This is a question that comes up a lot. Especially from those migrating to a camera with a CineEI mode from a camera without one. It perhaps isn’t obvious why you would want to use a shooting mode that has no way of adding gain to the recordings.
If using the CineEI mode shooting S-log3 at the base ISO, with no offsets or anything else then there is very little difference between what you record in Custom mode at the base ISO and CineEI at the base EI.
But we have to think about what the CineEI mode is all about. It’s all about image quality. You would normally chose to shoot S-Log3 when you want to get the highest possible quality image and CineEI is all about quality.
The CineEI mode allows you to view via your footage via a LUT so that you can get an appreciation of how the footage will look after grading. Also when monitoring and exposing via the LUT because the dynamic range of the LUT is narrower, your exposure will be more accurate and consistent because bad exposure looks more obviously bad. This makes grading easier. One of the keys to easy grading is consistent footage, footage where the exposure is shifting or the colours changing (don’t use ATW with Log!!) can be very hard to grade.
Then once you are comfortable exposing via a LUT you can start to think about using EI offsets to make the LUT brighter or darker. When the LUT is darker you open the aperture or reduce the ND to return the LUT to a normal looking image and vice versa with a brighter LUT. This then changes the brightness of the S-log3 recordings and you use this offsetting process to shift the highlight/shadow range as well as noise levels to suit the types of scenes you are shooting. Using a low EI (which makes the LUT darker) plus correct LUT exposure (the darker LUT will make you open the aperture to compensate) will result in a brighter recording which will improve the shadow details and textures that are recorded and thus can be seen in the shadow areas. At the same time however that brighter exposure will reduce the highlight range by a similar amount to the increase in the shadow range. And no matter what the offset, you always record at the cameras full dynamic range.
I think what people misunderstand about CineEI is that it’s there to allow you to get the best possible, highly controlled images from the camera. Getting the best out of any camera requires appropriate and sufficient light levels. CineEI is not designed or intended to be a replacement for adding gain or shooting at high recording ISOs where the images will be already compromised by noise and lowered dynamic range.
CineEI exists so that when you have enough light to really make the camera perform well you can make those decisions over noise v highlights v shadows to get the absolute best “negative” with consistent and accurate exposure to take into post production. It is also the only possible way you can shoot when using raw as raw recordings are straight from the sensor and never have extra gain added in camera.
Getting that noise/shadow/highlight balance exactly right, along with good exposure is far more important than the use of external recorders or fatter codecs. You will only ever really benefit fully from higher quality codecs if what you are recording is as good as it can be to start with. The limits as to what you can do in post production are tied to image noise no matter what codec or recording format you use. So get that bit right and everything else gets much easier and the end result much better. And that’s what CineEI gives you great control over.
When using CineEI or S-Log3 in general you need to stop thinking “video camera – slap in a load if gain if its dark” and think “film camera – if its too dark I need more light”. The whole point of using log is to get the best possible image quality, not shooting with insufficient light and a load of gain and noise. It requires a different approach and completely different way of thinking, much more in line with the way someone shooting on film would work.
What surprises me is the eagerness to adopt shutter angles and ISO ratings for electronic video cameras because they sound cool but less desire to adopt a film style approach to exposure based on getting the very best from the sensor. In reality a video sensor is the equivalent of a single sensitivity film stock. When a camera has dual ISO then it is like having a camera that takes two different film stocks. Adding gain or raising the ISO away from the base sensitivity in custom mode is a big compromise that can never be undone. It adds noise and decreases the dynamic range. Sometimes it is necessary, but don’t confuse that necessity with getting the very best that you can from the camera.
I’ve added some updates to my guide to using the Cine EI Mode in the FX6 (towards the bottom) to cover the strange playback behavior where the EI levels are reversed. This can result in some very misleading brightness levels during playback that might make you think you exposed incorrectly. https://www.xdcam-user.com/2020/12/a-guide-the-the-fx6s-cineei-mode/
I have already done this a few times, but having seen some other tests suggesting the FX6’s ISO ratings were incorrect. So I decided to re-confirm my previous findings, which is that the ratings Sony give their cameras is correct. For the test I used a DSC labs exposure calibration chart which is an extremely accurate 18%/90% reflectivity chart and my trusty Sekonic light meter. As you can see at both 800 ISO and 12,800 ISO the light meters indicated exposure settings perfectly match the camera’s ISO ratings, shutter speed and aperture. For the 12,800 ISO test, as my light meter doesn’t go up to 12,800 ISO I set the light meter to 6400 ISO which is one stop lower than the cameras 12,800. The light meter indicated f11 which is one stop below the f16 required by the camera – confirming that the ISO rating is correct.
800 ISO FX6 exposure calibration test. FX6 12,800 ISo exposure calibration test.
The FX6’s CineEI mode is designed to make shooting using S-Log3 or raw easy and straightforward. It optimises the camera so that settings such as the recording ISO, noise reduction and sharpening are all optimised for recording the highest possible quality S-Log3 or raw material with the largest possible dynamic range.
It makes sure that the S-Log3 or raw recordings are optimised for grading. In addition you can use a LUT (Look Up Table) in the viewfinder or on the HDMI/SDI output to provide a close approximation of how your footage will look after it’s been graded and this LUT will also to assist you in getting the exposure exactly right.
HINT: What is a LUT? A LUT is a simple Look Up Table of input values that represent different levels in the recording format (in this case S-Log3) and then converts those input values to new output values that are appropriate for the monitor or display range you are using. This conversion can included stylised adjustments to give the output image a specific look. A LUT can be applied to S-Log3 material to convert it so that it looks correct on a normal viewfinder or monitor.
To use the Cine EI mode correctly you must monitor what you are shooting via a LUT. Once you have a LUT enabled and you are viewing the LUT, either in the viewfinder or on a monitor an exposure offset can be applied to the LUT to make it darker or brighter than normal. This LUT brightness offset is used to allow you to deliberately offset how bright the recordings are, this is the “EI” or Exposure Index part of CineEI. More on that later.
BUILT IN LUTS
The FX6 has 3 built in LUTs, s709, 709(800) and S-Log3. In addition to the built in LUTs you can load your own “user MLUTs” into the camera as what the FX6 calls “Base Looks”. This makes this a very flexible and capable system. Sony refer to LUTs in the FX6 as MLUT’s or Monitor Look Up Tables. MLUTs = LUT’s they are not different.
Loading Your Own LUTs.
If you want to load you own LUTs into the camera these must be 3D Cube LUT’s and should be placed in the
— Private : SONY : PRO : LUT —
folder of an SD card or CFExpress card that has been formatted in card slot 2 of the FX6 (the lower slot). The LUT should be 17x or preferably 33x cube LUT designed for use with S-Log3 and SGamut3.cine. They are loaded via the main menu PAINT – BASE LOOK page.
The FX6 has 3 included LUT’s, these are s709, 709(800) and S-Log3. The AC-BCST LUT seen here is a user LUT that has been saved to the camera.
CODEC CHOICE.
As your material will require grading in post production, if you are shooting UHD or 4K you should NOT use XAVC-L because in UHD/4K XAVC-L is 8 bit 4:2:0. A much better choice is XAVC-I which is always 10 bit 4:2:2 and/or raw.
FIXED RECORDING ISO.
Once the camera is set to use the CineEI mode the recording sensitivity is fixed to either 800 ISO when in Lo Base sensitivity or 12,800 ISO when the camera is set to Hi Base sensitivity. These values cannot be changed and your recordings will always take place at one of these sensitivity levels.
Note: ISO and EI are not the same thing, even though they use similar numbers. ISO is very specifically the sensitivity of the camera, it is a measure of the sensors response to light. EI (Exposure Index) is a camera setting that alters the cameras EXPOSURE settings, EI does not change the sensitivity of the camera in any way.
ENABLE A MLUT (LUT).
To take full advantage of the Cine EI mode the next step is to enable a MLUT for the viewfinder and also optionally for the HDMI and SDI outputs. YOU MUST ENABLE A MLUT FOR CINE EI TO WORK.
