Category Archives: FX3

Shooting Anamorphic With an FX3 or FX6.

A lot of people like to shoot anamorphic with the FX3 or FX6. And they do get great looking images. The best example of this most recently is the blockbuster movie “The Creator” which was shot with an FX3 using 2x anamorphic lenses.

But there are a couple of things to consider with Anamorphic.

The first is what aspect ratios does the sensor support and what is the aspect ratio you want to deliver. The FX3 is always either 16:9 or 17:9 so that means that if you want you final output to have that classic 2.39:1 (2.40:1) aspect ratio then you need to use a 1.3x  anamorphic while shooting 16:9 as a 1.3x lens as this will allow you to use the full sensor.

If you use a 1.6x lens and do not crop the sides of the image in post you will have a much narrower 2.8:1 aspect ratio. 1.6x lenses work best with 3:2 sensors. With a 2x anamorphic lens you would end up with an extremely narrow 3.5:1 aspect ratio unless you do some serious side cropping – which will reduce the horizontal resolution of the final image. If you use a classic 2x anamorphic lens designed for 35mm film you will almost certainly have a noticeable vignette on either side of the frame as these lenses are designed for the narrow but tall frame of 35mm film. You are going to need to remove this vignette by cropping. If you only deliver in HD this may not be an issue, but for 4K delivery it means your footage is no longer really 4K. As a side note it is interesting that for “The Creator” this is exactly how they shot, using 2x anamorphics. But I am led to believe that extensive use of AI was made when scaling the image in post. If you do need to crop the image the FX9 has a bit of an advantage as the sensor operates at 6K in full frame, so the 4K recordings have higher resolution than the recordings from the FX3 or FX6 (remember a bayer sensor on actually resolves at about 75% of the pixel count, so a 4K sensor delivers a 3K image while a 6K sensor delivers a 4K image). Burano will be a good camera to use as even after you crop in to the 8K (pixel) image what is left will still be around 6K of pixels and full 4K resolution.

Then the other is de-squeeze. It can be quite challenging to focus if you have the wrong de-squeeze and if the collimation of the lens is off you may not notice that the horizontal and vertical focus points are different , so shots may not be as sharp as they should be. You could always use an external monitor with the de-squeeze you need.

So, depending on how you look at it the only lenses that might be considered to be “fully compatible” will be full frame 1.33x anamorphics as these will give the classic 2.40:1 aspect ratio without cropping and the camera supports 1.33x de-squeeze. But these are not common. Any other anamorphic squeeze ratio will require some post work. Classic 2x anamorphics were designed for super 35mm open gate 4:3 sensors and when used like this they still needed a slight side crop for 2.39:1. Use them on a FF 16:9 sensor and you will need to make a big side crop. For Full Frame anamorphic lenses these days it is common to use a 6:5 scan which is more square than 4:3 and the side crop is no longer needed. Additionally for FF, 1.8x squeeze is becoming very common and designed specifically  to work with a FF 6:5 sensor. But – sadly the FX3 doesn’t really have a scan mode tall enough to fully take advantage of modern FF anamorphics. But that doesn’t mean you can’t use them, it’s just not an ideal situation.

Do I Need To Always Overexpose S-Log3?

This is another one from Social Media and it the same question gets asked a lot. The short answer is…………

NO.

Even with Sony’s earlier S-Log3 cameras you didn’t need to ALWAYS over expose. When shooting a very bright well lit scene you could get great results without shooting extra bright. But the previous generations of Sony cameras (FS5/FS7/F5/F55 etc) were much more noisy than the current cameras. So, to get a reasonably noise free image it was normal to expose a bit brighter than the base Sony recommendation, my own preference was to shoot between 1 and 1.5 stops brighter than the Sony recommended levels (click here for the F5/F55, here for the FS7 and here for the FS5).

The latest cameras (FX30, FX3, FX6, FX9 etc) are not nearly as noisy, so for most shots you don’t need to expose extra bright, just expose well (by this I mean exposing correctly for the scene being shot). This doesn’t mean you can’t or shouldn’t expose brighter or darker if you understand how to use a brighter/darker exposure to shift your overall range up and down, perhaps exposing brighter when you want more shadow information and les noise at the expense of some highlight range or exposing darker when you must have more highlight information but can live with a bit more noise and less shadow range.

