K and 6K, as well as productions at 50/60p in 6K and VR productions using large viewing angle of 6K 3:2 in 60p. All High Frame Rates support X-OCN recording including X-OCN XT* implemented from Ver.3.0 and High Frame Rate up to 60fps support XAVC 4K and ProRes recording.

“At Sony, we pride ourselves on working closely with our customers and partners to create solutions that enable modern filmmakers to bring their vision to reality just the way they intend to. In fact, High Frame Rate shooting was a feature that was frequently requested by our customers. We listened to their feedback and are excited to now offer this feature to all new and existing VENICE users,” explained Sebastian Leske, Product Marketing Manager, Cinematography, Sony Professional Solutions Europe. “Last year at Cine Gear Expo, we announced that Version 4.0 will include 120fps in 2K. However, we are excited to announce today that, as a result of the hard work of our engineering team, Version 4.0 will now include 120fps in 4K. With firmware Version 4.0, our state-of-the-art VENICE will become even more powerful, fortifying its position as the go-to solution for cinematographers who want to create stunning imagery and capture emotion in every frame.”

Additionally, Version 4.0 of the VENICE firmware will introduce:

·       700 Protocol – A control protocol developed by Sony to connect VENICE to a remote-control unit (RM-B750 or RM-B170) and a RCP-1500 series remote control panel, giving filmmakers greater flexibility in bringing their visions to life. Further expanding on the camera’s existing remote-control capabilities, the VENICE now offers paint control, iris control, recording start/stop, clip control, and more. The upgraded remote-control function also adds new workflows to extend VENICE’s use in multi-camera and live production settings, such as live concerts and fashion shows.

·        Support for Cooke’s /i third generation metadata Technology, /i3 and ZEISS eXtended Data technology (based on Cooke /i Technology) – Extended lens metadata can now be embedded straight into a RAW/X-OCN/XAVC file and HD-SDI output without the need for additional metadata equipment. The new function allows distortion and shading caused by supported lenses to be easily rectified, significantly reducing post-production costs.

Further features include an extended Mask+Line setting in the Frame line set-up, selectable functions for the assignable buttons of the DVF-EL200 viewfinder and pure Progressive HD-SDI output in 25p and 29p.

Both the free upgrade to firmware Version 4.0 and the optional HFR licence will be available in June 2019.

To learn more about VENICE, please join Sony at BSC Expo 2019 in Battersea Evolution, Battersea, London at stand 545 or visit pro.sony/en_GB/products/digital-cinema-cameras/venice.

*Excluding 6K 3:2 50p/60p

Film Emulation LUT’s for S-Log3 and S-Log2.

I’ve uploaded these LUT’s before, but they are tucked away under a slightly obscure heading, so here they are again!

There are 4 different LUTs in this set. A basic 709 LUT which is really good for checking exposure etc. It won’t give the best image, but it’s really good for getting your exposure just right. Diffuse white should be 85%, middle grey 43% and skin tones 65-70%.

Then there are 3 film emulation LUT’s that mimic 3 different types of film stock form different manufacturers. These are primarily designed for post production or for use on a client monitor on set. My recommendation is to use the 709 LUT for your viewfinder and exposure and then add the film emulation LUT later in post.

As always (to date at least) I offer these as a free download available by clicking on the links below. However a lot of work goes into creating and hosting these. I feel that this LUT set is worth $25.00 and would really appreciate that being paid if you find the LUT’s useful. Try them before you decide then pay what you feel is fair. All contributions are greatly appreciated and it really does help keep this website up and running. If you can’t afford to pay, then just download the LUT’s and enjoy using them, tell your friends and send them here. If in the future you should choose to use them on a paying project, please remember where you got them and come back and make a contribution. More contributions means more LUT offerings in the future.

Click here for the Slog3_cine-film-look-luts

Click here for the S-Log2  filmic look luts – Alisters A7S Filmic LUTS set1

Download the S-Log3/SGamut3.cine to 709(800) and S709 Legal Input Range LUTS for external ProRes recorders.