My recommendation is as a minimum to enable a MLUT for the viewfinder. If you wish to record S-Log3 to an external recorder then you should not add a MLUT to the SDI/HDMI output. But if you are using an external monitor purely for monitoring it may be desirable to enable an MLUT for the SDI/HDMI output.
MLUT’s are enabled and disabled via status page 5 or in the main menu under Shooting – LUT NO/OFF
The default MLUT is Sony’s s709 LUT. This is the same LUT as used by the Venice digital cinema camera. s709 is designed to be a starting point for a film style look. To achieve this film style look it uses brightness levels more commonly found in feature films rather than the levels normally used in the majority of regular TV shows.
The default LUT is s709. The LUT can be changed from Status Page 5 or in the main menu under PAINT – BASE LOOK – SELECT
LUT EXPOSURE LEVELS
There are some important things to understand about different MLUTs and Base Looks. Each MLUT/Look will have it’s own optimum brightness levels. They will not all be the same. Some will be brighter or darker than others when exposed correctly, so it’s vital that you understand what levels any MLUT that you chose to use needs to be exposed at.
Another MLUT that the FX6 includes is Sony’s 709(800) LUT. This MLUT is more closely aligned with the levels used in normal TV productions, so it looks quite different to s709 and has very different brightness levels when exposed correctly.
The chart below gives the “correct” exposure values for S-Log3 as well as some guide values based on my own measurements for the s709 and 709(800) MLUTs found in the FX6.
Middle Grey
Average Skin Tones
90% Reflectivity white card (add 2-3% for white paper).
S-Log3
41%
48-52%
61%
s709
44-45%
57-62%
77-78%
709(800)
45-46%
65-70%
89%
MEASURING THE EXPOSURE.
There are many ways to measure your exposure when shooting using S-Log3 and MLUT’s. You could choose to use a light meter, in which case the light meter would be set to match the EI (Exposure Index) value set in the camera.
You can just look at the image in the viewfinder and judge when it looks right. Most of the time this is going to be OK, but it isn’t particularly accurate and if shooting outside in bright sunshine it may be difficult to see an unshaded LCD screen correctly.
My preferred method is to use a white card or grey card and then use the cameras built in video signal monitor and the waveform display to actually measure the brightness of the grey card or white card.
Note: When referring to a “white” exposure this means the exposure level of a white card that reflects 90% of the light that falls on it. It is not how bright your highlights are, or how bright clouds are. It is the brightness of a diffuse white card. A piece of white paper or a white shirt can be used if you don’t have a proper white card, but be aware that white printer paper or white fabrics are treated with brightening agents to make them look “bright” so white paper and white fabrics will be a little brighter, perhaps 94% reflectivity compared to 90% of a proper white card and this should be allowed for.
The Waveform Display.
The waveform display is enabled in the menu under MONITORING – DISPLAY ON/OFF – VIDEO SIGNAL MONITOR
If you are not familiar with a waveform display it is actually really easy to understand. The bottom of the waveform is black and the very top is 109%, the brightest that the camera can ever record to.
The left hand side is the left of the video image and the right is the right side of the video image. The thin grey reference lines across the waveform display are at 0% (the darkest a video image should ever normally be), 25%, 50%, 75% and 100%.
The levels shown by the FX6’s waveform display
In addition the FX6’s waveform display includes 2 yellow lines. The position of these yellow lines is determined by the levels that the cameras zebras are set to. By default the lower yellow line will be at 70% to match Zebra 1 and the upper line at 100% to match zebra 2.
WHAT ARE YOU MEASURING?
The waveform display measures the signal that is on the HDMI and the SDI output. So when you turn on the MLUT for the HDMI/SDI it is the levels of the MLUT that are being measured. If you don’t have an MLUT enabled for the SDI/HDMI then you will be measuring the recorded S-Log3 level. What the waveform is measuring is indicated just above the waveform display, in the example above we can see it is indicating LUT s709, so we are measuring the s709 LUT.
UNDERSTANDING HOW IT ALL WORKS.
To make it easier to understand how CineEI works I find it easier to start by turning OFF the LUT for the SDI and HDMI and measuring the exposure of the S-Log3. If you do this when the the Exposure Index (EI) is set so that it is equal to the Recording or Base ISO then you can use a white card or piece of white paper to establish the correct exposure for the S-Log3. Once you have done that you can then enable the MLUT and check the exposure of the LUT. So, lets see how we do that:
FIRST CHECK AND SET THE EXPOSURE INDEX LEVELS.
With the cameras base ISO set to low / 800 ISO I recommend that you set the EI levels in the main menu SHOOTING – ISO/Gain/EI as follows:
My recommended exposure index levels of 800/400/200 EI
ISO/GAIN BUTTON and CHANGING THE EI:
When using the CineEI mode you can change the EI value several ways. The most commonly used ways will likely be via the L/M/H ISO/Gain switch or by pressing the ISO/Gain button and then using the multi-function dial (MFD) to change the EI. Do note that when you use the multi-function dial or Direct Menu to change the EI this new EI setting changes the preset value associated with the current position of the L/M/H switch.
Personally I do not usually set an Exposure Index value that is higher than the base recording ISO value. The reason for this is that as you will see later, if you record using a high EI value your images will be noisy and grainy and could be very difficult to grade. Because you don’t ever see your final results until you get into post production, if you accidentally record noisy log you won’t really know how bad the footage will be until it is perhaps too late to do anything about it. So I set the EI for the Low Base 800 ISO as H>800EI, M>400EI, L>200EI. The difference between each of these EI’s is one stop and sticking to exact 1 stop increments makes it easier when you are checking any exposure changes.
For the 12,800 High base ISO I set the EI to H>12800EI, M>6400EI, L>3200EI.
FOR THIS EXAMPLE START AT LOW BASE/800 ISO and 800 EI.
By using the same EI as the base recording ISO there will be no offset or difference between the aperture, ND or shutter speed settings used for the correct exposure of the LUT and the correct, or “base exposure” for the S-Log3. Expose the LUT correctly and the S-Log3 will be also be normally exposed. Expose the S-Log3 normally and the LUT will look correct.
FOR THIS EXAMPLE LET’S START WITH THE SDI/HDMI LUT OFF.
For this example I am going to start with the LUT OFF for the SDI and HDMI, this way the waveform display will be measuring the S-Log3. Just above the waveform it should say SG3C/Slog3, telling you the waveform is measuring the S-Log3.
When the LUT (MLUT) is off for the SDI/HDM the waveform will be measuring the S-Log3 exposure level.
Referring to the table of exposure levels earlier in this article we can see that the correct exposure for S-Log3 using a white card (90% reflectivity white) is 61% – if using a normal piece of printer paper I suggest using a value a little higher (around 63%) as white paper tends to be a little brighter than a proper white test card. So, when measuring the S-Log3 we want to expose a white card at 61%. We can use the cameras zebras to help us find 61%.
SETTING ZEBRA 1 TO 61%
To make finding where 61% is on the waveform I recommend setting Zebra 1 to 61% so that the lower of the two yellow zebra lines on the waveform display is at 61%.
Set Zebra 1 to 61% via the main menu and MONITORING – ZEBRA.
So now when checking the exposure of a white card when the waveform is measuring the S-Log3, it is simply a case of adjusting the exposure until the white card is at the same level as the 61% line. Alternately you could use an 18% grey card, in which case you would set Zebra 1 to 41%, however there are often times when I forget my grey card but I almost always have a piece of paper somewhere.
White target exposed at 61% when measuring the S-Log3
So now we know that the S-Log3 is correctly exposed lets turn ON the LUT for the SDI and HDMI outputs and check the exposure level of the s709 LUT (or any other LUT that you wish to use – by setting the S-Log3 exposure first, you can then determine the correct exposure level of any LUT that you might wish to use).
NOW TURN ON THE SDI/HDMI LUT – DON’T CHANGE ANYTHING ELSE.