What I would say is that exposure consistency is very important. If you constantly expose to the right so every shot is near to clipping then your exposure becomes driven by the highlights in the shot rather than the all important mid range where faces, skin tones, plants and foliage etc live. As the gap between highlights and the mids varies greatly exposure based on highlights tends to result in footage where the mid range is up and down and all over the place from shot to shot and this makes grading more challenging as every shot needs a unique grade. Base the exposure on the mid range and shot to shot you will be more consistent and grading will be easier.

This is where the CineEI function really comes into its own as by choosing the most appropriate EI for the type of scene you are shooting and the level of noise you are comfortable with and basing the exposure off the image via the built in LUT will help with consistency (you could even use a light meter set to the ISO that matches the EI setting). Lower EI for scenes where you need more shadow range or less noise, higher EI for scenes where you must have a greater highlight range. And there is no -“One Fits All” setting, it depends on what you are shooting. This is the real skill, using the most appropriate exposure for the scene you are shooting (see here for CineEI with the FX6 and with the FX9)

So how do you get that skill? Experiment for yourself. No one was born knowing exactly how to expose Log, it is a skill learnt through practice and experimentation, making mistakes and learning from them. In addition different people and different clients will be happy with different noise levels. There is no right or wrong amount of noise. Footage with no noise often looks very sterile and lifeless, but that might be what is needed for a corporate shoot. A small to medium amount of noise can look great if you want a more film like look. A large amount of noise might give a grungy look for a music video. Grading also plays a part here as how much contrast you push into the grade alters the way the noise looks and how pleasing or objectionable it might be.

All anyone on here can do is provide some guidance, but really you need to determine what works for you, so go out and shoot at different EI’s or ISO’s, different brightness levels, slate each shot so you know what you did. Then grade it, look at it on a decent sized monitor and pick the exposure that works for you and the kinds of things you shoot – but then also remember different scenes may need a different approach.

Sony’s FX3 wins Time Magazine award.

The Sony FX3 has won Time Magazine’s best inventions of 2023 – accessible film making award. The FX3 won the award because it was the main camera for the Hollywood blockbuster “The Creator”. The FX3 wasn’t a B camera, it was used to shoot the vast majority of the film (I believe there was also a small amount of FX9 footage). 

And this wasn’t a Sony stunt. The director of this sci-Fi film Gareth Edwards chose the FX3 because he felt it was the best camera for the job. In various interviews Edwards has stated that one of the prime reasons for choosing the FX3 was its low light performance. The FX3 allowed him to shoot with real moonlight rather than bringing in complex and expensive lighting rigs. It allowed the DP Oren Soffer to move more freely with the actors as they could do more with the natural available light rather than artificial lights. This in turn led to them shooting longer takes which Edwards feels gives the film a more organic look.

For the film the FX3 was connected to an Atomos Ninja V and they recorded ProRes Raw.Of course – the film went through some extensive post production work and there is a lot that AI can now do to clean up an image or to rescale it. But, I think we are now at a stage where almost every cinema camera that is in the market today, from the FX30 to a Venice could be used to make a feature film and the audience is unlikely to be aware of whether you used a $3K camera or a $75K one. At the same time I do feel that there is a lot to be said for picking the right camera. A studio based film might be quicker and easier to shoot on a Venice. A location based film may benefit from a smaller and lighter package. 

Whichever camera you choose, great story telling remains the main goal. Good lenses, lighting (or the use of the available light in a pleasing way) and composition are key elements in telling that story. Your skills as a film maker are more important than the camera you choose to use, but choosing the right camera can make the job easier. It’s a wonderful time to be a film maker.

Sony ECM-W3 MI Shoe wireless microphone kit.

I guess I must have missed this while I was on holiday but Sony have now announced a small wireless microphone kit that competes with the small digital wireless microphone kits from DJI and Hollyland etc. While not intended to replace the longer range professional wireless microphones such as the UW-P series these microphones offer a very compact system at a much lower price. Being digital they offer very high sound quality.