Please feel free to share a link to this page if you wish to share these LUT’s with anyone else or anywhere else.

To make a contribution please use the drop down menu here, there are several contribution levels to choose from.


Your choice:



Philips Extreme Earth Episode 2 now on YouTube.

This is a part of a much larger project I have been working on recently for Philips. The Philips “Extreme Earth” project. The idea being to show of some of the latest technologies in their HDR Ambilight TV’s.

Last year we started the project up in Norway filming the Northern Lights. This year we travelled to Nevada and Arizona to shoot the second set of films under the “Canyon” headline, then we spent another couple of weeks travelling all over the Midwest shooting what will be the 3rd set of films under the headline “Storm”. We are now looking ahead to next year with several ideas being looked at from Volcanoes to Rain Forests.

For the Norway and Canyon shoots competitions were run ahead of the shoots in various consumer technology magazines . The winners getting to come on our adventures, stay in nice hotels and take part in various activities such has horse riding.

The main Canyon film was shot by myself on a Sony Venice using Sigma FF Primes as well as an Angenieux EZ zoom. The 1000fps Super Slow motion by Dustin Farrell on a Phantom Flex. I shot some additional 4K 120fps footage on an FS5 on a gimbal recording ProRes raw to a Shogun (horse riding and some tracking shots). The interviews and behind the scenes footage was shot by the projects director Leigh Emmerson of Persistence of Vision Productions (POV) using an A7sII, but there is a fair bit of FS5 (ProRes Raw) footage that I shot in there too.

The main film was produced at 60fps in HDR (I did the grade and encoding) and will be shown at the IFA trade show next month. The other films are all SDR.
Here is the HDR main video. To view this correctly ensure your HDR TV or HDR monitor is set to HDR10 (ST2084 gamma with Rec2020 colour).

Here is the “Making Off” video.

Here’s a video of the Canyon launch event:

New Venice Look LUT’s Version 3. Includes minus green LUTs. For FX9, FX6, FS5, FS7, F55, A7S, A7R.

I released my first version of the Venice Look LUT’s a few weeks ago and they have been a big hit. Overall most people seem to like them and get some great results. I’ve seen quite a few good looking videos produced using them.

I have received some feedback though that some people feel that the LUT’s may be crushing the blacks a bit too much for them, personally I think the deep shadows gives quite a film like look. However in response to that feedback I created an additional LUT set that keeps the blacks slightly higher. This can make grading a little easier, especially in FCP-X. You will find these new version 3 LUT’s here in the packages below – but please read on…..

While I was at it I also created another set of LUTs with a minus green offset. The idea behind these was that they can be used for material shot under lights with a green tint such as many LED or fluorescent light fixtures. Playing with these “-G1” LUT’s I have decided that I really like the slightly warmer and even less “Sony” look that these versions of the LUT’s give when shooting under “normal” lighting. So do please give them a try for a warmer look for skin tones both with LED/Fluorescent lighting and also with full spectrum lighting such as tungsten and sunlight.

Taking that a step further I have also included an even stronger minus green offset in a further -G2 set of LUT’s. So between the 3 sets of LUT’s offered in this download you should be able to find a set for most types of lighting with a variety of skin tone renditions.

Included in the LUT sets are LUTs for grading (with exposure offsets), LUT’s for Small HD monitors and the Zacuto Gratical. The grading LUT’s can also be used in other monitors and devices such as the Atomos recorder/monitors.

As always (to date at least) I offer these as a free download available by clicking on the links below. However a lot of work goes into creating and hosting these. I feel that this LUT set is worth $25.00 and would really appreciate that being paid if you find the LUT’s useful. But I will let you pay what you feel is fair, all contributions are greatly appreciated and it really does help keep this website up and running. If you can’t afford to pay, then just download the LUT’s and enjoy using them. If in the future you should choose to use them on a paying project, please remember where you got them and come back and make a contribution. More contributions means more LUT offerings in the future. I’m currently working on a couple of different film stock emulations based combined with the Venice look highlight rendition.