MLUT’s are enabled and disabled via status page 5 or in the main menu under Shooting – LUT NO/OFF
And if we refer to the exposure chart given towards the top of the page we will see that white for the s709 LUT is 77%. So now let’s set Zebra 2 to 77% to make 77% easier to find on the waveform. Do remember however that other LUTs may need different levels, 77% is just for s709, 709(800) would require Zebra 2 to be set to 89%.
SET ZEBRA 2 TO 77% FOR s709
Set Zebra 2 to the correct white level for the LUT you are using via the main menu and MONITORING – ZEBRA.
Now with the LUT ON for the SDI/HDMI we should see the brightness of the white card line up with the upper yellow line that represents Zebra 2 and 77%.
As you can see from the above example when the Base ISO and Exposure Index are matched, in this case the base ISO is 800 and the EI is 800, when the LUT for the SDI/HDMI is OFF and the white card is at 61% on the waveform the S-Log3 is correctly exposed. Then when the s709 LUT is ON for the SDI/HDMI the white card will be at 77%. We are correctly exposed. By having Zebra 1 set at 61% (for S-Log3) and Zebra 2 set for the white level for for your chosen LUT we can check either simply by turning the HDMI/SDI LUT ON or OFF.
USING THE 709(800) LUT INSTEAD
If you want a more contrasty looking image in the viewfinder and similar brightness levels to other video cameras – for example skin tones around 70% you might prefer to use the 709(800) LUT. When using the 709(800) LUT to measure a white card you should set Zebra 2 to 89%. It’s also worth noting that with the 709(800) LUT, if you wish, you could just leave the zebras at their default settings with Zebra 1 at 70% where just like a conventional Rec-709 video camera they will appear over brighter skin tones when viewing via the LUT.
CHANGING THE EXPOSURE INDEX TO OFFSET THE LOG EXPOSURE.
Sometimes it can be desirable to expose the S-Log3 a little brighter. For example when shooting scenes with a low average brightness level or scenes with large areas of shadows. The FX6 has very low noise levels at 800 ISO base. So, for most scenes with high average brightness levels there is not normally any need to expose the log any brighter than the normal Sony recommended levels. There is however a bit more noise at 12,800 ISO base. As a result it can be beneficial to expose the S-Log3 a bit brighter than the base level when using 12,800 ISO base to help keep the noise in the final image low.
CineEI Allows Accurate Control Over Exposure.
The CineEI mode makes this very easy to do in a very controlled manner. Keeping the amount of over exposure constant helps speed up the grading process as all your material can be graded in exactly the same way.
Over exposing or underexposing Log does not change the captured dynamic range, it will always be the same. However exposing log brighter will reduce the highlight range while at the same time increasing the shadow range. A brighter exposure will result in less noise after grading.
Exposing log darker will increase the highlight range but decrease the shadow range. A darker exposure will result in more noise after grading. Because under exposed log can become very noisy, very quickly I do not recommend under exposing log, because of this I strongly advise against ever using an EI that is higher than the base ISO as this will result in under exposed log.
CHANGING THE EI ONLY CHANGES THE LUT.
When you change the Exposure Index the only thing that actually changes is the brightness of the LUT. So for EI to work you must be monitoring via a LUT.
Below is what happens to the image in the viewfinder when you have a LUT enabled (s709 in this case) and you lower the EI from 800 EI down to 200 EI in 1 stop steps and make no changes to the exposure.
s709 at 800 EI and correctly exposed – note aperture is f8.s709 with the EI set one stop lower at 400 EI but no change to the exposure made, aperture is still f8.s709 now 2 stops darker at 200EI – no change to exposure, aperture is still f8
Changing the EI does not change the exposure in any way, the only thing changing is the brightness of the LUT. The recording levels have not yet changed in any way.
BUT NOW WE CHANGE THE EXPOSURE
At a lower than than base EI the image in the viewfinder is dark and the white card no longer reaches the correct exposure for the LUT, because we see this dark image and the level of the white card too low we now adjust the exposure to compensate.
In this example I simply opened the aperture by 2 stops from f8 to f4 to match the 2 stop change in the LUT brightness. Now the image in the viewfinder looks correct again and the white card is meeting the upper yellow line again (77% as set by Zebra 2 level).
The EI is at 200 but now the aperture has been opened by 2 stops to f4 so now the LUT is exposed correctly again.
BECAUSE THE EXPOSURE IS BRIGHTER THE S-LOG3 IS NOW ALSO BRIGHTER.
Because I have opened the aperture by 2 stops to make the 200 EI LUT exposure look right the S-Log3 recordings will now be 2 stops brighter. If I turn off the LUT for the SDI/HDMI we can see that the S-Log3 that will be recorded is now 2 stops brighter, the S-log3 white card level becomes 79%, so it appears slightly above the 77% Zebra 1 line.
After increasing the exposure by 2 stops to compensate for the 2 stop darker LUT (200EI) the S-Log3 recordings become 2 stops brighter and the S-Log3 white card level becomes approx 79%
By making the LUT darker by 2 stops, then adjusting the exposure upwards 2 stops to return the LUT to the original brightness we have made our recordings 2 stops brighter. This is how you use CineEI to alter the brightness of your recordings. A lower EI leads to a darker LUT and because the LUT looks dark we increase the exposure making the recording brighter. A brighter recording will have less noise than a darker recording.
At Low base ISO (800 ISO) the FX6 is a low noise camera, so there is no need to routinely over expose the log as there is with more noisy cameras like the FS5 or FS7. So I normally shoot at 800 EI. When using the high base ISO or 12,800 ISO there is a bit more noise and when using high base I will typically set the EI to 6400 EI as the 1 stop brighter recordings that this will result in helps compensate for the increased recording noise.
DYNAMIC RANGE and HIGHLIGHT/SHADOW RANGE:
When you shoot with a low EI the LUT will be dark and as a result f the dark viewfinder image you will expose brighter putting more light onto the cameras sensor. This brighter exposure will decrease the amount of noise in the final image and give you a greater shadow range. But at the same time it will decrease the highlight range that can be captured.
The S-Log3 levels that you will get when the EI value matches the cameras base ISO value, 800 ISO + 800 EI or 12,800 ISO + 12,800 EI. This is the base exposure and it gives 6 stops above middle grey and 8 stops below middle grey.
The S-Log3 levels that you will get when the EI value is 2 stops lower than the cameras base ISO value, in this case 800 ISO and 200 EI. Note how you now have 4 stops above middle grey and 10+ stops below. The final image will have less noise.
If you use a high EI value then the opposite happens. The brighter viewfinder image and higher LUT levels will make you want to expose darker to compensate. The resulting darker S-Log3 recording will have an increased highlight range but it will be considerably more noisy than recordings done at the base EI and will have a reduced shadow range. Generally I try to avoid ever using an EI value higher than the base ISO value. In a low light situation using a high EI value will make the image in the viewfinder brighter but on a small screen you won’t see the noise. I do not recommend using high EI values.
The S-Log3 levels that you will get when the EI value is 2 stops higher than the cameras base ISO value, in this case 800 ISO and 3200 EI. Note how you now have 8 stops above middle grey and 6+ stops below, the shadow range is reduced and the final image will also have significantly more noise.
IF YOU DON’T HAVE A WHITE CARD?
In the examples given here I have used a white card to measure and set the exposure. This is accurate and highly repeatable. But there will be times where you may not have a white card. At these times CineEI can still be used either by setting the Zebras to the appropriate skin tone levels for the chosen LUT (see the table towards the beginning) or by carefully “eyeballing” the brightness of the LUT image on the viewfinder screen or a monitor screen – if it looks right, it probably is right. If you are eyeballing it I highly recommend a deep sunshade or other device to exclude as much light as possible from the viewfinder. With a properly shaded viewfinder or monitor it is perfectly possible to shoot just by eyeballing the LUT’d image on the screen. As an exposure that is a little too dark is often going to cause more problems than an exposure that is a little too bright, if “eyeballing” the image I suggest using an EI that is 1 stop lower than the base EI. So in the case of the FX6 I would use 400 EI for low base ISO and 6400 EI for high base ISO.