Many of us, myself included often use a Sony camera to shoot video blogs or simple productions where we all we need is a basic radio mic system and this is where look to be ideal. The receiver connects directly to the MI Shoe of any Sony camera with an MI Shoe, so there are no wires or cables to get in the way or to get lost. Then the small clip on transmitter with its built in microphone is worn by the subject. 

Sony ECM-W3S single channel wireless mic kit.

 

The single channel system costs £320 GBP ($350 USD) and the dual channel with 2 transmitters around £420 GBP ($475 USD).

The transmitter and receiver come in a small charging case and a windscreen is included for the transmitters. If you don’t have an MI shoe equipped camera there is a 3.5mm audio cable to connect between the receiver and the camera, computer or other recording device.

The Creator, shot with the FX3.

I’ve been aware of this production, shot entirely with the Sony FX3 for some time. But I wanted to wait and see some footage before passing any comments. Well, the first trailer is out now and it looks great.

But really that shouldn’t be a surprise. The Sony FX3 is a small camera that delivers a very high quality image. It shoots S-Log3 offering 4K files with in excess of 14 stops of dynamic range. I wrote about the rise of small digital cinema cameras last year (The Rise Of The Small Cinema Camera). You don’t have to go that far back and films were being shot with digital cinema cameras with similar DR at 2.8K. And of course lens choice, lighting, composition, set design, post production etc are also key to great images. And when you have a decent budget there is no reason why any of these should be inferior just because you are using a smaller camera.  At this stage however we are only seeing highly compressed trailers online. It will be interesting to see how it looks on an IMAX screen, but I suspect it will look fine.

I do find it an interesting choice to choose to shoot the entire film with the FX3. I doubt it would have been for budget reasons, the cost of the camera is a teeny tiny part of the budget on a feature like this ($80 million?) and lets face it an FX6 doesn’t cost much more and a Venice would have been easily affordable.  The small size of the FX3 does bring some benefits, in the BTS film below you can see it being used on small lightweight gimbals (DJI RS3 I think) as well as small camera cranes. These can get into smaller spaces than bulkier gimbals and jibs, I expect this allowed for a very fluid shooting style. But at the same time you can see that they used wireless monitoring and a wireless follow focus. I also expect there would have been some kind of timecode feed as well as wireless audio. It can be difficult to find places to mount all this stuff with a small camera. In addition, with the FX3 the HDMI output has some limitations if you still want to see an image on the built in LCD and generally SDI is preferable over HDMI.  Perhaps if I had been asked to shoot this I might have used a mix of the FX3 and the FX6. Or perhaps even a Venice and then used the FX3 where portability and flexibility was paramount.  But the fact remains that it appears that a very good looking film has been shot entirely with the FX3 and audiences are unlikely to realise that the film they are watching was shot with such a relatively cheap camera.

It really is a great time to be a film maker. The majority of the cameras on the market today are perfectly capable of being used to shoot a movie. I’ve been working on a another blockbuster feature that used the FX3 alongside a Venice 2 and again the production is confident the audience won’t notice. So, really it’s up to you to develop your own skills, lighting, composition, framing and – story telling – those are the things you need to focus because you can’t blame the camera anymore.


Are you confused by the Sony Cinema Line?

Don’t know which camera from the cinema line to use for what? When would the FX30 be a good idea and when would the FX9 be better? I’m hosting an interactive webinar on this on Wednesday the 12th of July. Please – ask questions, this free session is an opportunity for you to ask those questions about which to use and the pro’s and cons of each. https://www.visuals.co.uk/events/events.php?event=eid1991778057-924

Updates for Catalyst Browse and Resolve 18.5 Beta

This is just a quick heads up as I’m on the road right now.

Sony have released a major update for Catalyst Browse and Catalyst prepare that is packed full of bug fixes.  https://www.sonycreativesoftware.com/catalystbrowse
 

In addition Black Magic design have just release the public beta of DaVinci Resolve 18.5. With this update you can now use the Raw controls in the Grading room to control the ISO/White Balance/Tint etc of S-Log3 footage from the FX series cameras. This makes it so easy to adjust for any exposure offsets.  https://www.blackmagicdesign.com/support/family/davinci-resolve-and-fusion

Sony FX3 and FX30 get a major firmware update. Adds Anamorphic and 24p.