Please feel free to share a link to this page if you wish to share these LUT’s with anyone else or anywhere else.

To make a contribution please use the drop down menu here, there are several contribution levels to choose from.


Your choice:



There are two different LUT sets. One set is for S-Log3 and S-Gamut3.cine. The other set is for S-Log2 and SGamut. Please only download what you need to save my bandwidth!

Typically if you are shooting with 8 bit, for example with an FS5 in UHD or an A7S, A7R etc, then I recommend you use S-Log2 with SGamut. For most other cameras that have 10 bit recording then I recommend S-Log3 and SGamut3.cine.

Here are the links to my Venice Look Version 3 LUT’s. Including the minus green offset LUTs. Make sure you choose the right version and once you have downloaded them please read the README file included within the package.

Alister V-Look V3 LUT’s S-Log2/SGamut

Alister V-Look V3 LUT’s S-Log3/SGamut3.cine

I got a request for a set of Rec-709 Venice Look LUT’s – So here they are. I’m not expecting miracles from these, you will be starting with a much reduced dynamic range by shooting with Rec-709, but try them if you wish. I make no promises as to how well they will or will not work!

Alister Venice Look for Rec709

Free ProRes Raw and Sony Venice Webinars

I will be doing a couple of free interactive Webinars with Visual Impact in July. The first is on ProRes Raw looking at what it is, the equipment you will need and how to shoot with it.

http://www.visuals.co.uk/events/events.php?event=eid11028-839

The second is about my practical experiences shooting with a Sony Venice using the version 2 firmware.

http://www.visuals.co.uk/events/events.php?event=eid14021-841

Both webinars will feature a Q&A session where you will be able to ask questions online. You will find the full details about both webinars by following the links above, including how to register. The webinars are free but registration is required to obtain the login details for the events.

 

Venice in Cape Town. HDR Video excerpt.

Just over a week ago I was in Cape Town with a few hours to spare before my flight home and access to a Sony Venice. So what could I do other than go out and shoot. Here is some of the footage with a quick grade applied – in HDR.

The workflow:  I shoot X-OCN ST at 25p and 50p on the Venice camera. 25p was requested by Visual Impact South Africa, the owners of this camera as this is the most common frame rate used in productions they are involved with. The material was backed up to a small portable USB3 raid unit so I could bring it home. Then it was graded using DaVinci Resolve and it’s ACES colour managed workflow with the output set to Rec2100 ST2084. I used a Shogun Inferno and both an LCD HDR Sony Bravia TV and an OLED HDR Philips TV to get a feel for how the images would look on both LCD and OLED technologies.

The file was exported as a UHD ProRes file so that the file direct from Resolve could be uploaded to YouTube. Because I used a colour managed workflow Resolve adds the correct HDR flags to the clip when you render the timeline out. As a result YouTube knows the file is HDR and if you view with a computer or SDR TV YouTube applies it’s default HDR10 to Rec709 LUT and you see the video in SDR. Watch with a direct connection to YouTube with an HDR TV (for example using a browser or YouTube player built in to the TV) and you will get the HDR version. This is probably the simplest way to reliably get HDR clips to play properly on YouTube (which currently does not accept HEVC files).

So here’s the clip.

IMPORTANT: The clip is HDR10, designed to be watched directly on an HDR TV using the TV’s built in web browser or YouTube player application.

Those  watching on a normal computer, SDR TV or any other non HDR device  will see the HDR clip with YouTube’s SDR/Rec709 LUT applied, so it isn’t exactly optimum for SDR. The YouTube HDR to SDR LUT causes some slightly odd colours in some of the clips. If you can, watch the clip directly on YouTube with an HDR TV.

Venice Look LUT’s For 14 stop cameras A7, FS5, FS7, F5, F55 etc.