CLIP PLAYBACK QUIRKS (YOU MUST ENSURE YOU HAVE UPDATED YOUR CAMERAS FIRMWARE as there was a bug in the initial release firmware that caused the playback EI to be applied back to front).
One great FX6 feature is that when you play back clips in the CineEI mode the camera can apply a LUT to the clip. Simply enable the LUT you want to use as you would when shooting. The FX6 applies then the EI offset that you have assigned to the L/M/H gain/ISO switch.
HOWEVER YOU DO THIS BE AWARE THAT THE L/M/H Gain switch alters the brightness of the clips when played back via a LUT. The only time there is no playback offset is when the switch is set to 800EI. So make sure you understand what EI it is you are looking at when playing back clips in CineEI as if you use the wrong EI your clips may appear over or under exposed.
I hope you found this guide useful. Good luck with your FX6, it is a very capable camera.
Changing the way the camera looks and using LUTs in Custom Mode:
You can also use any user LUTs that you have loaded into the camera to alter the base look when you are shooting in custom mode. For more information on that please watch the video below.
I have just completed a long overdue update to my guide to CineEI and S-Log2/S-Log3 on the PXW-FS7. I have made some changes to reflect the new expanded zebra range available in the latest firmware versions as well as the new waveform operation. I have also added in the two videos I have made on using CineEI. The first video covers setting up the Cine EI mode and how to expose S-Log2/3 and then the second video explains how to use the exposure index function to offset your exposure for less noise and grain.
Ultimate Guide to CineEI on the PXW-FS7 (Updated May 2016).
INTRODUCTION:
This guide to Cine-EI is based on my own experience with the Sony PXW-FS7. There are other methods of using LUT’s and CineEI. The method I describe below, to the best of my knowledge, follows standard industry practice for working with a camera that uses EI gain and LUT’s.
If you find the guide useful, please consider buying me a beer or a coffee. It took quite a while to prepare this guide and writing can be thirsty work.
Just a quick note to remind those eagerly waiting the arrival of their FS7 cameras that the CineEI mode of the FS7 is just about identical to the CineEI mode of the F5 and F55. SO if you want to know how it works then take a look at my guides to CineEI and LUT’s on the F5 and F55.
It’s very easy to create your own 3D LUT for the Sony PMW-F5 or PMW-F55 using DaVinci Resolve or just about any grading software with LUT export capability. The LUT should be a 17x17x17 or 33x33x33 .cube LUT (this is what Resolve creates by default).
Simply shoot some test Slog2 or Slog3 clips at the native ISO. You must use the same Slog and color space as you will be using in the camera.
Import and grade the clips in Resolve as you wish the final image to look. Then once your happy with your look, right click on the clip in the timeline and “Export LUT”. Resolve will then create a .cube LUT.
Then place the .cube LUT file created by the grading software on an SD card in the PMWF55_F5 folder. You may need to create the following folder structure on the SD card, so first you have a PRIVATE folder, in that there is a SONY folder and so on.
PRIVATE : SONY : PRO : CAMERA : PMWF55_F5
Put the SD card in the camera, then go to the File menu and go to “Monitor 3D LUT” and select “Load SD Card”. The camera will offer you a 1 to 4 destination memory selection, choose 1,2,3 or 4, this is the location where the LUT will be saved. You should then be presented with a list of all the LUT’s on the SD card. Select your chosen LUT to save it from the SD card to the camera.
Once loaded in to the camera when you choose 3D User LUT’s you can select between user LUT memory 1,2,3 or 4. Your LUT will be in the memory you selected when you copied the LUT from the SD card to the camera.
This guide to Cine-EI is based on my own experience with the Sony PMW-F5 and F55. There are other methods of using LUT’s and CineEI. The method I describe below, to the best of my knowledge, follows standard industry practice for working with a camera that uses EI gain and LUT’s.
If you find the guide useful, please consider buying me a beer or a coffee. It took quite a while to prepare this guide and writing can be thirsty work.
If you want you can download this guide as a PDF by clicking on this link: Ultimate Guide to CineEI on the PMW. I’d really appreciate a drink if your going to take away the PDF.
In this guide I hope to help you get the very best from the Cine EI mode on Sony’s PMW-F5 and PMW-F55 cameras. The cameras have two very distinct shooting mode, Cine EI and Custom Mode. In custom mode the camera behaves much like any other traditional video camera where what you see in the viewfinder is what’s recorded on the cards. In custom mode you can change many of the cameras settings such as gamma, matrix, sharpness to create the look you are after in-camera. “Baking-in” the look of your image in camera is great for content that will go direct to air or for fast turn around productions. But a baked-in look can be difficult to alter in post production. In addition it is very hard to squeeze every last drop of picture information in to the recordings in this mode.
The other mode, Cine-EI, is primarily designed to allow you to record as much information about the scene as possible. The footage from the camera becoming in effect a “digital negative” that can then be developed in post and the final highly polished look of the film or video created. In addition the Cine-EI mode mimics the way a film camera works giving the cinematographer the ability to rate the camera at different ISO’s to those specified by Sony. This can be used to alter the noise levels in the footage or to help deal with difficult lighting situations.
One further “non-standard” way to use Cine-EI is to use a LUT (Look Up Table) to create an in-camera look that can be baked in to the footage while you shoot. This offers an alternative to custom mode. Some users will find it easier to create a specific look for the camera using a LUT than they would by adjusting camera settings such as gamma and matrix.
MLUT’s, LUT’s and LOOK’s (all types of Look Up Tables) are only available in the Cine-EI mode.
THE SIMPLIFIED VERSION:
Before I go through all the “why’” and “hows” first of all let me just say that actually CineEI is easy. I’ve gone in to a lot of extra detail here so that you can full master the mode and the concepts behind it.
But in it’s simplest form, all you need to do is to turn on the MLUT’s. Choose the MLUT that you like the look of, or is closest to the final look you are after. Expose so that the picture in the viewfinder or on your monitor looks how you want and away you go.
Then in post production bring in your Slog footage. Apply the same LUT as you used when you shot and the footage will look as shot, only as the underlying footage is either raw or Slog you have a huge range of adjustment available to you in post.
THAT’S IT! If you want, it’s that simple.
If you want to get fancy you can create your own LUT and that’s really easy too (see the end of the document). If you want less noise in your pictures use a lower EI. I shoot using 800EI on my F5 and 640EI on the F55 almost all the time.
Got an issue with a very bright scene and strong highlights, shoot with a high EI.
Again, it’s really simple.
But anyway, lets learn all about it and why it works the way it works.
LATITUDE AND SENSITIVITY.
The latitude and sensitivity of the F5/F55, like most cameras is primarily governed by the latitude and sensitivity of the sensor. The latitude of the sensor in these cameras is around 14 stops. Adding different amounts of conventional camera gain or using different ISO’s does not alter the sensors actual sensitivity to light, only how much the signal from the sensor is amplified. Like turning up or down the volume on a radio, the sound level gets higher or lower, but the strength of the radio signal is just the same. Turn it up loud and not only does the music get louder but also any hiss or noise, the ratio of signal to noise does not change, they BOTH get louder. Turn it up too loud and it will distort. If you don’t turn it up loud enough, you can’t hear it, but the radio signal itself does not change. It’s the same with the cameras sensor. It always has the same sensitivity, but with a conventional camera we can add or take away gain (volume control?) to make the pictures brighter or darker (louder?).
NATIVE ISO:
Sony’s native ISO ratings for the cameras, 1250ISO for the F55 and 2000ISO for the F5 are values chosen by Sony that give a good trade off between sensitivity, noise and over/under exposure latitude. In general these native ISO’s will give excellent results. But there may be situations where you want or need different performance. For example you might prefer to trade off a little bit of over exposure headroom for a better signal to noise ratio, giving a cleaner picture. Or you might need a very large amount of over exposure headroom to deal with a a scene with lots of bright highlights.