Sony have just released new firmware for the Sony FX3 and FX30 cameras  that adds the ability to shoot 24P DCI 4K and in addition adds 1.3x and 2x desqueeze for the LCD screen and HDMI output.

For the FX3 this is firmware version 3.00  and for the FX30 it is version 2.00.

This new firmware also makes some changes to the way the sensor in the FX3 is readout, eliminating the crop that used to occur when shooting using 4K DCI.

I have had a beta copy of the firmware for a few weeks, but unfortunately it came at a time when I have been extremely busy working on some special shooting techniques for a Warner Brothers feature film as well as running Venice workshops across the Middle East. So I didn’t really get as much time as I would have liked to play with it.

What I can say is it is a very welcome update. The 24P 4K DCI mode is a special fixed recoding mode that uses the XAVC-SI codec and the anamorphic desqueeze is found under the monitor options. There are only 1.3x and 2x desqueeze options, so it’s only going to work correctly with lenses designed for these squeeze ratios.  Because the sensor and shooting scan modes remain fixed to 16:9 or 17:9, if you use anything with more squeeze than 1.3x you will end up with an extremely wide final aspect ratio compared to the normal 2.39:1 unless you crop a lot off the sides of the image. Some might like this, but for me it really does seem to be a bit of a waste having an ultra wide aspect ratio with screens and displays that are designed for 16:9.

As well as the above the update includes support for Sony’s new “Creators App” which will replace the Imaging Edge app. In addition you can assign the ability to switch between the normal movie shooting mode and the S&Q mode to one of the custom keys.

You will find the updates here:

https://www.sony.co.uk/electronics/support/interchangeable-lens-camcorders-ilme-series/ilme-fx3/downloads

https://www.sony.co.uk/electronics/support/interchangeable-lens-camcorders-ilme-series/ilme-fx30/downloads

DO NOTE FOR THE FX30 that if the camera is on Version 1.02 or earlier that you will first need to update to version 1.05 before doing the version 2 update.

I’ll try to upload some anamorphic footage shot with my FX30 very soon. The older Sirui 1.35x anamorphic lenses are a great match for the FX30’s super35 sized sensor. The cameras 6K down sampled to 4K means that the footage is packed with texture and detail and the 1.3x squeeze gives a 2.39:1 final aspect ratio without needed additional cropping or re-sizing (although if you use the 4K DCI mode you will need to make a very small side crop if you want 2.39:1).

What do the FX3 and FX30 zebras measure when using the Cine EI modes?

This is a question that keeps popping up:

What do the zebras measure when shooting S-Log3 using the CineEI modes in the FX3 and FX30?

The convention for zebras with the majority of cameras is that zebras are a viewfinder applied measurement. As such they almost always measure the “viewfinder” image. As the LCD on the FX series cameras is in effect the viewfinder, the zebras measure what you see on that screen. So, when you have a LUT on, the zebras measure the LUT, not the S-Log3.

Common ways to use the zebras include measuring skin tones, which for the default s709 LUT will be somewhere in the region of 60% depending on the face brightness. You could also use the LUT’s to measure the brightness of a white card or white piece of paper which should be around around 81% for a proper white card or 83% for white paper.  

You could also use Zebras to indicate when you are close to clipping Depending on the LUT that you are using the peak LUT output will typically be at 100%, so a common usage would be to have Zebra 2 (which measures from the zebra point and everything above) set to a touch below 100 to act as a clipping indicator. BUT it must also be remembered that depending on the Exposure Index in most cases the LUT will have a lower highlight range than the S-Log3 recordings. So, when your highlights hit 100% on the LUT there may still be available headroom in the S-Log3 recordings. If you end up backing off your exposure every time the LUT clips you may be missing out on the full recording range and un-necessarily bringing the mids and shadows down. So, my preference is to measure the exposure of a white card or skin tones and to get the mid range and shadows right, rather than obsessing over small amounts clipping.