Hello all. So after numerous problems for some people trying to download the official Sony s709 LUT for Venice, I decided to create my own Venice Look LUT’s. These LUT’s have been created using image matching techniques plus some small tweaks and adjustments to make the LUT’s work well with the 14 stop cameras.

Venice is a 15 stop camera with a new sensor and as a result the official s709 LUT’s are not quite right for the current 14 stop cameras like the FS5, PMW-F55, FS7 and even the A7 series. So the LUT that I have created is slightly different to allow for this.

The end result is a LUT that gets you really close to the way Venice looks. It won’t magically turn your FS5 into a Venice, there is something very, very nice about the way Venice handles the extremes of it’s dynamic range, plus Venice has Sony’s best colour filters (similar to the F55 and F65). So Venice will always be that one very nice step up. But these LUT’s should get you close to the default Venice 709 look. This LUT should NOT be used with Venice as it this LUT is restricted to 14 stops.

Of course do remember that the default look and indeed the official s709 LUT was designed as a first pass look. An instant viewing output for a DIT or for on set viewing. It is not really meant to be the final finished look. It would be normal to grade the Venice material, perhaps from scratch rather than using the s709 LUT for the final output. But, s709 is what comes out of the cameras SDI connectors if you use the default LUT/Look. This is what this LUT set mimics, with some tweaks for the lower cost cameras.

This is one of the largest and most comprehensive LUT sets I have ever created. There are versions designed specifically for grading in Resolve or other grading suites. The bulk of the LUT’s are designed to be used with S-Log3 and SGamut3.cine. There are monitoring versions with offsets for use in monitors such as the Atomos range. I have created a set with offsets for both the Zacuto and Small HD viewfinders and monitors and finally I have also created sets of LUT’s for use with S-Log2 so users of the original A7s or those that wish to shoot with S-Log2 on an 8 bit camera are not left out.

The LUT’s work best with the PMW-F55 as this has the closest native color to the Venice camera, but I think they work really well on the rest of the Sony range.

If you find the LUT’S useful, please consider buying me a beer or a coffee using the “Buy Now” button below. There are different drink options depending on what you feel is fair, it takes time to prepare these and there are costs associated with hosting the files. I’m not paid to run this website and every little bit helps and is greatly appreciated.

If you don’t wish to buy me a coffee, that’s cool. But please don’t host the files elsewhere. Feel free to link back here and share the link, but please don’t distribute these anywhere else.

Here’s the link to the zip file containing the my Venice Look LUT set:

Click Here to download Alister’s Venice Look LUTs V2

If you are new to XDCAM-USER.COM please take a look around at the various tutorials, guides, tips and tricks that are hosted here. Click on the green search button at the top right to open a search window or follow the links in the drop down menus at the top of the page. Thanks for visiting!

Sony Venice LUT.

Sony’s new Rec-709 style LUT for the Venice camera is now available. This Lut was designed to work with the Venice camera to provide a new film like look with beautiful highlight roll-off.  In it’s current form it only works with S-Log3/S-Gamut3.cine material, although you could use the excellent LUTCalc app to create different versions.

Although designed for Venice the LUT works really well with footage from the FS5, FS7, F5 and F55 etc.

You can download the base LUT from here until the end of July. https://dmpce.cimediacloud.com/mediaboxes/8374a677e6224da2a170bd841f64302d

Shooting With Sony Venice.

I recently completed a week long shoot with a Sony Venice in the USA, so I thought I would tell you about my experience. The camera I used had a beta of the dual ISO firmware so it could shoot at both the native ISO of 500 and the second native ISO of 2500. This was particularly useful for the shoot as a lot of the filming was done in some very dark places.

I can’t show any of the footage to you yet. But I will be able to link to the finished films once they are released a little later in the year  by my client. I have to say straight away that I think the footage looks pretty amazing.

The first location was Las Vegas. I shot a number of views of the Las Vegas strip from the balcony of my hotel room in the Cosmopolitan hotel. These were pretty straight forward thanks to the cameras dual ISO capabilities. One of the shots was a day to night sequence, shooting locked off shots during the day and then at night to be blended together to go from day to night. The day time shots were done at the base 500 ISO and then the night shots done at 2500 ISO.