The Cine EI mode allows you to change the effective ISO rating of the camera.
With film stocks the manufacturer will determine the sensitivity of the film and give it an Exposure Index which is normally the equivalent of the films measured ASA/ISO. It is possible for a skilled cinematographer to rate the film stock with a higher or lower ISO than the manufacturers rating to vary the look or compensate for filters and other factors. You then adjust the film developing and processing to give a correctly exposed looking image. This is a common tool used by cinematographers to modify the look of the film, but the film stock itself does not actually change it’s base sensitivity, it’s still the same film stock with the same base ASA/ISO.
Sony’s Cine EI and EI modes on Red and Alexa are very similar. While it has many similarities to adding conventional video camera gain, the outcome and effect can be quite different. If you have not used it before it can be a little confusing, but once you understand the way it works it is very useful and a great way to shoot. Again, remember that the actual sensitivity of the sensor itself never changes.
CONVENTIONAL VIDEO CAMERA GAIN.
Increasing conventional camera gain will reduce the cameras dynamic range as something that is recorded at maximum brightness (109%) at the native ISO would be pushed up above the peak recording level and into clipping if the conventional camera gain was increased because we can’t record a signal larger than 109%. But as the true sensitivity of the sensor does not change, the darkest object the camera can actually detect remains the same. Dark objects may appear a bit brighter, but there is still a finite limit to how dark an object the camera can actually see and this is governed by the sensors noise floor and signal to noise ratio (from the sensors own background noise). Any very dark picture information will be hidden in the sensors noise. Adding gain will bring up both the noise and darkest picture information, so anything hidden in the noise at the native ISO (or 0db) will still be hidden in the noise at a higher gain or ISO as both the noise and small signal are amplified by the same amount.
Using negative conventional gain or going lower than the native ISO may also reduce dynamic range as picture information very close to black may be shifted down below black when you subtract gain or lower the ISO. At the same time there is a limit to how much light the sensor can deal with before the sensor itself overloads. So even though reducing the ISO or gain may make the picture darker, the sensor clipping/overload point remains the same, so there is no change to the upper dynamic range, just a reduction in recording level.
As Sony’s Slog2 and Slog3 are tailored to capture the cameras full 14 stop range this means that when shooting with Slog2 or Slog3 the gamma curve will only work as designed and deliver the maximum dynamic range when the camera is at it’s native ISO. At any other recording ISO or gain level the dynamic range will be reduced. IE: If you were to use SLog2 or SLog3 with the camera in custom mode and not use the native ISO by adding gain or changing the ISO, you will not get the full 14 stop range that the camera is capable of delivering.
EXPOSURE LEVELS FOR DIFFERENT GAMMA CURVES AND CONTRAST RANGES.
It’s important to know (or better still understand) that different gamma curves with different contrast ranges will require different exposure levels. The TV system that we use today is currently based around a standard known as Rec-709. This standard specifies the contrast range that a TV set or monitor can show and which recording levels represent which display brightness levels. Most tradition TV cameras are also based on this standard. Rec-709 does have some serious restrictions, the brightness and contrast range is very limited as these standards are based around TV standards and technologies developed 50 years ago. To get around this issue most TV cameras use methods such as a “knee” to compress together some of the brighter part of the scene into a very small recording range.
A traditional TV camera with a limited dynamic range compresses only a small highlight range.
As you can see in the illustration above only a very small part of the recording “bucket” is used to hold a moderately large compressed highlight range. In addition a typical TV camera can’t capture all of the range in many scenes anyway. The most important parts of the scene from black to white is captured more or less “as is”. This leaves just a tiny bit of space above white to squeeze in a few highly compressed highlights. The signal from the TV camera is then passed directly to the TV and as the shadows, mid range and skin tones etc are all at more or less the same level as captured the bulk of scene looks OK on the TV/Monitor. Highlights may look a little “electronic” due to the very large amount of compression used.
But what happens if we want to record more of the scenes range? As the size of the recording “bucket”, the codec etc, does not change, in order to capture a greater range and fit it in to the same space, we have to re-distribute how we record things.
Recording a greater dynamic range into the same sized bucket.
Above you can see that instead of just compressing a small part of the highlights we are now capturing the full dynamic range of the scene. To do this we have altered the levels that everything is recorded at. Blacks and shadows are a little lower, greys and mids are a fair bit lower and white is a lot lower. By bringing all these levels down we make room for the highlights and the really bright stuff to be recorded without being excessively compressed.
The problem with this though is that when you output the picture to a monitor or TV it looks odd. It will lack contrast as the really bright stuff is displayed at the same brightness as the conventional 709 highlights. White is now only as bright as faces would be with a conventional TV camera and Faces are only a little bit above the middle grey level.
This is how Slog works. By re-distributing the recording levels we can squeeze a much bigger dynamic range into the same size recording bucket. But it won’t look quite right when viewed directly on a standard TV or monitor. It may look dark and certainly a bit washed out.
I hope you can also see from this that whenever the cameras gamma curve does not match that of the TV/Monitor the picture might not look quite right. Even when correctly exposed white may be at different levels, depending on the gamma being used, especially if the gamma curve has a greater range than the normal Rec-709 used in old school TV cameras.
THE CORRECT EXPOSURE LEVELS FOR SLOG-2 and SLOG-3.
Lets look at the correct exposure levels for SLog-2 and SLog-3. As these gamma curves have a very large dynamic range the recording levels that they use are different to the levels used by the normal 709 gamma curve used for conventional TV. As a result when correctly exposed, Slog looks dark and low contrast on a conventional monitor or in the viewfinder. The table below has the correct levels for middle grey and 90% reflectance white for the different types of Slog.
Correct exposure levels for Sony’s Slog.
The white level in particular is a lot lower than we would normally use for TV gamma. This is done to make extra space above white to fit in the extended range that the camera is capable of capturing, all those bright highlights, bright sky and clouds and other things that cameras with a smaller dynamic range struggle to capture.
Let’s now take a look at how to set the correct starting point exposure for SLog-3. You can use a light meter if you wish, but if you do want to use a light meter I would first suggest you check the calibration of the light meter by using the grey card method below and comparing the what the light meter tells you with the results you get with a grey or white card.
The most accurate method is to use a good quality grey card and a waveform display. For the screen shots seen here I used a Lastolite EzyBalance Calibration Card. This is a pop up grey card/white card that fits in a pocket but expands to about 30cm/1ft across giving a decent sized target. It has middle grey on one side and 90% reflectance white on the other. With the MLUT’s off, set the exposure so that the grey card is exposed at the appropriate level (see table above).
Note: To get the waveform to display you must have BOTH the SDI SUB and Viewfinder MLUT’s OFF or BOTH ON. The waveform is turned on and off under the “VF” – “Display ON/OFF” – “Video Signal Monitor” settings of the main menu. Sadly the cameras built in waveform display is not the best so it may help to use an external monitor with a better waveform display.
Setting the correct exposure for Slog-3 using a grey card. Middle Grey should be 41%
If you don’t have access to a better waveform display you can use a 90% reflectance white card and zebras. By setting up the Zebras with a narrow aperture window of around 3% you can get a very accurate exposure assessment for various shades of white. For SLog-3 set the Zebras to 3% aperture and the level at 61%. Sadly the zebras don’t go below 60%. For Slog-2 using 60% will be accurate enough, a 1% error is not going to do any real harm. You can use exactly the same method for S-Log2 just by using the SLog-2 levels detailed in the chart above.
Setting up the Zebras to measure S-Log3 exposure of white card (90% reflectance white card).
Correct exposure for S-Log3 when using a 90% reflectance white target.
The image above shows the use of both the Zebras and Waveform to establish the correct exposure level for S-Log3 when using a 90% reflectance white card or similar target. Please note that very often a piece of white paper or a white car etc will be a little bit brighter than a calibrated 90% white card. If using typical bleached white printer paper I suggest you add around 4% to the white values in the above chart to prevent under exposure.
SO HOW DOES CINE-EI WORK?
