New Film Look LUT’s for the PXW-FS7, PMW-F5 and PMW-F55

I have created two new sets of film look LUT’s for the FS7, F5 and F55. These LUT’s should be used in conjunction with S-Log3 and SGamut3.cine. They will give you a high contrast film like look that mimics Kodak film stock with slightly blue dark and mid tones and warm skin tones. The are 3D cube LUT’s and the two sets include LUT’s with compensation for under and over exposure.

To use the LUT’s in camera on the PXW-FS7, PMW-F5 or PMW-F55 then the LUT’s need to be placed in the PMWF55_F5  folder on an SD card. The correct folder structure should look like this:


If you find the LUT’s useful please consider buying me a drink, they did take some time to create:


pixel New Film Look LUT's for the PXW-FS7, PMW-F5 and PMW-F55

460x150_xdcam_150dpi New Film Look LUT's for the PXW-FS7, PMW-F5 and PMW-F55

15 thoughts on “New Film Look LUT’s for the PXW-FS7, PMW-F5 and PMW-F55”

  1. I just received a FS7, and have experienced that clips look vastly different in Resolve compared to FCPX/AE/Premiere and VLC. They all look the same. The footage was UHD xavc-i 25fps.

    The problem is that Resolve seems to be the app that displays the files correctly, while FCPX/Adobe/VLC all seems like they crush the blacks. Therefore when I apply a LUT in those apps, the image looks nothing like what we recorded.

    note: lifting the blacks by aprox 6% and lowering the highlights by the same amount seems to give an image that looks the same.

    Have you guys experienced this?

  2. Lars,

    It is most likely due to the project settings in Premiere Pro. Davinci Resolve uses a 32bits per channel (bpc) where as Premiere Pro does not.

    After Effects can also be set to use 32 bits per channel in the project settings menu. I think they go by multiples of 8 (so 8bpc, 16bpc, and 32bpc).

  3. Hi Alister, I just payed for the LUTs but I got a 404 error after payment page. any chance you can send me the Luts to my email? thanks

  4. Hi Alister,

    I love your LUTs. I was wondering how you go about creating them? Any tips on learning more about creating LUTs?


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