Frame Grab from Venice, 2500 ISO. Click on the image to expand.

Sigma FF Fast Primes.

Sigma Full Frame fast prime lens set.

For these shots I used one of the really nice 24mm Sigma full frame high speed PL primes and the camera was setup in the 6K x 4K full frame mode.

For most of the shoot we did however shoot using the s35mm 17:9 DCI mode shooting at 60fps, and we made quite a few  changes to the frame rates and frame sizes in the course of the shoot. The Sigma FF Primes are really beautiful lenses. Very well built, solid lenses that produce very sharp images even when wide open. The ability to shoot at T1.5 or T2.0 turned out to be a huge benefit on this shoot as many shots were done either at night or in some very dark locations.

Shooting with Venice in Las Vegas

One thing to note here is that I was working on my own. Venice is set up as a camera for high end shoots where it is expected that there will be a camera assistant working with the cinematographer or camera operator. During the shoot I made many changes to the cameras frame rate and aspect ratio. These changes are most easily done using the LCD screen and hot keys on the side of the camera away from the camera operator. So there were many times when I had to walk around to the other side of the camera or spin the camera around on the tripod to make these changes. It’s not really a big deal, but it is something to be aware of if you are going to use Venice as a “one man band”.

Frame Grab from Venice. 2500 ISO Freemont Street Las Vegas. Click on the image to expand.

On the operators side of the camera there is a small LCD panel where you can change the shutter speed, ND filter, EI and white balance. But for anything else you need to either use the LCD panel on the other side of the camera or go into the main menu. Talking of the menu system – it’s very well laid out and quite logical.

The operators side of Venice with the small info LCD.

Venice is a much simpler camera to use than the F55. In part because at the moment the feature set is still a little limited – there are no high speed modes, time-lapse, picture cache or other stunt modes. But the main reason it’s simpler is the design and layout of the main LCD and hot keys has been simplified and is better organised.

The “Home” screen has they key functions that you are likely to change while shooting – shutter speed, EI, ND and white balance. There is also a control for the frame rate, although the options for this are currently quite limited with it currently normally being locked to a single fixed speed set in the project settings. The Home screen also tells you how much space is left on your media, the aspect ratio and frame size, clip name, recording format(s), the battery status. Plus there are audio level displays for channels 1 and 2.

If you need to make any other changes to the cameras setting then you press the large menu button to bring up the main menu. This is divided into 5 sections each with it’s own hot key – Project – TC/Media – Monitoring – Audio – Info. The 6th hot key takes you into further settings for some of the menu pages.

There is a simulator for the Venice menu system here; https://www.sony.net/Products/Cinematography/Venice/Camera_simulator/index.html

Something else a first time Venice shooter should be aware of is that the cameras audio input is via a single 5 pin XLR connector. This can be set up as either a 2 channel analog line/mic input (with switchable phantom power) or an AES/EBU digital input. There are no 3 pin XLR’s on Venice so make sure you have the right cables or adapters.

While Venice isn’t a big camera, it is very dense. That is to say – a lot of electronics has been packed into quite a small body. It is…. shall we say… reassuringly heavy! I guess I have been a bit spoilt by the light weight of the F55. Venice is quite a lot heavier even though it isn’t really all that much bigger. I was shooting using the R7 recorder, recording to 16 bit X-OCN files as my primary material. With the R7 and a couple of Pag Paglink batteries on the back the camera was nicely balanced with the Sigma primes.

I was pleasantly surprised by the power consumption. A single 95Wh Paglink battery would run the camera for  over an hour and a PL150 for around 2 hours which is a pretty respectable run time for a digital cinema camera. Certainly a lot more that I would get from an F65 or Arri.

A single Pag PagLink PL150 battery will run Venice for around 2 hours.