Cine EI is selected in the Base Settings page. It works in YPbPr, RGB and Raw main operation modes.
Cine-EI (Exposure Index) works differently to conventional camera gain. It’s operation is similar in other cameras that use Cine-EI or EI gain such as the F5, F55, F3, F65, Red or Alexa. You enable Cine-EI mode in the camera menus Base Settings page. On the F5 and F55 it works in YPbPr, RGB and RAW modes.
IMPORTANT: In the Cine-EI mode the ISO of the recordings remains fixed at the cameras native ISO (unless baking in a LUT, more on that later). By always recording at the cameras native ISO you will always have 14 stops of dynamic range.
YOU NEED TO USE A LUT:
Important: For Cine-EI mode to work as expected you should monitor your pictures in the viewfinder or via the SDI/HDMI output through one of the cameras built in MLUT’s (Look Up Table), LOOK’s or User3D LUT’s. So make sure you have the MLUT’s turned on. If you don’t have a LUT then it won’t work as expected because the EI gain is applied to the cameras LUT’s. At this stage just set the MLUT’s to on for the Sub&HDMI output and the Viewfinder out.
For CineEI to work correctly you MUST turn on the LUT’s for the Viewfinder and/or Sub&HDMI output.
You can turn the MLUT’s on and off by pressing the CAMERA button until you see the MLUT controls, then use the hotkeys to turn the MLUT’s on and off.
EXPOSING VIA THE LUT/LOOK.
At the cameras native ISO (2000 on F5, 1250 on F55), when shooting via a LUT you should adjust your exposure so that the picture in the viewfinder looks correctly exposed. If the LUT is correctly exposed then so too will the S-log. As a point of reference, middle grey for Rec-709 and the 709(800) LUT should be at, or close to 42%.
This is really quite simple, generally speaking when using a LUT, if it looks right, it probably is right. However it is worth noting that different LUT’s may have slightly different optimum exposure levels. For example the 709(800) LUT is designed to be a very close match to the 709 gamma curve used in the majority of monitors, so this particular LUT is really simple to use because if the picture looks normal on the monitor then your exposure will also be normal.
Correct exposure of Middle Grey for the 709(800) MLUT. Middle Grey should be 42%. 90% will be 90%.
Correct exposure of the 709(800) LUT using a 90% white card, white will be 90%. You can use zebras at 90% to check this level.
The above images show the correct exposure levels for the 709(800) LUT. Middle grey should be 42% and 90% white is… well 90%. Very simple and you can easily use zebras to check the white level by setting them to 90%. As middle grey is where it normally is on a TV or monitor and white is also where you would expect to see it, when using the 709(800) LUT, if the picture looks right in the viewfinder then it generally is right. This means that the 709(800) LUT is particularly well suited to being used to set exposure as a correctly exposed scene will look “normal” on a 709 TV or monitor.
Many of the other LUT’s and Looks however capture a contrast range that far exceeds the Rec-709 standard used in most monitors. So you may need to adjust your exposure levels slightly to allow for this.
The LC709-TypeA Look is very popular as a LUT for the PMW-F5 and F55 as it closely mimics the images you get from an Arri Alexa (“type A” = type Arri).
The “LC” part of the Look’s name means Low Contrast and this also means – big dynamic range. Whenever you take a big dynamic range (lots of shades) and show it on a display with a limited dynamic range (limited shades) all the shades in the image get squeezed together to fit into the monitors limited range and as a result the contrast gets reduced. This also means that middle grey and white are also squeezed closer together. With conventional 709 middle grey would be 42% and white around 80-90%, but with a high dynamic range/low Contrast gamma curve white gets squeezed closer to grey to make room for the extra dynamic range. This means that middle grey will remain close to 42% but white reduces to around 72%. So for the LC709 Looks in the F5/F55 optimum exposure is to have middle grey at 42% and white at 72%. Don’t worry too much if you don’t hit those exact numbers, a little bit either way does little harm.
Correct white level for the LC709 LOOK’s. White should be around 72%
RECOMMENDED LUT EXPOSURE LEVELS.
Here are some white levels for some of the built in LUT’s. The G40 or G33 part of the HG LUT’s is the recommended value for middle grey. Use these levels for the zebras if you want to check the correct exposure of a 90% reflectance white card. I have also include an approximate zebra value for a piece of typical white printer paper.
709(800) = Middle Grey 42%. 90% Reflectance white 90%, white paper 92%.
HG8009(G40) = Middle Grey 40%. 90% Reflectance white 83%, white paper 86%.
HG8009(G33) = Middle Grey 33%. 90% Reflectance white 75%, white paper 80%.
The “LC709” LOOK’s = Middle Grey 42%. 90% Reflectance white 72%, white paper 77%.
DONT PANIC if you don’t get these precise levels! I’m giving them to you here so you have a good starting point. A little bit either way will not hurt. Again, generally speaking if it looks right in the viewfinder or on your monitor screen, it is probably close enough not to worry about it.
If you ever need to confirm the correct levels for any given LUT or Look it’s really easy. Put the camera in to CineEI. Turn OFF the MLUT’s (remember you can turn LUT’s on and off from the cameras side information screen by pressing the CAMERA menu button until you see the LUT options at the bottom of the display). With the MLUT’s OFF use a grey card or white card (or maybe your calibrated light meter) to set the exposure for the Slog curve you have chosen.
Once you have established the correct exposure for the SLog, without adjusting anything else, turn on the MLUT’s, ensure the camera is at the native ISO and choose the LUT or LOOK that you want to check. Now you can measure the grey and white point for the LUT/Look you have chosen and see on the monitor or in the viewfinder what the correct exposure looks like via the LUT. It probably won’t be vastly different from normal 709 in most cases, especially middle grey this tends to stay very close to 42%, but it’s useful to do this check if you are at all unsure.
If you can, use a LUT, not a LOOK. That’s my recommendation, not a hard and fast rule but if you’re new to CineEI, LUT’s and Looks please read on as to why I say this. Otherwise skip on to Baking-in the LUT/LOOK.
I recommend that for exposure evaluation you should normally try to use one of the cameras built in MLUT’s not the LOOK’s. Especially if you are new to LUT’s and Looks. This is because the LUT’s behave differently to the Looks when you use a high or low EI.
I found that when you lower the EI gain, below native, the output level of the LOOK lowers, so that depending on the EI, the clipping, peak level and middle grey values are different. For example on my PMW-F5 at 500 EI the LC709TypeA LUT has a peak output (clipping) level of just 90% while at 2000 ISO it’s 98%. This also means that middle grey of the LOOK will shift down slightly as you lower the EI. This means that for consistent exposure at different low EI’s you may need to offset your exposure very slightly (it is only very slight). It also means that at Native EI if the waveform shows peak levels at 90% you are not overexposed or clipped, but at low EI’s 90% will mean clipped Slog, so beware of this peak level offset with the LOOK’s.
When you raise the EI of the LOOKS, the input clipping point of the Look profile changes. For each stop of EI you add the LOOK will clip one stop earlier than the underlying Slog. For example set the LC709TypeA LUT to 8000 ISO (on my PMW-F5) and the LOOK itself hard clips 2 stops before the actual SLog3 clips. So your LOOK will make it appear that your Slog is clipped up to 2 stops before it actually is and the dynamic range and contrast range of the LOOK varies depending on the EI, so again beware.
So, the Looks may give the impression that the Slog is clipped if you use a high ISO and will give the impression that you are not using your full available range at a low ISO. I suspect this is a limitation of 3D LUT tables which only work over a fixed 0 to1 input and output range.
What about the 1D LUT’s? Well the built in LUT’s don’t cover the full range of the Slog curves so you will never see all of your dynamic range at all at once. However I feel their behaviour at low and high EI’s is a little bit more intuitive than the level shifts and early clipping of the LOOKs.
The 1D LUT’s will always go to 109%. So there are no middle grey shifts for the LUT, no need to compensate at any ISO. In addition if you see any clipping below 109% then it means your SLog is clipping, for example if you set the camera to 500 ISO (on an F5), when you see the 709(800) LUT clipping at 105% it’s because the Slog is also clipping.