The s709 LUT does fit the full highlight range of the S-Log3 into it’s output. But as there is only a tiny difference between +5 and +6 stops (approx 1.5%) it is very difficult to determine what is clipped and what is 1 stop below clipping. +4 stops above middle grey is output at 93% and +6 above middle grey is at 98% so it becomes very difficult to see what is really going on in the highlights via the LUT when the top 2 stops are crammed into just 5% of the recording range. Zebra 2 set to 95% (for example) would appear over 1.5 stops below clipping, even if set to 97% zebras will show almost a full stop below clip.

It is one of the frustrations of the FX3/FX30 that there is no way to monitor via the LUT and measure the S-Log3 at the same time.

You Don’t Always Need To Over Expose S-Log3!

For some reason many people now believe that the only way you can shoot with S-Log3 is by “over exposing” and very often by as much as almost 2 stops (1.7 stops is often quoted).

When Sony introduced the original A7S, the FS5, F5, F55 and FS7 shooting S-Log3 with these cameras was a little tricky because the sensors were quite noisy when used at the relatively high base ISO’s of these cameras. When exposed according to Sony’s recommendation of 41% for middle grey and 61% for a white card the end result would be fairly noisy unless you added a good amount of post production noise reduction. As a result of this I typically recommended exposing these particular cameras between 1 and 2 stops brighter than the base level. If using the F5 or FS7 I would normally use 800EI which would lead to an exposure +1.3 stops brighter than base. This worked well with these cameras to help control the noise, but did mean a 1.3 stop loss of highlight range. In other examples I used to recommend exposing a white card at white at 70% which would equate to an exposure a touch over 1 stop brighter than the base level.

With the introduction of the original Venice camera and then the FX9 we got a new generation of much lower noise sensors with dual base ISO’s. It soon became clear to me that these new cameras didn’t  normally need to be exposed more brightly than the Sony recommended levels when using their low base ISO’s and even at their high base ISO’s you can typically get perfectly acceptable results without shooting brighter, although sometimes a small amount of over exposure or a touch of noise reduction in pots might be beneficial. No longer needing to expose more brightly brought with it a useful increase in the usable highlight range, something the earlier cameras could struggle with.

Then the A7S3, FX6 and FX3 came along and again at the lower of their base ISO’s I don’t feel it is necessary to shoot extra bright. However at the 12,800 high base ISO there is a fair bit more noise. So I will typically shoot between 1 and 2 stops brighter at the high base ISO to help deal with the extra noise. On the FX6 and FX3 this normally means using between 6400 and 3200 EI depending on the scene being shot.

Even though I and many others no longer advocate the use of extra bright exposures at the lower base ISO’s with these newer cameras it really does surprise me how many people believe it is still necessary to shoot up to 2 stops over. It’s really important to understand that shooting S-Log3 up to 2 stops over isn’t normal. It was just a way to get around the noise in the previous cameras and in most cases it is not necessary with the newer cameras. 

Not having to shoot brighter means that you can now use the Viewfinder Display Gamma Assist function in the A7S3, A1 or the FX9 (for those times you can’t use a LUT) to judge your exposure with confidence that if it looks right, it most likely will be right. It also means that there is no longer any need to worry about offset LUT’s or trying to correct exposure in post before applying a LUT.

Of course, you can still expose brighter if you wish. Exposing brighter may still be beneficial in scenes with very large shadow areas or if you will be doing a lot of effects work. Or perhaps simply want an ultra low noise end result. But you shouldn’t be terrified of image noise. A little bit of noise is after all perfectly normal.

And one last thing: I don’t like the use of the term “over exposing” to describe shooting a bit brighter to help eliminate noise. If you have deliberately chosen to use a low EI value to obtain a brighter exposure or have decided to expose 1 stop brighter because you feel this will get you the end result you desire this is not (in my opinion) “over exposure”. Over exposure generally means an exposure that is too bright, perhaps a mistake. But when you deliberately shoot a bit brighter because this gets you to where you want to be this isn’t a mistake and it isn’t excessive, it is in fact the correct exposure choice.