The new DVF-EL200 viewfinder is a big step up from the DVF-EL100 often used on the F55 and F5 cameras. The image is brighter, higher resolution and the dipoter adjustment much better. Venice puts the information displays outside the picture area so the image isn’t obstructed by any text information. The large rotary encoder on the front of the viewfinder controls peaking, brightness and contrast.

Rating the camera – I had already done a few camera tests with Venice so I knew that the base ISO’s of 500 and 2500 matched well with my light meter. I also knew that there is very little noise at 500 ISO and only a little bit more at 2500.  For most daylight shots I shot at 500 ISO/500 EI. I don’t feel that there is the same need to rate the camera 1 to 2 stops lower as I do with the F55, FS7 or FS5. It just isn’t necessary for normal light levels. For some scenes that had low average brightness levels I did choose to shoot at 500 ISO/320 EI as it seemed a waste to shoot at 500 EI when the scene highlights were no where near clipping. The slightly lower Ei helped to put just a little more information into the already highly detailed shadow areas of my images. For the darker locations and night scenes I switched the camera to the higher base ISO of 2500 to gain a pretty decent sensitivity boost. When using the 2500 ISO mode I found I ended up shooting at 1600 EI to keep the noise levels very similar to the noise levels at 500 ISO/500 EI.

Frame Grab from Venice 2500 ISO, Sigma 35mm FF prime. Click on the image to enlarge.

The noise that you do get when shooting at the 2500 ISO base is really pleasing. I’m not normally a fan of any noise, my personal preference is normally for clean images as these tend to give the greatest post production flexibility. But there is something that just looks nice about the little bit of extra noise that there is at 2500. It’s very, very fine grain that is different in every frame. Dare I say it looks very film like? I need to experiment with this further, but I suspect that many people may choose to use 2500 ISO even when they have plenty of light as the noise adds some character and a pleasing texture to the shots. I’m not going to get into too much of a debate here about the merits of shooting with a bit of grain verses adding it in post. Personally I would probably normally opt to shoot clean and add any noise later, but Venice certainly brings some interesting options to the table and I would not rule out deliberately choosing 2500 ISO,  even when  there is plenty of light, to take advantage of the really nice looking noise.

Slot Canyon.

Shooting with Venice deep in the Slot Canyon.

We shot a lot of the film in the bottom of a deep Slot Canyon. For those that don’t know what this is – it is a very narrow, very deep, steep sided twisting gully carved out over millions of years by flood water. The Slot Canyon we shot in was often only 2 or 3ft wide (1m) and around 60ft (20m) deep. In most parts sunlight never reaches directly to the bottom, so it’s often very dark. But in a few spots very narrow shafts of light just about make it to the bottom when the sun is directly overhead. This creates some areas of incredibly high contrast as beams of full desert sun penetrate into near total darkness.

Frame Grab fro Venice, 2500 ISO. Deep in the slot Canyon. Click on the image to enlarge.

Venice was the perfect camera for this situation. The high base ISO mode and the 2500 ISO exposure rating allowed me to capture the dark textures of the sandstone walls of the canyon, while the 15 stop latitude meant that I could also capture the almost laser like light beams as they created intense pools of light. In addition towards the upper parts of the Canyon you get incredibly vivid reds and oranges as the sunlight reflects of the red rocks. To the naked eye it looks like the canyon walls are on fire and Venice did an amazing job of capturing these intense colours.

Frame Grab from Venice at 2500 ISO. Looking up towards the sky from the bottom of the slot canyon. click on the image to enlarge.

My hotel room in the city of Page, Arizona was decorated with photographs taken in Slot Canyons. In many of the photos the shafts of light were completely over exposed with no detail or texture. I’m pleased to say that the footage from Venice almost always retained some detail and texture, even in the the most extreme cases. This for me has been one of the most impressive things about the way Venice behaves. There is something very nice about the way that Venice reaches the extreme ends of it’s exposure range, something the F55 doesn’t quite do and I really like it. Venice seems to hang n to those exposure extremes just that bit better. In addition Venice also retains an amazing amount of color information in the deepest darkest shadow areas.