At High ISO’s you won’t see the top end of the SLog’s exposure range anyway because the 1D LUT’s range is less than Slog’s range, but the LUT itself does not clip, instead highlights just go up above 109% where you can’t see them and this in my opinion is more intuitive behaviour than the clipped LOOK’s that don’t ever quite reach 100% and clip at lower than 100% even when the Slog itself isn’t clipped.
At the end of the day use the ones that work best for you, just be aware of the limitations of both and that the LUT’s and LOOKs behave very differently. I suggest you test and try both before making any firm decisions, but my recommendation is to use the LUT’s rather than the LOOK’s when judging exposure.
Using the built in MLUT’s?
There are 5 built in MLUT’s: P1 709(800), P2 HG8009G40, P3 HG8009G33, P4 Slog2, P5 Slog3. You can only select the Slog2 LUT when the camera is set to SLog2 in the base settings, the same for the SLog3 LUT. You can also create your own 1D LUT’s in Sony’s Raw Viewer software and user 3D LOOK’s in most grading suites but that’s a whole other subject that I’m not going to cover right here (see this article for user 3D Look creation or go to the additional LUT creation section at the bottom of this document), for now lets just consider the built in LUT’s.
All 3 of the other built in LUTs have an 800% exposure range. The camera itself has a 1300% exposure range when your shooting in CineEI, Raw, SLog2 or SLog3 (1300% more than standard gamma). So if you want to see your full exposure range then you should select SLog as your LUT or turn the LUT’s off. However the pictures will be flat looking and lack contrast, which makes accurate focussing harder and you must set your exposure using the SLog levels given above, so in addition Slog 2 will look dark. Note that if you press the “camera” button by the side LCD screen 2 times you can use the hot keys around the LCD to change LUT and turn the LUT’s on and off.
If you use MLUT’s P1, P2 orP3 then the viewfinder pictures will have near “normal” contrast. Your exposure levels will be more normal looking (although P3 should have middle grey at 33% so should look a touch darker than normal) but you won’t be seeing the full recorded range, only 800% out of the possible 1300% is displayed, so some things might look clipped in the viewfinder while the actual recording is not. I suggest switching the LUT’s off momentarily to check this, or connect a second monitor to the Main SDI to monitor the non LUT output. Do note that if using Slog2/Slog3 as a LUT and at a positive EI ISO you won’t see your full recording range. You will still see up to a stop more than the 800% LUT’s but at high EI’s the Slog2 or Slog3 LUT will clip slightly before the camera recordings. At low EI’s the Slog LUT’s will clip at the same time as the camera, but the level of the clipping point on any waveform display via the LUT output will be lower and this can be a little confusing. Unfortunately if you turn off the LUT’s you can’t get the cameras built in waveform display. This is where an external monitor with waveform becomes very handy to monitor the non LUT native ISO Slog output from the main HDSDI output.
Personally I prefer to use the 709(800) LUT for exposure as the restricted range matches that of most consumer TV’s etc so I feel this gives me a better idea of how the image may end up looking on a consumers TV. The slightly restricted range will help highlight any contrast issue that may cause problems in post. It’s often easier to solve these issues when shooting rather than leaving it to later. Also I find my Slog exposure more accurate as the LUT’s restricted range means you are more likely to expose within finer limits. In addition as noted above I fell the LUT’s behaviour is more predictable and intuitive at high and low EI’s than the LOOK’s.
BAKING IN THE LUT/LOOK.
When shooting using a high or low EI, the EI gain is added or subtracted from the LUT or LOOK, this makes the picture in the viewfinder or monitor fed via the LUT brighter or darker depending on the EI used. In Cine-EI mode you want the camera to always actually record the raw and S-Log2/S-log3 at the cameras native ISO (1250 ISO for F55 or 2000 ISO for F5). So normally you want to leave the LUT’s OFF for the internal recording. Just in case you missed that very important point: normally you want to leave the LUT’s OFF for the internal recording!
Normally in CineEI you need to ensure that the LUT is OFF for the Main&Internal so that there is no LUT added to the SxS recordings.
Just about the only exceptions to this might be when shooting raw or when you want to deliberately record with the LUT/Look baked in to your SxS recordings. By “baked-in” I mean with the gamma, contrast and color of the LUT/Look permanently recorded as part of the recording. You can’t remove this LUT/look later if it’s “baked-in”.
No matter what the LUT/Look settings, if you’re recording raw on the R5 raw recorder the raw is always recorded at the native ISO. But the internal SxS recordings are different. It is possible, if you choose, to apply a LUT/LOOK to the SxS recordings by setting the “Main&Internal” MLUT to ON. The gain of the recorded LUT/LOOK will be altered according to the CineEI gain settings. This might be useful to provide an easy to work with proxy file for editing, with the LUT/LOOK baked-in while shooting raw. Or as a way create an in-camera look or style for material that won’t be graded. Using a baked-in LUT/LOOK for a production that won’t be graded or only have minimal grading is an interesting alternative to using Custom Mode that should be considered for fast turn-around productions.
In most cases however you will probably not have a LUT applied to your primary recordings. If shooting in S-Log2 or S-Log3 you must set MLUT – OFF for “Main&Internal” See the image above. With “Main&Internal MLUT OFF” the internal recordings, without LUT, will be SLog2 or Slog3 and at the cameras native ISO.
You can tell what it is that the camera is actually recording by looking in the viewfinder. At the center right side of the display there is an indication of what is being recorded on the cards. Normally for Cine-EI this should say either SLog2 or Slog3. If it indicates something else, then you are baking the LUT in to the internal recordings.
The internal recording gamma is shown on the right of the VF. This is recording SLog-3
The indication here shows that the 709(800) LUT is being baked-in to the internal recordings.
CHANGING THE EI.
Latitude Indication.
At the native ISO you have 6 stops of over exposure latitude. This is how much headroom your shot has. Your over exposure latitude is indicated on the cameras side LCD panel as highlight latitude.
High light range indicated in “High Latitude” box as 6E or +6 stops. EI is 2000 (native F5 ISO)
REDUCING THE EI.
So what happens when you halve the EI gain to 1000EI? 1 stop of ISO will subtracted from the LUT. As a result the picture you see via the LUT becomes one stop darker (a good thing to know is that 1 stop of exposure is the same as 6db of gain or a doubling or halving of the ISO). So the picture in the viewfinder gets darker. But also remember that the camera will still be recording at the native ISO (unless baking-in the LUT).
With the EI reduced to 1000EI from the native 2000EI the High Latitude decreases to 5.0E or +5 stops.
As you can see from the side panel indication, the cameras highlight latitude decreases by 1 stop.
Why does this happen and whats happening to my pictures?
First of all lets take a look at the scene, as seen in the cameras viewfinder when we are at the native EI (This would be 1250 on the F55 and 2000ISO on an F5) and then with the EI changed one stop down so it becomes 500EI on F55 or 1000EI on the F5. The native ISO on the left, the one stop lower EI on the right.
2000EI and 1000EI as seen in the viewfinder of an F5 with NO exposure change.
So, in the viewfinder, when we lower our EI by one stop (halving the EI) the picture becomes darker by 1 stop. Note that if you were using the waveform display or histogram the indicated levels would also become lower. The waveform, histogram and zebras all measure the output from the LUTor the image seen in the viewfinder. So as this becomes one stop darker, they would also read 1 stop darker/lower. If using an external monitor with a waveform display connected to the SDI SUB out (SDI’s 3&4) or HDMI and the LUT is enabled for “Sub&HDMI” this too would get darker and the levels decrease by one stop.
What do you do when you have a dark picture? Well most people would normally compensate for a dark looking image by opening the iris to compensate. As we have gone one stop darker with the EI gain, to return the viewfinder image back to the same brightness as it was at the native EI you would open the iris by one stop.
If using a light meter you would start with the meter set at 2000/1250 ISO and set your exposure according to the what the meter tells you. Then you reduce your EI gain on the camera (the viewfinder image gets darker). Now you also change your ISO on the light meter to the new EI ISO. The light meter will then tell you to open the iris by one stop.
So now, after reducing the EI by one stop and then compensating by opening the iris by 1 stop, the viewfinder image is the same brightness as it was when we started.
But what’s happening to my recordings?
Remember the recordings, whether on the SxS card (assuming the Main&Internal LUT is OFF) or RAW always happens at the cameras native ISO (2000 on the F5 and 1250 on the F55), no matter what the EI is set to. As a result, because we opened the iris by 1 stop to compensate for the dark viewfinder or new light meter reading the recording will have become 1 stop brighter. Look at the image below to see what we see in the viewfinder alongside what is actually being recorded. The EI offset exposure as seen in the viewfinder (left hand side) looks normal, while the actual native ISO recording (right hand side) is 1 stop brighter.
At 1000EI the Viewfinder image on the left is 1 stop darker than the actual recorded image (on the right) which is recorded at the native 2000 ISO (F5).
How does this help us, what are the benefits?
When I take this brighter recorded image in to post production I will have to bring the levels back down to normal as part of the grading process. As I will be reducing my levels in post production by around 1 stop (6db) any noise in the picture will also be reduced by 6db. The end result is a picture with 6db less noise than if I had shot at the native ISO. Another benefit may be that as the scene was exposed brighter I will be able to see more shadow information.
Is there a down side to using a low EI?
Because the actual recorded exposure is brighter by one stop I have one stop less headroom. However the F5 and F55 have an abundance of headroom so the loss of one stop is often not going to cause a problem. I find that going between 1 and 1.5 EI stops down rarely results in highlight issues. But when shooting very high contrast scenes and using a low EI it is worth toggling the LUT on and off to check for clipping in the SLog image. This can be done from the side panel of the camera by pressing the “Camera” button until you see the MLUT controls on the side display and turning the MLUT on or off.
What is happening to my exposure range?
What you are doing is moving the mid point of your exposure range up in the case of a lower EI. This allows the camera to see deeper into the shadows but reduces the over exposure latitude. The reverse is also possible. If you use a higher EI you shift your mid point down. This gives you more headroom for dealing with very bright highlights, but you won’t see as far into the shadows and the final pictures will be a little noisier as in post production the overall levels will have to be brought up to compensate for the darker overall recordings.
Cine-EI allows us to shift our exposure mid point up and down. Lowering the EI gain gives you a darker VF image so you tend to overexpose the actual recording which reduces over exposure headroom but increases under exposure range (and improves the signal to noise ratio). Adding EI gain gives a brighter Viewfinder image which makes you underexpose the recordings, which gives you more headroom but with less underexposure range (and a worse signal to noise ratio).
Cine EI moves the exposure mid point up and down.
Post Production.
When shooting raw information about the EI gain is stored in the clips metadata. The idea is that this metadata can be used by the grading or editing software to adjust the clips exposure level in the edit or grading application so that it looks correctly exposed (or at least exposed as you saw it in the viewfinder via the LUT). The metadata information is recorded alongside the XAVC or SSTP footage when shooting SLog2/3. However, currently few edit applications or grading applications use this metadata to offset the exposure, so S-Log2/3 material may look dark/bright when imported into your edit application and you may need to add a correction to return the exposure to a “normal” level. As the footage is log you should use log corrections to get the very best results. As an alternative you can use a correction LUT to move the exposure up and down like the ones for SLog2 available here, created by cameraman and DP Ben Turley. http://www.turley.tv. Sony’s Raw Viewer software does correctly read the Slog2/3 metadata and will automatically add any required offsets. If shooting raw the majority of grading and editing applications will correctly read the metadata in the raw footage and apply the correct exposure offset, so raw normally looks correctly exposed.
If shooting raw then you may choose to add the S-Log2/3 LUT to your internal SxS recordings. This will then add the EI-gain to the internal SxS recordings, so they will become brighter/darker as if applying actual gain while only the raw recordings remain at the native ISO. This may be useful if you wish to use the SxS recordings as a proxy file for the edit and would like the proxy files to look similar to the way the final footage will look after grading and correction for the EI offset.
WHAT IF YOU ARE SHOOTING USING HFR (High Frame Rate) AND LUT’S CANT BE USED.
In HFR you can either have LUT’s on for everything including internal recording, or all off, not LUT at all. This is not helpful if your primary recordings are internal SLog.
So if you can’t use the LUT’s you can use the VF High Contrast mode. Sadly this is only available in the viewfinder, but I find that it is much more obvious if your exposure is off when you use the VF High Contrast mode.
The VF High Contrast Mode acts as a 709(800) LUT for the viewfinder only. So expose at the native ISO, by eye, using normal 709 type levels and your Slog-3 should be pretty close to perfect.
The camera automatically turns this mode OFF when you power the camera down, so you must re-enable it when you power cycle the camera. This is probably a good thing as it means you shouldn’t accidentally have it turned on.
Sadly zebras etc either measure the LUT output or the Slog, they are NOT effected by the viewfinder HC mode, so in HFR they will be measuring the SLog. Also if the LUT’s are off then you can’t use different EI gains.
CINE-EI SUMMARY:
CineEI allows you to “rate” the camera at different ISO.
You MUST use a LUT for CineEI to work as designed.
A low EI number will result in a brighter exposure which will improve the signal to noise ratio giving a cleaner picture or allow you to see more shadow detail. However you will loose some over exposure headroom.
A high EI number will result in a darker exposure which will improve the over exposure headroom but decrease the under exposure range. The signal to noise ratio is worse so the final picture may end up with more noise.
A 1D LUT will not clip and appear to overexpose as readily as a 3D LOOK when using a low EI, so a 1D LUT may be preferable.
When viewing via a 709 LUT you expose using normal 709 exposure levels. Basically if it looks right in the viewfinder or on the monitor (via the 709 LUT) it almost certainly is right.
When I shoot with my F5 I normally rate the camera as 800EI. I find that 5 stops of over exposure range is plenty for most situations and I prefer the decrease in noise in the final pictures. I rate the F55 similarly at 640EI. But please, test and experiment for yourself.
QUICK GUIDE TO CREATING YOUR OWN LOOK’s (Using DaVinci Resolve).
It’s very easy to create your own 3D LUT for the Sony PMW-F5 or PMW-F55 using DaVinci Resolve or just about any grading software with LUT export capability. The LUT should be a 17x17x17 or 33x33x33 .cube LUT. This is what Resolve creates by default and .cube LUT’s are the most common types of LUT in use today.
First simply shoot some test Slog3 clips at the cameras native ISO. You must use Slog3 if you want to use User 3D LOOK’s in the camera. In addition you should also use the same color space for the test shot as you will when you want to use the LUT. I recommend shooting a variety of clips so that you can asses how the LUT will work in different lighting situations.
Import and grade the clips from the test shoot in Resolve creating the look that you are after for your production or as you wish your footage to appear in the viewfinder of the camera. Then once your happy with the look of the graded clip, right click on the clip in the timeline and “Export LUT”. Resolve will then create and save a .cube LUT.
Then place the .cube LUT file created by the grading software on an SD card in the PMWF55_F5 folder. You may need to create the following folder structure on the SD card. So first you have a PRIVATE folder, in that there is a SONY folder and so on.
PRIVATE : SONY : PRO : CAMERA : PMWF55_F5
Put the SD card in the camera, then go to the “File” menu and go to “Monitor 3D LUT” and select “Load SD Card”. The camera will offer you a 1 to 4 destination memory selection, choose 1,2,3 or 4, this is the location where the LUT will be saved. You should then be presented with a list of all the LUT’s on the SD card. Select your chosen LUT to save it from the SD card to the camera.
Once loaded in to the camera when you choose 3D User LUT’s you can select between user LUT memory 1,2,3 or 4. Your LUT will be in the memory you selected when you copied the LUT from the SD card to the camera.
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