Frame grab from Venice. Beams of intense light pierce the darkness of the slot canyon. click on the image to enlarge.

Grand Canyon.

Another location we shot at was the Grand Canyon’s Horseshoe bend. This a well know spot and frankly, if you have good light, it’s tough to make a bad picture. This is one of those locations where everything is on a grand scale. So it deserved a big image. Time to use the 6K x 4K full frame mode and those beautiful Sigma FF primes again. In the grading suite whenever I show people the shots from Venice at Horseshoe Bend there is almost always a “wow” moment. The texture and detail in the shots is amazing and starting with a 6K image for a 4K production gives you quite a bit of room to crop in to the image if you wish.

Frame grab from Venice. Horseshoe bend, Page Arizona. Sigma 20mm FF prime. Click on the image to enlarge.

What about skin tones? Well we did shoot some Navajo dancers doing traditional native American dances and hoop dances. Even in the very harsh Arizona light the skin tones looked great.

Navajo dancer, Page, Arizona. Sony Venice.

With so many different locations to shoot at in one week, some of them very remote, being highly mobile was really important to us. While Venice is heavier than the F55 that I  normally shoot with, it is still an easy camera to transport. We had to lug the kit by hand across the desert to get to the Slot Canyon. I used a Miller CX18 fluid head with a 100mm bowl on a set of Miller carbon fibre legs. This is a pretty light tripod setup, similar to that used by ENG news crews. I didn’t need to go to a 150mm bowl or heavier tripod than this for this shoot because Venice is a very manageable weight and it worked very well.

Miller CX16 Fluid head.

One  scene was a nigh time campfire scene. For  the Venice camera shooting at 2500 ISO and paired with the Sigma T1.5 primes this wasn’t really too much of a challenge. The fire was a large wood fire and it was producing enough light to illuminate the faces of the subjects in the scene. Although perhaps this could have been shot without any additional lighting it was decided to add a little bit of extra light to fill in a few shadows and add a small amount of detail into the background of the wide shots.

Frame Grab from Venice at 2500 ISO. Sigma 25mm FF lens. Stella 5000 adding a touch of light to the background.

For this I used a Light and Motion Stella Pro 5000 Led lamp. For a one man band these waterproof LED lights are really excellent. They produce lots of good quality light and can be fitted with all kinds of modifiers. For this application I used a Fresnel lens to narrow down the light cone. In addition they can be remotely controlled using a simple hand held Elinchrom remote control. This makes getting the light level just right really easy as you can look in the cameras viewfinder while dimming the lamps with the remote. It’s possible to control several lamps with one remote.

Light and Motion Stella Pro 5000 light.

Campfire cookout. Page, Arizona, Sony Venice, Sigma 85mm

I shot using Sony’s X-OCN codec recording on to AXS cards in the R7 recorder. These 16 bit linear files are surprisingly easy to work with. The compact file size was a huge help. I didn’t get through more than 2 x 512GB cards in a day, even though we were shooting 4K 60P or 6K 24p. This really helped with data management in the evenings. There’s big difference between backing up 1TB of X-OCN compared to what would have been around 5TB if it had been uncompressed raw.  Yet there are no signs of any artefacts in the material. The X-OCN files are also very easy to handle in post production, I can even preview them in real time on my laptop at half resolution. In post production the 16 bit linear files handle beautifully, revealing amazing amounts of picture information.

At the end of this shoot I am left with a big problem though. Now I’ve shot a real production with Venice – I don’t want to shoot with anything else. I have been telling myself that I will stick with my F5/R5 for a bit longer, maybe upgrade the F5 to an F55 and then hire in a Venice as needed. But now I want to shoot with Venice whenever possible. Every time I pick up a Venice and go and shoot with it I come back with images that surprise me. They just seem to look great with very little effort. So now I think I might just have to figure out a way to buy one.